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878583 Posts in 32929 Topics- by 24337 Members - Latest Member: kellerx25

May 22, 2013, 08:38:09 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2203590 times)
ninto
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slowly


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« Reply #15225 on: September 30, 2011, 02:10:20 PM »



Bored so I decided to animate.  Shrug
For animation, maybe you should try switching the paper texture each frame. Just as an experiment.

How do you propose to do that? I don't have any ideas...

I'd also like to see the 'pod' and the text properly centered.

Well I noticed that the actual pod wasn't centered, and I was too far into it to move it over, so meh.  Droop
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John Sandoval
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« Reply #15226 on: September 30, 2011, 02:13:55 PM »



Bored so I decided to animate.  Shrug
For animation, maybe you should try switching the paper texture each frame. Just as an experiment.

How do you propose to do that? I don't have any ideas...

Take a bunch of pieces of paper and crumple them. Take a picture of each one. For each frame of your animation, put in a different one of the photos (behind the image of the pod). This is easily done in Photoshop.
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ninto
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« Reply #15227 on: September 30, 2011, 02:15:36 PM »



Bored so I decided to animate.  Shrug
For animation, maybe you should try switching the paper texture each frame. Just as an experiment.

How do you propose to do that? I don't have any ideas...

Take a bunch of pieces of paper and crumple them. Take a picture of each one. For each frame of your animation, put in a different one of the photos (behind the image of the pod). This is easily done in Photoshop.

Hm, this is what I was thinking originally. Personally I think it will turn out choppy... but I'll give it a shot. . .  Concerned
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Ashkin
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« Reply #15228 on: September 30, 2011, 02:29:18 PM »

Just be sure to make it subtle- not too much contrast between the light and dark parts of the paper- so that it won't distract the viewer from the actual subject of the image.
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Skomakar'n
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« Reply #15229 on: September 30, 2011, 04:55:45 PM »

Progress:

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mak gam
Geisha Novia: Out now!
Bottoms Up!: Devlog

Royal Railway on Twitter.

Adam Emil
saibot216
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« Reply #15230 on: September 30, 2011, 05:18:16 PM »

Holy crap-o-doodles, nice work!
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Plasticware
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« Reply #15231 on: September 30, 2011, 05:50:02 PM »

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Ashkin
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« Reply #15232 on: September 30, 2011, 06:13:52 PM »

... Wow.
WOW
« Last Edit: October 01, 2011, 09:00:41 AM by Inanimate » Logged
SolarLune
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« Reply #15233 on: September 30, 2011, 06:34:17 PM »

@Plasticware - I KNEW I should've never fed my DJ table Energon. This always happens to me. Facepalm

LOL - Really nice pixel-art. Like, REALLY nice. Who, Me?
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Ninja Disguise
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« Reply #15234 on: September 30, 2011, 07:19:37 PM »



Music-themed RPG plox
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Destral
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Climbing that mountain...


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« Reply #15235 on: September 30, 2011, 07:51:52 PM »


Hot DAYUM!  My Word!
« Last Edit: October 01, 2011, 09:00:54 AM by Inanimate » Logged

Currently working on: Sword Surfer
ninto
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« Reply #15236 on: October 01, 2011, 06:54:17 AM »

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PiJoKra
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« Reply #15237 on: October 01, 2011, 07:43:59 AM »


Nice  Grin
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« Last Edit: Today at 00:00:00 AM by me »
Skomakar'n
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« Reply #15238 on: October 01, 2011, 11:09:49 AM »

That DJ whatever is awesome! I love how you used green shading on the disks. I would never have thought of that, and it looks so good. The colour scheme in general is kind of what I had in mind for at least some parts of my space ship (the text at the bottom will be glowing green, for example). Lovely stuff. Good job. Awesome job.

I don't know what that is, ninto, but I like it!

––

Current progress of my ship (almost done with line work now):

« Last Edit: October 01, 2011, 03:32:25 PM by Skomakar'n » Logged

mak gam
Geisha Novia: Out now!
Bottoms Up!: Devlog

Royal Railway on Twitter.

Adam Emil
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« Reply #15239 on: October 01, 2011, 02:14:52 PM »

 Waaagh! There is too much awesome in your work.
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