, thank you! I like your animation too, and there's been ridiculous amount of work there, unlike my lazy keyframe juggling.
Can I give you a suggestion? Just on the frame where he faces the player, contorting his eyes... display that for a couple frames longer, and the frames before and after too. A mini-slo-mo, if you will. I promise it'll make it look even better! (Also, perhaps make the fall a tad quicker towards the end, so that it'll really hurt him fall on his face.
Thanks for the suggestion, I see what you mean about the mini slo-mo! I'll jump back and experiment asap!dek
Lots of character in a really low amount of pixels, really cool! I don't know if it's just my monitor, but I have a really hard time telling that character apart from the background though. Maybe something worth looking into!Gauss Jordan
Looks really solid so far, you nailed the expression really well! I think someone else pointed this out as well, but at first glance I though he held a glass in his hand and not a cellphone. Other than that, really nice work!Jared C
Really solid colors, I like it!
Made the sprite for this little sucker yesterday and spent a few hours today animating it: