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998244 Posts in 39149 Topics- by 30560 Members - Latest Member: kust

April 18, 2014, 10:15:55 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2656376 times)
Ichigo Jam
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« Reply #16710 on: February 02, 2012, 09:52:23 AM »


unfinished fightan pixels

Cute!

The background & the darker pink are too saturated though. The background in particular is really hurting it - surely you don't work on that background?!
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Conker
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ya ya ya. ッ


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« Reply #16711 on: February 02, 2012, 11:45:58 AM »


unfinished fightan pixels


:D
« Last Edit: February 02, 2012, 05:14:16 PM by Conker » Logged

rdein
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« Reply #16712 on: February 02, 2012, 12:24:22 PM »

it's either that blue or some green i work on

thanks tho!
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Miguelito
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makes graphics


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« Reply #16713 on: February 02, 2012, 12:46:13 PM »

I'd strongly suggest choosing a more neutral background color for when you're working. It's pretty much the basic for finding a good color balance by eye. I'm sure the pink shade would look differently if you hadn't been working on a full-intensity BG.

Also, think of your eyes. If you go on staring at super-saturated blue like this, then in a few years the whole world will look like your avatar to you, color-wise.  Wink

EDIT: And let's add some fresh art for good measure!
« Last Edit: February 02, 2012, 02:38:12 PM by Miguelito » Logged

kaboom
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« Reply #16714 on: February 02, 2012, 02:57:39 PM »

Those colors are delicious.
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rdein
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« Reply #16715 on: February 02, 2012, 03:07:44 PM »

thanks miguelito

i cant wait to play your srpg featuring all nations of the world
keep up
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TNERB
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« Reply #16716 on: February 02, 2012, 03:26:12 PM »



i'll spare you all the details for now, but it's a game. it's going strong.

This is epic!
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intmain
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« Reply #16717 on: February 02, 2012, 08:16:26 PM »



Some npc character designs I vomited out yesterday.
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kaboom
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« Reply #16718 on: February 03, 2012, 06:03:42 AM »

The second one actually looks like shit instead of vomit.
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Delicious
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« Reply #16719 on: February 03, 2012, 01:00:43 PM »

The spider one is intense. Smiley
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rek
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« Reply #16720 on: February 03, 2012, 01:08:40 PM »


The spider form of Double Fine?



The thick outlines really work here. Not sure how those colours would hold up on a different background though.
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Claw
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« Reply #16721 on: February 03, 2012, 01:36:01 PM »

[/center]

If I was wearing a monocle, I am quite certain I would have dropped it in awe upon seeing this artwork.

Amazing stuff, I love this thread.


My Word!
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Baobab
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« Reply #16722 on: February 03, 2012, 01:42:42 PM »



This is for a little game I'm making, and I would really like any critique you can give me. I meant for it to look like a crude retro game, which is why I picked the CGA palette. I think the items just look kind of ugly and incoherent. But I want to stick to this resolution, so I'm not sure what to try.
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Gauss Jordan
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This world!


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« Reply #16723 on: February 03, 2012, 01:43:39 PM »

If I was wearing a monocle, I am quite certain I would have dropped it in awe upon seeing this artwork.
First I read it as "If -IT- was wearing a monocle" Cheesy Man, that would've been awesome!

It is a great piece indeed! I'm specially impressed by the stripes on the tiger. They suggest so much
shape and adds to the sense of motion at the same time.
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Lefty-concepty, righty-pixley, but bothey programmey.
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...hasn't made a game.


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« Reply #16724 on: February 03, 2012, 02:13:13 PM »



What kind of nose is that for a tiger?
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