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1135959 Posts in 47710 Topics- by 39074 Members - Latest Member: AriocM

July 07, 2015, 10:33:31 pm

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TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3545011 times)
Poyer
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« Reply #17180 on: March 08, 2012, 07:35:38 am »

I created this a while ago, based off some sketches I drew.

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Bones
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Pixel artist, Animator, Programmer


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« Reply #17181 on: March 08, 2012, 08:58:57 am »

That tongue creature is awesome, though the highlight on the tongue is a little too strong me thinks.




Doodled these guys last night.

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Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



Davioware
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« Reply #17182 on: March 08, 2012, 10:42:02 am »





 Kiss

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Fifth
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« Reply #17183 on: March 08, 2012, 12:54:30 pm »

Ooh, let me in on the fun!


And a red one, which inexplicably makes it so much more desirable.

I had a hard time to see whats going on here, but once I could imagine the animation the three last frames looks good. I think you need some more frames in between, and work a bit on the shading to make the shape clearer.

I think I agree.
I did actually have more frames to begin with, but I took half of 'em out 'cause I wanted more "pop" to it.

I agree about the shading, though.  Here's another attempt...
Full frame count.  Even at a higher speed it seems too smooth.


Odd frames of motion only


And even frames.


I dunno... I still don't think I got it.


Had an idea for a some kind of music game, called "The Cellist". Because I'm one myself.
Started by doing some spriting.




Any feedback out there?
Also, I think this little guy got paged, but I think it does a really good job of showing a rather complex activity for how small it is.
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ninto
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slowly


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« Reply #17184 on: March 08, 2012, 04:27:22 pm »

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JasonPickering
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« Reply #17185 on: March 08, 2012, 06:36:07 pm »

working on notifications for my game.



using a 5x5 icon. its been a pretty cool challenge so far. I still need to figure out some for the enemies though. not sure if they should just show a skull with they use a special or an icon for their special. the main problem I have is I need an item for a wolf howling which summons another wolf, and a spider placing a web on a tile.

also the 5th one is a treasure chest.
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Relix
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« Reply #17186 on: March 09, 2012, 04:09:31 am »

Gotta be part of the chest fad!

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Delicious
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« Reply #17187 on: March 09, 2012, 12:27:14 pm »

All I have is a pixeljoint gallery, I'm thinking about setting up a site eventually though. http://www.pixeljoint.com/p/17347.htm

Liar!!
*cough* what happened to your blog *cough*
It died in fire! D:
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Ashkin
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« Reply #17188 on: March 09, 2012, 01:55:10 pm »

Gotta be part of the chest fad!


Whoa, I love this. I assume it's some old/dusty/slimy chest, with a bit of slime still connecting the lid and then snapping off, with the hinges crumbling and the lid falling off? Very unique Smiley
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powly
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« Reply #17189 on: March 09, 2012, 02:11:01 pm »

I see it more like a string attached to a trigger for an explosive to form a trap, blowing up the opener. The perspective of the lid is weird though, it just rotates in screen space instead of actually going behind the chest?
« Last Edit: March 09, 2012, 05:52:31 pm by powly » Logged
Franklins Ghost
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« Reply #17190 on: March 09, 2012, 05:40:24 pm »

Gotta be part of the chest fad!



Loving the movement of this.
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rdein
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« Reply #17191 on: March 09, 2012, 05:48:35 pm »

you know what. chests are boring.

everybody draw lizardmen
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KittenEater
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« Reply #17192 on: March 09, 2012, 05:51:08 pm »


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Ashkin
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« Reply #17193 on: March 09, 2012, 05:57:34 pm »

you know what. chests are boring.

everybody draw lizardmen

What are you doing, trying to start a TREND
pfffffffft
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AMAZON
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« Reply #17194 on: March 09, 2012, 09:45:55 pm »

awwwww shit!

i fucking loves the lizardmans.
im totally doing this
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Relix
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« Reply #17195 on: March 09, 2012, 11:58:01 pm »

The perspective of the lid is weird though, it just rotates in screen space instead of actually going behind the chest?

It's magic.

Edit:
Friends perfect explanation for the chest
« Last Edit: March 10, 2012, 07:35:45 am by Relix » Logged

Delicious
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« Reply #17196 on: March 10, 2012, 12:14:32 am »

Well, I'm working on a lizard kinda?!

Also, I think I fixed the trouble with the legs? I have another idea to make them more dynamic, but I don't know if it'll work out. Suggestions?

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Cobralad
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« Reply #17197 on: March 10, 2012, 01:09:57 am »

I also think that lizardmen are underrated. There should be more games with them not being low-level mooks.
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Armageddon
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« Reply #17198 on: March 10, 2012, 01:38:13 am »

I'M A DRAGON!!!

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todd
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« Reply #17199 on: March 10, 2012, 02:06:50 am »

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