Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

877253 Posts in 32852 Topics- by 24294 Members - Latest Member: RopeDrink

May 19, 2013, 01:26:35 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
Pages: 1 ... 1228 1229 [1230] 1231 1232 ... 1527
Print
Author Topic: show us some of your pixel work  (Read 2196417 times)
Kramlack
Guest
« Reply #18435 on: June 06, 2012, 09:54:21 PM »


'nd a broom


Your art (colours at least) always remind me of Pietepiet's work. This is good.
Logged
Slow
Level 1
*


chirp


View Profile
« Reply #18436 on: June 06, 2012, 10:28:17 PM »




Love these, but why are their legs so far apart? Especially the big guy. The doodle looks good as well.

-snip-
I'd play that.
Logged
Squid Party
Level 5
*****

Oh hi mark.


View Profile WWW Email
« Reply #18437 on: June 07, 2012, 01:17:19 AM »



his legs still need shading better but apart from that he is nearly finished Hand Thumbs Up Left Smiley Hand Thumbs Up Right
Logged

[img]http://i1170.photobucket.com/albums/r527/Daniel_Sharman/areyouonyourperiod.gif[img/]
Medevenx
Level 6
*


i try not to suck


View Profile WWW Email
« Reply #18438 on: June 07, 2012, 02:48:07 AM »

If that's supposed to be the style it's still pretty bad.
Logged

JoGribbs
Guest
« Reply #18439 on: June 07, 2012, 02:59:52 AM »


Boredom = leaf practice.
I love this and feel it deserves to be on this page
Logged
Squid Party
Level 5
*****

Oh hi mark.


View Profile WWW Email
« Reply #18440 on: June 07, 2012, 03:24:32 AM »

If that's supposed to be the style it's still pretty bad.

Screw you. Evil
Logged

[img]http://i1170.photobucket.com/albums/r527/Daniel_Sharman/areyouonyourperiod.gif[img/]
Storsorgen
Level 0
***


View Profile Email
« Reply #18441 on: June 07, 2012, 07:23:47 AM »



his legs still need shading better but apart from that he is nearly finished Hand Thumbs Up Left Smiley Hand Thumbs Up Right

It's not awful Squid Party, but to me the visual style is quite unappealing.I suppose it might depend on the context, but the feeling of "half-finished" lines and such and lack of distinct features makes it feel kinda bland. Perhaps try making more of his face visible, and a more relaxed pose? I think the colors are alright.
Logged
Kramlack
Guest
« Reply #18442 on: June 07, 2012, 07:29:24 AM »



As you mentioned, the shading is all over the place. There's a lot of colours that don't contrast well such as the skin tones and hair tones (I didn't even know their was a second hair tone until I looked at it at 8x). The anti aliasing on the arms is bizarre to say the least. If it's reflecting the light then why is it light on the bottom near the sleeve? Finally, it's worth mentioning but I noticed you're using something like 6 or 7 colours for the tie, most of which seemed to be almost the same as other colours, but I'll chalk that up to a colour selection mistake since it happens to everyone.

Really, just choose shades that contrast better between light and dark, instead of using 3 for the pants, use two. If you're going to shade the hair and skin at all (that is to say, more than you are right now), again, use more contrasting colours, or just leave it the way it looks right now and use one for each.

I'd go into shapes and anatomy but there's a lot of issues already without going into that, so work on it one step at a time.

EDIT: It's funny that while I was posting, Storsorgen posted with no issues about the colour, when that's all I complained about. Help, mixed messages!
Logged
Manuel Magalhães
Level 10
*****



View Profile WWW
« Reply #18443 on: June 07, 2012, 07:37:15 AM »

If that's supposed to be the style it's still pretty bad.
That's rude, man. On top of that you should have gave criticism on why you didn't like it (e.g. like Kramlack and Storsorgen did), merely saying that it's bad doesn't help.
Logged

       

Bones
Level 10
*****


Pixel artist, Animator, Programmer


View Profile WWW Email
« Reply #18444 on: June 07, 2012, 12:23:55 PM »

Quite nicely done. Simple yet detailed. I imagine leaves being kicked around when the character moves.

Fuckin' Eh man. Great work!

I love this and feel it deserves to be on this page

Wow thanks guys, wasn't expecting such a great response. I should look into do more stuff like this.


If that's supposed to be the style it's still pretty bad.
Sounds like you just have nothing nice to say.
I actually really like the style, especially the dudes face!
Certainly the color ramps could be fixed and a lot of this could go with some simple flat shading and remove the outlines.

Your anti-alias is pretty bad, I'll agree with that I suggest you do some AA practice.
I exchanged the AA for selout instead, hope this edit helps you out.


To help with your Anti-aliasing read this.

Take a look at this tutorial for some general help.

Make sure you establish a definite light source.
Try to round your shading across the shape, make them seem more 3d and less 2d and flat.

Edit: Oh I was unaware there was a thread for it.
Yea... some people have a hard time learning.
Some learn slower than others, some refuse to learn at all.
« Last Edit: June 07, 2012, 04:31:14 PM by Bones » Logged

Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



Medevenx
Level 6
*


i try not to suck


View Profile WWW Email
« Reply #18445 on: June 07, 2012, 04:15:04 PM »

If that's supposed to be the style it's still pretty bad.
That's rude, man. On top of that you should have gave criticism on why you didn't like it (e.g. like Kramlack and Storsorgen did), merely saying that it's bad doesn't help.

He already knows what the problem is. He has an entire thread dedicated to the sprite in the Workshop right here.

He was given critique back before and he never really followed the stuff said to him because he wanted to keep his horrid "style" which IMO is an excuse for his ego issues and unwilling to improve.

It's like he doesn't want to shade not because of the style, but because he's just really lazy to do it.

Here was an edit given to him before by Yrgkala, all he did similar was the outline but all the other critique that was given to him was completely dropped. If you really want to improve, you have to STEP UP. It's like he's blinded by his work that he can't really see how bad it looks



He was already enlightened by Jesse on his sprite's arms

Love the design! One thing that bothers me in each evolution is that the shoulders and arms haven't been addressed - he looks like a body builder who's leaning forward and flexing his shoulders. Shoulders in general should be affected by gravity, and especially on a salary man like this fellow I'd think they'd be quite rounded and weak-looking.

Here's an edit with just the shoulders and arms touched up. I also plumped his belly out a bit to match the thinner arms. Hope this helps you!



But he gave some silly lazy excuse not to follow it because it was part of his "character design"

thanks Jesse its looking really nice, yeah the shoulders haven't been addressed but that is because I have a conundrum, the guy is meant to actually be a super hero called the g-man and he dresses kind of like a salary man, so when I think about the shoulders as hes a super hero I want him to look kind of badass. sorry should of said that Embarrassed any way thanks for the edit! Smiley I prefer you hands!!
« Last Edit: June 07, 2012, 04:30:11 PM by Medevenx » Logged

i wanna be the guy
Guest
« Reply #18446 on: June 07, 2012, 04:56:12 PM »

wherein medevenx gets mad at someone because they're proud of the progress they've made on their sprite
Logged
namragog
Level 10
*****


Humans are La La La~♪


View Profile WWW Email
« Reply #18447 on: June 07, 2012, 04:58:55 PM »

wherein medevenx gets mad at someone because they're proud of the progress they've made on their sprite

And rightfully so.
Logged

Medevenx
Level 6
*


i try not to suck


View Profile WWW Email
« Reply #18448 on: June 07, 2012, 05:04:11 PM »

wherein medevenx gets mad at someone because they're proud of the progress they've made on their sprite

->

All he did from 4-5 was anti-alias it at very weird places. The progression is not much to be proud of because he hasn't applied any of the critique that was given to him.
Logged

todd
Level 7
**


msmymo


View Profile WWW Email
« Reply #18449 on: June 07, 2012, 07:31:06 PM »

« Last Edit: June 07, 2012, 07:39:29 PM by Seasons » Logged

Pages: 1 ... 1228 1229 [1230] 1231 1232 ... 1527
Print
Jump to:  

Theme orange-lt created by panic