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877822 Posts in 32885 Topics- by 24319 Members - Latest Member: NotoriousPyro

May 20, 2013, 01:58:49 PM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2199715 times)
Ashkin
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« Reply #18525 on: June 15, 2012, 01:47:09 PM »

Pietepiet.
Have my babies.
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Kramlack
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« Reply #18526 on: June 15, 2012, 01:50:09 PM »

So much great stuff the past two pages. Right on, bruddas!

Here's things I don't think I've posted yet:















That Sharknife is the best thing I've seen you post in awhile, please make the official Sharknife game :c
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Pietepiet
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hello <3

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« Reply #18527 on: June 15, 2012, 03:04:51 PM »

Thanks dudes!

Kram: haha, I actually told Corey "hey lets do this" and he was like "YES" but it was more joking around. I'd love to make it happen tho :D

The star girl's weaponized (?) hand is moving around oddly to me.

The middle guy's transformation sequence is pretty sweet.

Sonic's well-drawn. I feel like his gloves have a 'Megaman Hand' thing goin on - I think they're too wide all around. I see that there's supposed to be a shadow on the cuff, but it doesn't go around to the shaded area, which makes the glove look wider than it is. Still, it's awesomely drawn!

The Sword / Sworcery pic's pretty great, too. Nice style on everything. Awesome!

Thanks for the feedback Smiley I was already working on a new version of the star girl, since more people were bugged by the gun slapping her leg like that.
« Last Edit: June 15, 2012, 03:14:22 PM by Pietepiet » Logged
Dane
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it's hip ²b ■

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« Reply #18528 on: June 15, 2012, 03:43:02 PM »



Z-BUSTAH WOLF
Holy shit yes.
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cure
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« Reply #18529 on: June 15, 2012, 03:47:24 PM »

For a pokemon-like MMORPG in the making!



If any pixel artists are interested and would like to help out, feel free to PM me. Most I can offer is a fun experience and profit-share, though.
those are so rad dude. Imma warn you that 100+ is a huge project, but I hope you stick with it. I'm redoing the red/blue sprites atm, but kinda wish I'd put that energy into original critters. My only crit so far is that first guy looks too much like eevee.
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7Soul
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« Reply #18530 on: June 15, 2012, 03:57:53 PM »

Human GLaDOS
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xyzzyismagic
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« Reply #18531 on: June 15, 2012, 04:01:28 PM »

Diablo fanarts...





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Medevenx
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i try not to suck


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« Reply #18532 on: June 15, 2012, 07:27:08 PM »

@Delicious - Cool monsters.
@Veo - Ha, cool evolved version of the same monster.

Cross-post from mockups thread.



I might need to make a game out of this - I really like the tiles and style.

EDIT: Gah, that stray pixel at the left. NOOOooOOoOooOo!

this is so cool hehe
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Quarry
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« Reply #18533 on: June 16, 2012, 10:50:48 AM »



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Fallsburg
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« Reply #18534 on: June 16, 2012, 10:58:14 AM »

Diablo fanarts...
Hot.


@Quarry Cellular Automata?
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Quarry
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« Reply #18535 on: June 16, 2012, 11:06:40 AM »

Yeppers
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Delicious
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« Reply #18536 on: June 16, 2012, 01:32:20 PM »

Thanks guys! Some really awesome pixels here.

What? Dogeevee is evolving!



Dogeevee evolved into Largerdogeevee

Haha, nice man!
For a pokemon-like MMORPG in the making!



If any pixel artists are interested and would like to help out, feel free to PM me. Most I can offer is a fun experience and profit-share, though.
those are so rad dude. Imma warn you that 100+ is a huge project, but I hope you stick with it. I'm redoing the red/blue sprites atm, but kinda wish I'd put that energy into original critters. My only crit so far is that first guy looks too much like eevee.
Thank you man. Yea, I agree that 100+ is really ambitious but I plan on sticking to it. I will probably end up getting other artists to help out though if anyone can mock the style. In fact, I was going to ask you if you'd be interested in making a couple whenever? Would be awesome. Just gotta keep them 80x80, everything else would be up to you.

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Blah Blah Blah <3
Byrono
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« Reply #18537 on: June 16, 2012, 03:53:41 PM »

I made a taco
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Fallsburg
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Fear the CircleCat


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« Reply #18538 on: June 16, 2012, 06:05:19 PM »

Yeppers

What neighborhood/what rules?
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Quarry
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« Reply #18539 on: June 17, 2012, 01:59:38 AM »

The rules snippets are picked randomly from an array, they are written in a file, compiled and displayed

So I pretty much have no idea
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