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July 03, 2015, 05:39:29 pm

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TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3536931 times)
kamac
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« Reply #20480 on: November 22, 2012, 11:51:24 am »



Really cool style.
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Aaron
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« Reply #20481 on: November 22, 2012, 12:16:44 pm »

@conker the curve on the top of the stockings is backwards. Makes it kinda look more like she's lounging in an invisible chair rather than standing.

edit: and so I'm contributing I dug up some newish stuff




Really digging this.
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Storsorgen
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« Reply #20482 on: November 22, 2012, 12:38:28 pm »

I'm trying something different in regards to my spriting.



The new style I'm trying is to try and limit hard lines to only the silhouette of the character.
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JobLeonard
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« Reply #20483 on: November 22, 2012, 01:38:09 pm »

I think you overdid it a bit with the broom - with the left version that line indicates a piece of rope, on the right it just looks abit weird.
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Storsorgen
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« Reply #20484 on: November 22, 2012, 01:40:17 pm »

Are you referring to the shaft of the broom?
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moi
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« Reply #20485 on: November 22, 2012, 01:41:48 pm »





Very nice, reminiscent of monochromatic ZX spectum games, there should be more games in monochrome style
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ninto
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« Reply #20486 on: November 23, 2012, 08:30:14 am »

Worlds trapped in tiny bubbles!



i love youuuuu this is rad as hell
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Aaron
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« Reply #20487 on: November 23, 2012, 04:45:49 pm »

Are you referring to the shaft of the broom?

I think he means the straw part of the broom. Where there's the shaft of the broom and then the nub of straw and then the bigger bunch of straw. Without the darker line separating the nub of straw and the bigger bunch of straw it looks like it's all one thing, instead of what it's supposed to look like-which is a piece of string tied around it all. Not sure if any of that made sense-probably just confused things more...
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Storsorgen
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« Reply #20488 on: November 23, 2012, 05:49:51 pm »

No it's alright Aron, you made it perfectly clear! I'll work something out Smiley
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Nimphomaniak
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« Reply #20489 on: November 23, 2012, 07:03:10 pm »



Omg, awesome  Shocked
And my 15 minute drawing  Roll Eyes
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alessandroLino
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« Reply #20490 on: November 23, 2012, 08:01:54 pm »

Found this pixel dump of knight-in-space-killing-robots thing in a long forgotten part of my hdd Corny Laugh



Might try to turn into a short game

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GhostBomb
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« Reply #20491 on: November 24, 2012, 12:46:51 am »

Cavern dwellers.  The one on the right is the shop keeper.

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dabrorius
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« Reply #20492 on: November 24, 2012, 10:26:25 am »

This is new version of Flee Smiley
I'm working on its walk cycle next

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squidkid
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« Reply #20493 on: November 24, 2012, 01:07:02 pm »

I haven't posted here in forever, it seems like there are so many new people!
If you had feedback, that would be great. Smiley
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« Reply #20494 on: November 24, 2012, 04:33:45 pm »

Found this pixel dump of knight-in-space-killing-robots thing in a long forgotten part of my hdd Corny Laugh



Might try to turn into a short game



 VERY cool! Please make this! and show us more!
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CharsAce
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« Reply #20495 on: November 24, 2012, 07:52:13 pm »

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Medevenx
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« Reply #20496 on: November 24, 2012, 09:26:09 pm »

omg i miss you guys <3
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Delicious
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« Reply #20497 on: November 25, 2012, 12:39:58 am »


WIP

and I dunno if I shared this already...
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dabrorius
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« Reply #20498 on: November 25, 2012, 02:20:47 am »

I've been working on Flee some more, here are few variations, feel free to share your thoughts.

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Dr. Cooldude
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« Reply #20499 on: November 25, 2012, 03:59:26 am »

Cavern dwellers.  The one on the right is the shop keeper.


I love these
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