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1038071 Posts in 41942 Topics- by 33558 Members - Latest Member: BurritoJo

September 01, 2014, 12:56:38 PM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2880895 times)
saibot216
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« Reply #22155 on: April 08, 2013, 08:01:23 PM »

Not a run cycle, but I worked on some more of the Justice League


So far so good! I first saw the lack of arms and was concerned, but I got it now.
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DustyDrake
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« Reply #22156 on: April 08, 2013, 08:30:24 PM »

Arms are one of the things I add later, since they overlap parts of the torso, or I add them in via code.
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Strife
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« Reply #22157 on: April 08, 2013, 11:26:08 PM »



Will shade later. I also need to blow it up to about 4 times its current size since it's part of a stage.
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happymonster
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« Reply #22158 on: April 08, 2013, 11:28:41 PM »



Lovely! I really like your character. Smiley
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SpaceHero Command ... In Development
http://forums.tigsource.com/index.php?topic=23173.0
Zarkonnen
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« Reply #22159 on: April 09, 2013, 02:06:14 AM »



Baron von Hammerhai!



General Beetle!

I should try animating these sometime, actually.
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jwaap
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« Reply #22160 on: April 09, 2013, 02:11:41 AM »

Quote
Carrion have more than 6 colours that you could use? :1
Challenge embraced.  Gentleman





cooool story
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JobLeonard
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« Reply #22161 on: April 09, 2013, 02:16:42 AM »

Arms are one of the things I add later, since they overlap parts of the torso, or I add them in via code.
I thought it was for adding the speed lines/motion blur/whatever we settled on calling it separately?
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Carrion
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crowbro


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« Reply #22162 on: April 09, 2013, 10:18:54 AM »

 
As for the palette you see in a lot of my stuff: It's from a game I am/was/maybe working on. I'm working on expanding the game's aesthetic but i'm also being as safe as possible trying to preserve atmosphere.

So I thought you guys might fancy this a bit more. Has more contrast than my usual pieces and I expanded the palette as well. Feedback is always appreciated.
 Gomez floating island yay

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Cellusious
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« Reply #22163 on: April 09, 2013, 02:06:08 PM »

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Maud'Dib Atreides
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« Reply #22164 on: April 09, 2013, 06:29:13 PM »

So apparently, being an "expert" on galaxies and astro sci-fi, (or maybe just my abnormal interest in space and an introvert nature reading sci fi novels), I was asked to draw what I believed a Martian would have looked like ages ago when the planet could have supported life.

I assure you every pixel was placed with precision and love

I like this one. I made it in MS paint.



Did another one in MS paint, loading screen with my game's hero
« Last Edit: April 09, 2013, 06:36:52 PM by Galaxy » Logged

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SolarLune
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Hmm.


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« Reply #22165 on: April 09, 2013, 09:41:23 PM »

^ Kinda weird looking martian. The red stripes on his chest reminds me of Martian Manhunter's outfit a bit.

I love that loading screen. I think the two tufts of hair from her head are too thick, and should be toward the center of the back of her head, rather than the edge, but it's pretty solid!
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CVaseTYb!!
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« Reply #22166 on: April 10, 2013, 07:51:53 AM »

which of these reads best
hint none is also an acceptable answer

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Jad
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« Reply #22167 on: April 10, 2013, 07:54:47 AM »

C reads best, I don't know of there's a point to having blocks that look exactly like walkable blocks but faded if you can differentiate between them more anyway. The tiny bridge segments need to be lighter. Nice pixels c:
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rosholger
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« Reply #22168 on: April 10, 2013, 08:03:28 AM »

yeah C, but what is that turtle'y thing? at first it read like some kind of background foliage to me, like it btw
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Manuel Magalh„es
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« Reply #22169 on: April 10, 2013, 10:22:55 AM »

C
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