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1095061 Posts in 45342 Topics- by 37140 Members - Latest Member: hotfudgegringo

February 26, 2015, 08:02:08 PM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3230306 times)
r0ber7
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Inspired by pixels.


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« Reply #22500 on: April 29, 2013, 07:07:47 AM »

That's awesome Jared, with a sad undertone.
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jaws001
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« Reply #22501 on: April 29, 2013, 07:22:04 AM »





 Hand Point Right
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ClayB
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« Reply #22502 on: April 29, 2013, 07:35:18 AM »

@Jared: YESSSSSSSSSSSSSSSSSSSSSSSSSSSS   Hand Money Left Kiss Hand Money Right
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siskavard
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Personal Text


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« Reply #22503 on: April 29, 2013, 08:10:10 AM »

"Horace Returns to His Childhood Home for a Heartfelt Reunion"



win
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Damian
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« Reply #22504 on: April 29, 2013, 08:28:57 AM »

Boat and character cast no shadow.
« Last Edit: April 29, 2013, 10:14:53 AM by Damian » Logged
saibot216
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« Reply #22505 on: April 29, 2013, 10:05:05 AM »





 Hand Point Right

OOOOHHHHH NEAT NEAT NEAT!!
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Bandages
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« Reply #22506 on: April 29, 2013, 10:12:18 AM »

the finger firing the gun looks kinda weird
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Carrion
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crowbro


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« Reply #22507 on: April 29, 2013, 11:57:59 AM »

"Horace Returns to His Childhood Home for a Heartfelt Reunion"


I'm at a loss of words here....this is fantastic.   Crazy
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poe
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« Reply #22508 on: April 29, 2013, 12:04:08 PM »





 Hand Point Right

This is so awesome. Makes me want to make a classic styled FPS
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Trystin
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Nyoom


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« Reply #22509 on: April 29, 2013, 11:37:56 PM »





 Hand Point Right

Been playing doom lately, this makes me excited.
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Trystin
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« Reply #22510 on: April 29, 2013, 11:44:05 PM »

Some things from a short game based off of a creepy-pasta I'm trying to make. I realise the moon could be cleaner.



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beetleking22
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« Reply #22511 on: April 30, 2013, 01:24:15 AM »

"Horace Returns to His Childhood Home for a Heartfelt Reunion"



This kinda of pixelart is popular in these days.
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shao
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« Reply #22512 on: April 30, 2013, 09:45:35 AM »

I explain how I created this enemy.

I wanted to make an enemy with the typical career path of Medusa heads that appear in Castlevania, are making ellipses left or right, I happened to make the head of an old witch with a blanket tied to the head that had a bit of animation so I made a sprite to see how I was, after several ways to reach this:



I did not like the result, I think a pirate or something else that is not a hag, so draw it on paper then return to do it in pixelart basing on what had drawn:



As I did not know where I was failing the profile now, hoping to return later to touch up the side to see if I could make it appear more of a witch's head:

http://www.youtube.com/watch?v=mg0Sy1rDEFI&feature=youtu.be

I thought the path to go by before I could stop and throw something to the character (as usual) and then move on, to go creating it occurred to me a new movement to the enemy, this new movement eliminates the elliptical trajectory.

What we will do now will appear out of nowhere making a circle in motion, not elliptical running through the screen, will open his mouth, threw a green flame to the character and disappear only to reappear elsewhere and launch another call.

Sorry if do not understand something, it is a translation of my language, Spanish.

If anyone knows Spanish and want to translate something to english would be fine.  Smiley
« Last Edit: April 30, 2013, 10:41:11 AM by shao » Logged

Carrion
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« Reply #22513 on: April 30, 2013, 10:08:17 AM »

MY LIFE IS A LIE!
I was on one of the computers at the college I go to and while checking my devlog I noticed a significant difference in the way my pictures looked on that monitor. It bugged me but I assumed that the computer's monitor was old or had bogus settings. I went back to my dorm and compared images on the laptop I use to create the art to my roommate's computer. The colors are completely different. My laptop is old and the screen's hue is very deep and warm compared to other computers.

When some of you guys mentioned wanting my pictures to have more contrast I was confused because to me, they have quite a bit of contrast. It makes sense, due to that fact that we are literally looking at two different pictures.

On my roommate's computer, the owl in this picture was completely gray while on my computer is was a variation of browns. I'd like to see how many of you see gray versus how many of you see brown.
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Udderdude
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« Reply #22514 on: April 30, 2013, 10:10:25 AM »

Your roommate's monitor needs some calibration, it's definitely a pale brown/olive color here.  You can even confirm using a color picker or something ..
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Rat Casket
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i can do what i want

TheRabbitInferno
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« Reply #22515 on: April 30, 2013, 10:13:49 AM »

Definitely grey.

On my other monitor, its olive.
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beetleking22
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« Reply #22516 on: April 30, 2013, 10:50:44 AM »

MY LIFE IS A LIE!
I was on one of the computers at the college I go to and while checking my devlog I noticed a significant difference in the way my pictures looked on that monitor. It bugged me but I assumed that the computer's monitor was old or had bogus settings. I went back to my dorm and compared images on the laptop I use to create the art to my roommate's computer. The colors are completely different. My laptop is old and the screen's hue is very deep and warm compared to other computers.

When some of you guys mentioned wanting my pictures to have more contrast I was confused because to me, they have quite a bit of contrast. It makes sense, due to that fact that we are literally looking at two different pictures.

On my roommate's computer, the owl in this picture was completely gray while on my computer is was a variation of browns. I'd like to see how many of you see gray versus how many of you see brown.


Your pixel teknique looks very simple at the same time it looks really beautiful and its appeal my eyes. You have magic hands.
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TheLastBanana
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« Reply #22517 on: April 30, 2013, 11:19:17 AM »

The owl looks grey to me, with some really subtle olive hues.
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Udderdude
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« Reply #22518 on: April 30, 2013, 11:30:13 AM »

.
« Last Edit: May 01, 2013, 09:11:23 AM by Udderdude » Logged

beetleking22
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« Reply #22519 on: April 30, 2013, 11:47:03 AM »

Tried some editing..

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