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999255 Posts in 39205 Topics- by 30615 Members - Latest Member: AlecKelley

April 22, 2014, 11:39:09 PM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2661873 times)
Carrion
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« Reply #22545 on: April 30, 2013, 06:08:29 PM »



Original on the left, desaturated (gray) on the right.

This is completely amazing! Is that owl-shaped?

Thanks to everyone for all the compliments. It really bugs me that on some monitors that the colors completely disappear. Yet there seems to be a charm that comes along with it. That the picture people receive can vary giving the art a more unique quality. It also plays along nicely with the entire rainbow theme of the picture.

Thanks for giving me your word on what you see folks!
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DustyDrake
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« Reply #22546 on: April 30, 2013, 10:07:44 PM »

MY LIFE IS A LIE!
Dude.
You could abuse the hell out of that for your game.
Don't know how, but you could.
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John Sandoval
Cpt. Dum
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get mad


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« Reply #22547 on: April 30, 2013, 10:23:36 PM »

MY LIFE IS A LIE!

i've been feeling this feel /all day/ *brohug
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peanutbuttershoes
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wat a hell


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« Reply #22548 on: May 01, 2013, 02:36:59 AM »



workin on a thing. getting rid of colors. then animation for stuff.
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wat a hell

saibot216
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« Reply #22549 on: May 01, 2013, 08:55:21 AM »

Oooh! That looks so lovely!
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Gravity Games
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« Reply #22550 on: May 01, 2013, 09:13:50 AM »

Well, I've been tweaking that sprite a bit since Ludum Dare is now over, so anyone mind telling me which is better and any more improvements that could be made?



The first is the original, the second is the new one.
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When I make games, I don't take risks. Everything I put my heart into is a guaranteed success.
swordofkings128
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« Reply #22551 on: May 01, 2013, 09:16:44 AM »

Yo bluename, that bird thingy is really neat, it's got some nice tatas! ;d

gravity games, I like the old one a bit more, the reason being is the thinner outlines with the thicker on the outside looks nicer to me. however, I think a colored outline for the arm like in the new one would look better if the outer outline was thinner. if that makes sense, idk it sounds confusing.

here's some wip pixels for game about dream(s)


however i'll probably redo a walk animation which is more of a slouching walk for the dream world...
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DustyDrake
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« Reply #22552 on: May 01, 2013, 09:44:11 AM »

Well, I've been tweaking that sprite a bit since Ludum Dare is now over, so anyone mind telling me which is better and any more improvements that could be made?



The first is the original, the second is the new one.
You should consider, at least, making your shades have more contrast.
Looking at mine, compared to yours, I realize the outline I used on my version of the arm was a little light, but because it had the shadow it's a bit easier to pick out.
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Maud'Dib Atreides
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« Reply #22553 on: May 01, 2013, 10:12:57 AM »



You're a pretty good pixel artist, that looks kind of like DragonBall Z's Gohan as a college student, haha.
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Cellusious
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« Reply #22554 on: May 01, 2013, 11:07:23 AM »


Garden filtered ver
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swordofkings128
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« Reply #22555 on: May 01, 2013, 01:19:32 PM »



You're a pretty good pixel artist, that looks kind of like DragonBall Z's Gohan as a college student, haha.

thank you!

I did notice the resemblance while I was making the character, however it's based on how I look irl. the hair is very exaggerated though, it just looks better jrpg character spiky in pixel form, helps make it more interesting. Tongue
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Carrion
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« Reply #22556 on: May 01, 2013, 06:13:34 PM »


Clouds on wires, my favorite. :3 Looking great as always Cell.
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TheNineRings
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« Reply #22557 on: May 01, 2013, 06:44:39 PM »


Should be a metroidvania game.
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Trystin
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« Reply #22558 on: May 02, 2013, 02:17:43 AM »

MY LIFE IS A LIE!

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EssentialNutrients
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« Reply #22559 on: May 02, 2013, 05:46:53 PM »



oh how the mighty have fallen
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