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1056497 Posts in 42905 Topics- by 34856 Members - Latest Member: dogfacedboy

October 23, 2014, 09:11:35 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3001617 times)
Cellusious
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« Reply #22580 on: May 04, 2013, 09:41:46 AM »


It's your internet provider thing that is broken. Some providers/server admins block dropbox because f logic. A lot of the images here are dropbox.
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beetleking22
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« Reply #22581 on: May 04, 2013, 12:34:03 PM »


It's your internet provider thing that is broken. Some providers/server admins block dropbox because f logic. A lot of the images here are dropbox.

UHH yeaH IT was my problem..
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Ashkin
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« Reply #22582 on: May 04, 2013, 03:10:44 PM »


Felt like having a new avatar.
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Trystin
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« Reply #22583 on: May 04, 2013, 03:24:07 PM »

Made this today


I always found that your art seems to have a uniform frontal light source that gives a feeling of flatness. The muzzle flare and the rifle are pretty cool though.

I agree with the above.

Ok, cool thing to keep in mind. Usually I don't put much thought into the light source.. even though I know I really should be.
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CharsAce
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« Reply #22584 on: May 04, 2013, 08:08:22 PM »



Two different versions of the same character. Which one looks better?
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SolarLune
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« Reply #22585 on: May 04, 2013, 08:10:16 PM »

^

Not sure. They both look pretty slick. The left one seems a bit more proportional, but you can't see her face.

@Cellusious - Looks cool! Not sure what it is though.




Hitmonsaur, use Vine Takedown!
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Geti
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« Reply #22586 on: May 04, 2013, 11:13:17 PM »

Two different versions of the same character. Which one looks better?
Bottom one. If they're actually left/right, then the styles aren't coherent; the bottom looks more rounded/smooth than the top.
« Last Edit: May 04, 2013, 11:37:54 PM by Geti » Logged

GhostBomb
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« Reply #22587 on: May 04, 2013, 11:19:52 PM »



Two different versions of the same character. Which one looks better?

Left looks more elegant while right is a bit more brutish.
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beetleking22
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« Reply #22588 on: May 05, 2013, 12:23:41 AM »

^

Not sure. They both look pretty slick. The left one seems a bit more proportional, but you can't see her face.

@Cellusious - Looks cool! Not sure what it is though.




Hitmonsaur, use Vine Takedown!

<3 Love it.
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CharsAce
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« Reply #22589 on: May 05, 2013, 07:21:40 AM »

Two different versions of the same character. Which one looks better?
Bottom one. If they're actually left/right, then the styles aren't coherent; the bottom looks more rounded/smooth than the top.
The left column is one style and the right is another style. Why do both the bottom ones look more rounded to you?
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matwek
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« Reply #22590 on: May 05, 2013, 10:33:58 AM »

Looking for a bit of advice on something I'm working on...
I've been redoing some old pixel art of mine but at a larger scale and I'm struggling with this sprite. The front gun and back boosters have the level of detail I'm happy with but the smooth red surface just doesn't seem to match up.



Also I'm not sure if it needs a little more contrast in the shades of red
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Udderdude
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« Reply #22591 on: May 05, 2013, 10:40:54 AM »

Looking for a bit of advice on something I'm working on...
I've been redoing some old pixel art of mine but at a larger scale and I'm struggling with this sprite. The front gun and back boosters have the level of detail I'm happy with but the smooth red surface just doesn't seem to match up.



Also I'm not sure if it needs a little more contrast in the shades of red

Put some decals/circles on the outer shell?

The original shape is really simple and cartooney, so making it look all realistic is going to look wierd regardless.
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CharsAce
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« Reply #22592 on: May 05, 2013, 11:05:29 AM »

Looking for a bit of advice on something I'm working on...
I've been redoing some old pixel art of mine but at a larger scale and I'm struggling with this sprite. The front gun and back boosters have the level of detail I'm happy with but the smooth red surface just doesn't seem to match up.



Also I'm not sure if it needs a little more contrast in the shades of red

The new one looks good to me.

Thinking of changing the art style of the character I am doing:

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Schoq
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« Reply #22593 on: May 05, 2013, 11:41:02 AM »

Looking for a bit of advice on something I'm working on...
I've been redoing some old pixel art of mine but at a larger scale and I'm struggling with this sprite. The front gun and back boosters have the level of detail I'm happy with but the smooth red surface just doesn't seem to match up.

Also I'm not sure if it needs a little more contrast in the shades of red
This isn't what you asked for advice on, but consider something like this



what you're doing currently with the transition just emphasizes the jaggy edges and should generally be avoided.

I did what I could with the colours you have in there already, but if you added another colour or two, or otherwise adapted your palette for this you could make something much more effective and nicer looking.
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CharsAce
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« Reply #22594 on: May 05, 2013, 01:00:58 PM »

My character done up in the different style I posted:
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Carrion
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« Reply #22595 on: May 05, 2013, 02:01:14 PM »

Iv'e been commissioned to do artwork for a game. I was specifically chosen apparently because they wanted my "style" for this project. When describing what they wanted they mentioned that they would like something similar to this: http://art.ngfiles.com/images/164/captain-carrion_fenceline.png

I tried making a palette similar to the one used for my game without completely copy/pasting the aesthetic. I wanted to know what you guys thought. Do you think this looks too similar to the mockups for my other game or is it just me?

Sorry for the shitty picture, this is a really rough mockup. I'll be adding more to the background and the character is likely to change as well.


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happymonster
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« Reply #22596 on: May 05, 2013, 02:39:08 PM »

It's still your style, but the colour range and other details are sufficiently different to me. Looks good so far!

Well done on getting the commission also. Smiley
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Ashkin
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« Reply #22597 on: May 05, 2013, 03:52:05 PM »

Maybe tone down the blue saturation and shift everything a little more towards green/brown?
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BLAMBO
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« Reply #22598 on: May 05, 2013, 04:49:20 PM »

Or add some orange to complement.
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Carrion
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« Reply #22599 on: May 05, 2013, 07:26:44 PM »

Maybe tone down the blue saturation and shift everything a little more towards green/brown?

This is probably another problem involving my monitor. Everything already looks really brown to me....
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