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1097414 Posts in 45469 Topics- by 37253 Members - Latest Member: michielvdheuvel

March 06, 2015, 08:02:59 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3247193 times)
dirtyhand
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« Reply #22680 on: May 08, 2013, 11:10:28 PM »

Iron Man!

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Dr. Cooldude
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« Reply #22681 on: May 09, 2013, 03:06:47 AM »



self portrait
Just saw it on Pixel Joint, the palette is amazing <3
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swordofkings128
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« Reply #22682 on: May 09, 2013, 06:26:39 AM »



lately my pixelling has a little... on the rocks wouldn't you say?

*that grass tile is so bad btw don't even look at it*
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mono
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« Reply #22683 on: May 09, 2013, 06:30:30 AM »



lately my pixelling has a little... on the rocks wouldn't you say?

*that grass tile is so bad btw don't even look at it*

I think you should clean up those rocks a bit, it looks like you placed some pixels kind of at random. The outline especially could use some work.
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meek
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« Reply #22684 on: May 09, 2013, 07:41:40 AM »

meek that looks really nice! but you have one big issue in my opinion, contrast. the horse and the ground pops out right now as the most contrasty, so you should add some darker colours to all the people and the house. the house really blends in with the background right now. also i cant stand that sharp green grass-colour. hope you dont mind; i made an overpaint to demonstrate.



maybe mine got a bit TOO dark but still, i hope you see my point.


Really like the colours in this. The only problem is the work innvolved with going over every sprite and changing the contrast. I suppose doing it to things like the ground and buildings. won't be so difficult, though. Thanks a lot for the feedback.
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swordofkings128
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« Reply #22685 on: May 09, 2013, 10:10:17 AM »



lately my pixelling has a little... on the rocks wouldn't you say?

*that grass tile is so bad btw don't even look at it*

I think you should clean up those rocks a bit, it looks like you placed some pixels kind of at random. The outline especially could use some work.

Ight thanks, when I get home ima fix the outline. Maybe make the outline a little more... Boulder. Wink
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Medevenx
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« Reply #22686 on: May 09, 2013, 01:26:17 PM »

I AM IRON MAN

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Carrion
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« Reply #22687 on: May 09, 2013, 01:42:22 PM »

All gather around, for it is story time.

I like to think that everyone has that one game they've played that originally got them into pixel art, what hooked me was Cave Story. I had tried it numerous times before but it was always extremely mediocre and was already in the shadow of a friend who was already good pixel art. For some reason immediately after playing Cave Story I had this massive burst of motivation to give the pixels another go. It's funny because most people assume I pull most of my inspiration from Sword and Sworcey or SOTC. SOTC is sort of programmed into my brain naturally, but I actually used tall skinny forms before I knew of Super Brothers. Regardless, here's some stuff I dug up that resembles my admiration of Studio Pixel's work the most. It's kinda old, but iv'e only been doing pixel art for three years now.  Cave Story


I want to play something that looks like this so much. ;-; I think playing a game as a Vexon would be awesome, and your style is just beautiful.

I'd be more than happy to make a game with this aesthetic after I finish Lit. I always have trouble finding willing programmers though.

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dirtyhand
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« Reply #22688 on: May 09, 2013, 01:48:00 PM »

I AM IRON MAN



LIKE. I can see now how a good color palette can make it pop out more.
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Blambo
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« Reply #22689 on: May 09, 2013, 01:49:48 PM »

I AM IRON MAN



Cool, seems a bit unsaturated though.
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RustyMohawk
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« Reply #22690 on: May 09, 2013, 02:05:30 PM »

All gather around, for it is story time.

I like to think that everyone has that one game they've played that originally got them into pixel art, what hooked me was Cave Story. I had tried it numerous times before but it was always extremely mediocre and was already in the shadow of a friend who was already good pixel art. For some reason immediately after playing Cave Story I had this massive burst of motivation to give the pixels another go. It's funny because most people assume I pull most of my inspiration from Sword and Sworcey or SOTC. SOTC is sort of programmed into my brain naturally, but I actually used tall skinny forms before I knew of Super Brothers. Regardless, here's some stuff I dug up that resembles my admiration of Studio Pixel's work the most. It's kinda old, but iv'e only been doing pixel art for three years now.  Cave Story


I want to play something that looks like this so much. ;-; I think playing a game as a Vexon would be awesome, and your style is just beautiful.

I'd be more than happy to make a game with this aesthetic after I finish Lit. I always have trouble finding willing programmers though.


If you start assembling a team, I'd like to put my name in the ring.
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RustyMohawk
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« Reply #22691 on: May 09, 2013, 03:35:41 PM »

I AM IRON MAN



No i am iron man!

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Medevenx
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« Reply #22692 on: May 09, 2013, 03:46:48 PM »

lol

I AM UNFINISHED IRON MAN that needs a new original pose and pls forgive me for copy pasta effects

->


2x

Colors better? I feel like it's less accurate now..
« Last Edit: May 09, 2013, 04:38:09 PM by Medevenx » Logged

Blambo
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« Reply #22693 on: May 09, 2013, 03:49:14 PM »

Shoots jets of ranch dressing from his feet and hands.
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Medevenx
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« Reply #22694 on: May 09, 2013, 05:54:07 PM »

Done?

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dirtyhand
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« Reply #22695 on: May 09, 2013, 06:39:06 PM »

Nice. Do Batman!
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Maud'Dib Atreides
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« Reply #22696 on: May 09, 2013, 07:54:01 PM »


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« Reply #22697 on: May 09, 2013, 10:06:42 PM »



A Bunch of Indies (part one?)
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Belimoth
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« Reply #22698 on: May 09, 2013, 10:29:05 PM »

Ha! Good stuff.
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Impmaster
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« Reply #22699 on: May 09, 2013, 11:09:20 PM »

A Bunch of Indies (part one?)

Are these famous indies? If so, who's the naked one?
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