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878306 Posts in 32915 Topics- by 24330 Members - Latest Member: Mustaklaki

May 21, 2013, 02:52:55 PM
TIGSource ForumsPlayerGamesIGF Drama/Conspiracy Thread
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Author Topic: IGF Drama/Conspiracy Thread  (Read 8619 times)
Glaiel-Gamer
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« Reply #30 on: January 03, 2011, 09:43:08 AM »

the only problem i have is minecraft being in technical

this is why there were juries. Minecraft IS incredibly complex technically, though I don't expect anyone who isn't a programmer to truly appreciate it. Read all the comments everywhere about "why can't this blocky looking game run well on my pentium 2? wtf?". Rendering THAT MANY cubes, procedurally generating an infinite and INTERESTING world, simulating it AND having networked multiplayer (all custom written) is no easy task.

Far better choice at least than picking every game with shaders and physics to be in that category.
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simoniker
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« Reply #31 on: January 03, 2011, 09:45:00 AM »

I mean, did you guys nominate because it's Cave Story and because you were uncomfortable nominating it for Grand Prize? Did you!?

Again, look at how we did things this year. There's a standalone Visual Art jury comprised solely of artists - http://igf.com/2010/12/2011_independent_games_festiva_5.html - who independently nominated that prize. A completely separate set of indie smartalecs did the Grand Prize nominations (with an overlap of two or three people).

So I think all these kind of 'mental trade-off' concepts are pretty much disprovable with our newest voting scheme, woo.
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simoniker
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« Reply #32 on: January 03, 2011, 09:46:37 AM »

this is why there were juries. Minecraft IS incredibly complex technically, though I don't expect anyone who isn't a programmer to truly appreciate it.

Oh, and it's worth noting that we actually got written statements from all of the coders of the Technical nominees that got multiple recommendations, because the jury (of coders!) wanted to know exactly what the programmers of the games thought was impressive under the hood. This was Ron Carmel's idea, and a good one.
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eva_
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« Reply #33 on: January 03, 2011, 09:49:20 AM »

"why can't this game run well on my pentium 2? wtf?"
there thats all i see Smiley
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Glaiel-Gamer
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« Reply #34 on: January 03, 2011, 09:54:49 AM »

"why can't this game run well on my pentium 2? wtf?"
there thats all i see Smiley

"why can't halo run on my snes?"
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mirosurabu
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« Reply #35 on: January 03, 2011, 09:55:13 AM »

Again, look at how we did things this year. There's a standalone Visual Art jury comprised solely of artists - http://igf.com/2010/12/2011_independent_games_festiva_5.html - who independently nominated that prize. A completely separate set of indie smartalecs did the Grand Prize nominations (with an overlap of two or three people).

So I think all these kind of 'mental trade-off' concepts are pretty much disprovable with our newest voting scheme, woo.

Oh, okay, that challenges my silly theory. I'll wait for the jury statement then.
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phubans
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« Reply #36 on: January 03, 2011, 09:56:37 AM »

I'm actually surprised Super Crate Box didn't get nominated after all the aggressive marketing on JW's behalf.
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« Reply #37 on: January 03, 2011, 10:01:07 AM »

I'm actually surprised Super Crate Box didn't get nominated after all the aggressive marketing on JW's behalf.

It's one of the nominees in Excellence In Design.
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eva_
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« Reply #38 on: January 03, 2011, 10:01:33 AM »

"why can't this game run well on my pentium 2? wtf?"
there thats all i see Smiley

"why can't halo run on my snes?"
why cant you shut up
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Dragonmaw
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« Reply #39 on: January 03, 2011, 10:07:43 AM »

the only problem i have is minecraft being in technical

this is why there were juries. Minecraft IS incredibly complex technically, though I don't expect anyone who isn't a programmer to truly appreciate it. Read all the comments everywhere about "why can't this blocky looking game run well on my pentium 2? wtf?". Rendering THAT MANY cubes, procedurally generating an infinite and INTERESTING world, simulating it AND having networked multiplayer (all custom written) is no easy task.

Far better choice at least than picking every game with shaders and physics to be in that category.

This.

Although Neverdaunt is also a very impressive game to me, technically. Miegakure is too, but it was nominated for an award last year (Nuovo? Design? I forget).
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Glaiel-Gamer
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« Reply #40 on: January 03, 2011, 10:11:22 AM »

Although Neverdaunt is also a very impressive game to me, technically. Miegakure is too, but it was nominated for an award last year (Nuovo? Design? I forget).

miegakure was nominated for design last year. It's pretty technically impressive being 4 dimensional and all (4D texture maps and such) but ya I always tend to wonder about being nominated multiple years in a row.
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Alec
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« Reply #41 on: January 03, 2011, 10:13:01 AM »

miegakure was nominated for design last year. It's pretty technically impressive being 4 dimensional and all (4D texture maps and such) but ya I always tend to wonder about being nominated multiple years in a row.

It has to get nominated in each dimension.
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brog
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« Reply #42 on: January 03, 2011, 10:14:18 AM »

Even if you had a great game that nobody had EVER heard of before, you can still be nominated.
How can you be certain that this is possible, given that it's not what happened?  All but three of the nominees (barring mobile games, which I don't observe) I've seen mentioned around the place quite a bit (mostly on indiegames and rockpapershotgun).  I very much had a feeling that there was "nothing new" when looking over the list.
Please don't take this as a criticism - I'm sure these games have been getting attention because they deserve it; the ones I have played are excellent and well deserving of nomination.  I don't want to impose imaginary rules about what the IGF "should" do.  And thanks for posting here, it's good to get your perspective.
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Glaiel-Gamer
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« Reply #43 on: January 03, 2011, 10:15:41 AM »

miegakure was nominated for design last year. It's pretty technically impressive being 4 dimensional and all (4D texture maps and such) but ya I always tend to wonder about being nominated multiple years in a row.

It has to get nominated in each dimension.

In that case I'm shocked Braid didn't win the 1998 IGF
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Alec
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« Reply #44 on: January 03, 2011, 10:17:07 AM »

In that case I'm shocked Braid didn't win the 1998 IGF

It will... in the future. O.o
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