Hey guys! Linx isn't with us at the moment, so i'll be taking care of this week's DevPost.
So what did we get done? Good question. It's break and we had lots of time for gaming...and deving, I suppose
Our good friend RavenMonkey from the GMC has temp. joined the team and made us some awesome
I know. It's too good to be true
So I made some engines as well:
Dialogue Framework (Basic):
- Dialogue Framework (Basic)
- Input System (Advanced)]
So it's pretty basic, I don't even have a portrait in there yet.
But the text-wrapping seems to work fine and I've got the size down I think.Input System (Advanced):
I'd actually worked on this awhile back, making engines for future projects such as this
You can't tell very much from the screenshot, so i'll list the features so far:
- Basic Keyboard Input
- Move Cursor (Left/Right Keys)
- Backspace (Anywhere)
- Delete (Anywhere)
- Submit/Cancel (Enter/Escape)
It's suprisingly hard to make a proper input system in GameMaker, and I'm glad I have one!
That concludes this week's progress! Hopefully we'll start getting back on track a ton more when Linx gets back.