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878930 Posts in 32945 Topics- by 24353 Members - Latest Member: kanki

May 23, 2013, 12:35:47 AM
TIGSource ForumsPlayerGeneralTIGSauce's most epic posts
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Author Topic: TIGSauce's most epic posts  (Read 87987 times)
SirNiko
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« Reply #510 on: June 11, 2012, 05:17:56 PM »

I have to agree, that last one is pretty tip top even for the epic post thread.
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moi
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« Reply #511 on: June 12, 2012, 12:57:30 PM »

a few days ago i logged on to msn (it's like aim but for effete europeans, such as myself, super joe) and saw phil fish was online. having not spoken to him for what feels like it must be several years now, my heart skipped a beat. worried by this cardiac arrhythmia i immediately called for an ambulance (by bellowing very loud out of a window, as is the custom in europe, the land of my birth). i explained the situation to the paramedics, and they simply nodded to one another and said "gone fishing" and sped towards the infirmary. once there, i was placed in a ward full of others similarly starstruck by potential brushes with phil fish, indie game icon and star of indie game: the movie.
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lelebæcülo
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« Reply #512 on: June 12, 2012, 02:04:28 PM »

we might as well rename this thread to "TIGSauce's Superb Joe posts"
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Evan McClane
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« Reply #513 on: June 13, 2012, 09:56:59 AM »

It's amazing how much work I've gotten done since I stopped frequenting this forum as much.
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Paul Eres
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« Reply #514 on: June 13, 2012, 10:25:15 AM »

what's more amazing is the amount of work i got done *while* posting on these forums (two monitors are good for that)
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moi
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« Reply #515 on: June 13, 2012, 06:11:51 PM »

dude 4 years is too long
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lelebæcülo
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« Reply #516 on: June 13, 2012, 06:47:02 PM »

eh? if you mean the amount of time i've been working on SD, that's 5 years, not 4. but i also completed other games during that period (the fedora spade games for instance)
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Angrymatter
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« Reply #517 on: June 13, 2012, 10:31:15 PM »

dude 4 years is too long
*Aint no thin but a chicken wang*- Cave Story

no seriously, cavestory took like 5 years to make.
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*antymattar spends 8 months rigorously training to draw knees, even going so far as to have weekly appointments with his knee doctor.*
- Thatshelby
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« Reply #518 on: June 13, 2012, 10:57:08 PM »

Daisuke Amaya also worked intermittently while also holding up a full time job.
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Angrymatter
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« Reply #519 on: June 13, 2012, 11:09:34 PM »

Daisuke Amaya also worked intermittently while also holding up a full time job.
Wow, I actually didn't know that. Well, now he looks like 3X more awesome than before. Damn, What is the right age to actually succeed as an indie?
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*antymattar spends 8 months rigorously training to draw knees, even going so far as to have weekly appointments with his knee doctor.*
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Paul Eres
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« Reply #520 on: June 13, 2012, 11:29:07 PM »

@jack sanders - ya but i do freelance writing too, as well as running an indie game business. i'm lucky if i can get 3-4 hours a day to work on games, like many people on these forums i imagine

@angrymatter - according to his facebook (i'm facebook friends with him for some reason) amaya is currently 35 years old. cave story was released in 2005, so he would have been 28 then
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Castle
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« Reply #521 on: June 13, 2012, 11:30:51 PM »

I'm being a hypocrite but stop fucking posting garbage in this thread, please, you diseased cunts  Tongue Hand Thumbs Up Right

epic posts only for fucks sake
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Medevenx
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« Reply #522 on: June 16, 2012, 02:11:12 AM »

Well what about Iji? THAT took 4 years to make. Considering each one of those game devs did all the work by themselves (including music)
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C.A. Sinner
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« Reply #523 on: June 16, 2012, 06:18:41 AM »

Stay on topic guys
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Evan McClane
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« Reply #524 on: June 17, 2012, 07:16:35 AM »

You know, I very rarely post in the TIGForums, and that's because I only post when I have something important to say.
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