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1043402 Posts in 42275 Topics- by 33938 Members - Latest Member: PeterRoy

September 18, 2014, 05:39:30 AM
TIGSource ForumsCommunityCompetitionsVersus (Moderator: Melly)Discussion of Competitive Games and Helpful Resources
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Author Topic: Discussion of Competitive Games and Helpful Resources  (Read 5660 times)
Derek
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« on: January 17, 2011, 09:27:21 AM »

Discuss competitive games here. Some links to get people started:

Fighting Games:
Playing to Win: http://www.sirlin.net/articles/playing-to-win-part-1.html
Glossary: http://shoryuken.com/wiki/index.php/Glossary
Footsies Handbook: http://sonichurricane.com/?page_id=1702

Starcraft 2 Commentary:
Day9 - http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154
Husky - http://www.youtube.com/user/HuskyStarcraft
HD - http://www.youtube.com/user/HDstarcraft
Psy - http://www.youtube.com/user/PsyStarcraft

TIGdb Games Tagged with "Versus":
http://db.tigsource.com/browse?code=&tag=versus
« Last Edit: January 17, 2011, 10:06:06 AM by Melly » Logged
Cthulhu32
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« Reply #1 on: January 17, 2011, 09:55:41 AM »

Shoryuken.com's online fighting game strategy guides - http://shoryuken.com/wiki/index.php/Strategy_Guide

List of NES multiplayer games - http://forums.emulator-zone.com/showthread.php?t=15457
List of SNES multiplayer games - http://forums.emulator-zone.com/showthread.php?t=15458
List of N64 multiplayer games - http://forums.emulator-zone.com/showthread.php?t=15459
« Last Edit: January 17, 2011, 10:20:58 AM by Cthulhu32 » Logged

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« Reply #2 on: January 17, 2011, 09:58:29 AM »

A list of hotseat (offline multiplayer) games http://www.pixelprospector.com/tag/hotseat/ from the PixelProspector.

For those who are planning on using Construct, here's a tutorial that shows how to add online functionality to your game.
« Last Edit: January 17, 2011, 10:03:33 AM by Accidental Rebel » Logged

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BoxedLunch
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« Reply #3 on: January 17, 2011, 10:40:54 AM »

Anyone have a tutorial for adding gamepad support to game-maker games? i know there's something in the help guide of the program, but it isn't helping me at all since it just says the functions. Droop
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« Reply #4 on: January 17, 2011, 02:19:35 PM »

Husky! Hand Thumbs Up Left

Boxedlunch, have you had a browse on the YoyoGames forums? Maybe there is something to help you on there. That's all i can think of at the moment however.
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« Reply #5 on: January 18, 2011, 11:39:19 AM »

husky is kind of annoying, i recommend moletrap and diggity instead:

http://www.youtube.com/user/moletrapSC2
http://www.youtube.com/user/diggitysc

they were the two people (along with klazart) who really got professional starcraft english commentary going, and i still think they're the best at it

if you like sc1 commentary rather than sc2, also see moletrap's original channel:

http://www.youtube.com/user/moletrap
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BoxedLunch
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« Reply #6 on: January 22, 2011, 05:16:12 PM »

i finally found a pretty simple gamepad tutorial for game maker for anybody who needs it.
it doesn't teach how to use buttons but it teaches the basics pretty well.

http://www.yoyogames.com/games/67545-any-gamepadjoystick-test-simple
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DrOctapu
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« Reply #7 on: February 02, 2011, 11:57:19 PM »

Anyone have a tutorial for adding gamepad support to game-maker games? i know there's something in the help guide of the program, but it isn't helping me at all since it just says the functions. Droop
Most people include Joy2Key when they want to use gamepads. GM's a bit broken like that.
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« Reply #8 on: February 03, 2011, 06:24:03 AM »

So on the topic of competitive games, then; I'm making an asymmetric multiplayer game, and I know some others have gone down this route. What do you think that means for the feel of the game? Even if balanced, both roles will feel fundamentally different.
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« Reply #9 on: December 24, 2013, 01:41:12 AM »

That was a good discussion of competitive Games and also those are helpful resources.
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