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879096 Posts in 32961 Topics- by 24353 Members - Latest Member: kanki

May 23, 2013, 09:01:32 AM
TIGSource ForumsPlayerGeneralGames for my mum (and yours...?)
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Benza
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« Reply #30 on: May 11, 2008, 08:01:36 PM »

I'd also like to disagree with the notion that women don't like violent games.
My sister came round recently and started up on GTA 4, now that game has a lot of non violent things in it, She could go shopping, participate in races etc.

She instead grabed a sniper rilfe, headed to a roof top and proceeded to snipe out pedestrians and then cops when they came.

This isn't even touching my older sister who loves zombie games and mutilating the zombies in dead rising in fun ways.
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« Reply #31 on: May 12, 2008, 05:31:57 AM »

I though of another way to appeal specifically to women: a game where most or all of the characters are female, and the male characters are irrelevant or nonexistent. The female characters would have to be well-developed, realistic, and not sexualized. I think this idea has potential, but it would probably require an all female dev team.

I had a dream last night that you had developed a game in which the main character was female.  She was on a bicycle, cycling around in the dark, and it was really foggy, and she was humming some music to herself (what she was listening to on her mp3 player I guess).  And loads of other details I think. And I thought: "gosh! that's really impressive.  Anna did have a point here about women having the edge when it comes to doing female characters".
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« Reply #32 on: May 12, 2008, 06:39:49 AM »

This isn't even touching my older sister

Not going there, not going there, not going there...
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« Reply #33 on: May 12, 2008, 10:34:51 AM »

You basically just went there.
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« Reply #34 on: May 13, 2008, 01:08:55 PM »

Only game my mum actually appreciated was like Mouse Diving or old little mouse clicky game for MacOS VII. And then she hated it.
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« Reply #35 on: May 13, 2008, 01:10:36 PM »

My mum and her friends rented a NES once before I was born.
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« Reply #36 on: May 14, 2008, 10:02:18 AM »

Saying that games should not be aimed at a particular gender is just plain, uh, silly.

There should be games for everyone, games for men, games for women, games for overweight 6-year-olds and game for underweight 24-year-olds. There should be games for one-legged old men who served in an obscure war! There should be games for that pretty girl who means well but always ends up acting like a slut at parties!

Excuse me - I'm getting misty-eyed.
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« Reply #37 on: May 14, 2008, 10:36:01 AM »

What I would be rather interested in knowing would be what sort of games are produced from developers who target particular demographics?  And then: if these games are lame, are they lame because the idea of targeting a particular is lame, or because the developers were lame?  I have a feeling in my gut that demographic-targeting must tend to be more fruitful than, say, developing games tied into certain franchises, but I don't really know enough to have any concrete opinions.

(That said, Barbie Super Model for the snes was pretty classic ... ).
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« Reply #38 on: May 14, 2008, 11:42:06 AM »

It's not impossible for male developers to make such a game, but I'm skeptical that it could be done convincingly. I suspect that most men would make subtle mistakes that would show through in the dialogue, character design, animation, etc. and make it less authentic.

To clarify, I think what I'm getting at is that a game for women would have to incorporate some kind of examination of the social impositions faced by women as a class in order to really resonate with the target audience. (This is difficult to do unless you've lived as a woman.)
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« Reply #39 on: May 14, 2008, 12:00:02 PM »

To clarify, I think what I'm getting at is that a game for women would have to incorporate some kind of examination of the social impositions faced by women as a class in order to really resonate with the target audience. (This is difficult to do unless you've lived as a woman.)
I can buy that.
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