Gabriel is actually usually regarded as female, so that is quite fitting.
Hmm, didn't know that, thank you for that info. I guess we'll stick with Gabriel, then.
I suggest playing Kunio [something in japanese] Dodgeball for Genesis! It's my fav dodgeball so far
I never played it, but I just saw a gameplay video, and it looks cool (kinda reminds me of an old football game I played also, I'm pretty sure it uses the same sprites).
The gameplay will probably not be like that at all, but it helped me decide on the perspective for the field. I was kinda struggling to decide between side view, otrhogonal and top view. I was aiming for side view but wasn't sure how clear it will be to see where the ball is going, but after seeing the video I made up my mind that this is the way to go.
Based on this I made this poorly drawn mockup:
The red power bar is for the special ability, and the green bars are for the lives.
When your lives are up, your role does not end.
Instead you move outside the enemy lines, and get to shoot balls at them...
Besides the mockup, all I have been doing so far is trying to learn how to integrate Player.IO with FlashDevelop.
Since I only began coding in flash a week ago, and since the Player.IO samples were for Adobe and not for
FlashDevelop, it took me a while to figure it out, but I finally managed to get the "Hello World" application
to work.
That's like half the work, right there...
Gonna continue with Player.IO, need to figure out the architecture for the multiplayer and how to cheat the latency and all that stuff, so it's probably gonna take some time before I have some prototype for playtesting.