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998552 Posts in 39166 Topics- by 30579 Members - Latest Member: MEGAMAD

April 19, 2014, 09:43:44 PM
TIGSource ForumsCommunityCompetitionsVersus (Moderator: Melly)Guardian Soul
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Author Topic: Guardian Soul  (Read 15398 times)
Melly
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« on: January 19, 2011, 09:24:17 PM »

GUARDIAN SOUL

Mockup:

One player is the hero.

The other is the boss fight.

A boss rush action game of asymmetric competitive combat. Unique control schemes create unique experiences to being either the Hero or one of four Guardians standing between him and freedom from an ancient temple.

Play as the Hero for tight and responsive controls, like your traditional fast-paced action platformer. Collect unique abilities from downed bosses to fight the subsequent ones. Choose your order of combat. It's like Megaman, only not!

Play as the Guardians for an unique control scheme that allows the creative and strategic use of several maleable attack patterns to try and bring down your nimble opponent and create a challenge no AI could match.

Will feature online and offline multiplayer.

I'll be handling all coding duties.


I'm looking for:

- [MOSTLY OPEN] Artist(s) willing to animate many special effects and bosses, as well as background art. Drop me a line so I can see your work and judge whether you have a style that fits with what I have in mind. I will most likely handle the main character's animation and general spriting, but help cleaning up frames and stuff is welcome. I welcome discussion in creative boss designs. If you're only good with spriting or only good with backgrounds, no problem, I can take two. Grin

- [CLOSED] Musician(s) that always wanted to make a set of badass boss themes and a few mellower tunes for the in-betweens. I'm looking for boss songs that are dramatic, melodic, memorable (none of that stuff that likes to sit on the background and you can't remember it 5 minutes after playing) and get the blood pumping for ass-kicking.


I'll be posting progress as often as possible. Stay tuned! Grin
« Last Edit: January 25, 2011, 01:25:09 PM by Melly » Logged

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« Reply #1 on: January 19, 2011, 09:26:55 PM »

That is a cute... mammal... thing
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Inanimate
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« Reply #2 on: January 19, 2011, 09:27:47 PM »

This sounds... really, really good. I am extremely curious to see the boss designs, and the game sounds like an utter thrill. How will fighting on one keyboard work? Or is it online?
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Melly
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« Reply #3 on: January 19, 2011, 09:30:48 PM »

Right now my idea is to have the boss control scheme be mostly mouse-focused, so the keyboard is free for the hero player.
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« Reply #4 on: January 19, 2011, 09:33:15 PM »

EPIC. EPIC. EPIC. Idea.
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« Reply #5 on: January 19, 2011, 09:36:26 PM »

Okay, I'm very much looking forward to playing this one. My fighting game matches against my brother are typically one sided anyway, so let's see how this changes things...
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« Reply #6 on: January 19, 2011, 09:52:18 PM »

I can make some music for you, sure.
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« Reply #7 on: January 19, 2011, 10:00:03 PM »

Great idea, and loving the mockup!
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« Reply #8 on: January 19, 2011, 10:02:23 PM »

This looks extremely fun. Keeping an eye on this one. SmileyHand Thumbs Up Right
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John Sandoval
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« Reply #9 on: January 19, 2011, 10:09:50 PM »

GOOOO MELLYYYY

GO

GO

GO
 
GO
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GDSkeptic
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« Reply #10 on: January 19, 2011, 10:11:24 PM »

Very much looking forward to playing as a Guardian.  Hand Thumbs Up Left
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J. R. Hill
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« Reply #11 on: January 20, 2011, 01:12:43 AM »

FINISH
THIS
GAME



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« Reply #12 on: January 20, 2011, 01:18:42 AM »

Holy fuck. Yes please!
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« Reply #13 on: January 20, 2011, 06:21:05 AM »

I look forward to everything but the furry fan art that will result from this game.
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« Reply #14 on: January 20, 2011, 06:37:03 AM »

Wow, that sounds great! And... ambitious? And on top of it online multiplayer for a twitch-based fighting game, you are totally insane.
Don't you dare not to finish this game now, Melly!

By the way, did you do the mockup? Because it looks awesome!


If you're only good with spriting or only good with backgrounds, no problem, I can take two. Grin
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