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1036421 Posts in 41835 Topics- by 33451 Members - Latest Member: 414

August 27, 2014, 03:01:18 AM
TIGSource ForumsCommunityCompetitionsVersus (Moderator: Melly)Guardian Soul
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Chris Pavia
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« Reply #105 on: March 10, 2011, 11:45:06 AM »

Will the final product have online/network play, or will it be hotseat only?
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Droqen
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« Reply #106 on: March 10, 2011, 12:11:30 PM »

Will feature online and offline multiplayer.
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Chris Pavia
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« Reply #107 on: March 10, 2011, 12:59:45 PM »

Yeah I saw that, but since it's been so long since the first post, I was curious if that was still the plan.
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Melly
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« Reply #108 on: March 10, 2011, 01:32:01 PM »

Online is still the plan, though it's still up in the air a bit how exactly it'll be accomplished.

Thanks for the insight guys. I'll put plenty of thought into this. It's not exactly certain I'll go with this scheme, or just go more traditional, or pull something unique out of my ass (I thought of Farbs' registration thing, and how interesting it is, though I'd probably do it differently than he does, or did. Been a while since I checked it out).
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« Reply #109 on: March 14, 2011, 09:18:45 AM »

I hate DLC. HATE. You should just offer the full game for a price. Much better tactic IMO.
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X3N
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« Reply #110 on: March 14, 2011, 09:38:20 AM »

I hate DLC. HATE. You should just offer the full game for a price. Much better tactic IMO.
But then they can try before they buy..
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destiny is truth pre-op
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« Reply #111 on: March 14, 2011, 11:52:26 AM »

Quote
I hate DLC. HATE. You should just offer the full game for a price. Much better tactic IMO.

It depends on the game. I personaly prefer buying once, though it would be interesting to see this implemented. I'm thinking people would need to love the gameplay to want to upgrade or buy new features.
It's going to depend on the quality and playability of the game. whereas there'd be more lee way for non DLC games interms of quality IMO.
Also you'd have to monitor hacks and all that BS.

If you've got a plan figured then go with it, but I think non DLC is more solid, complete and less Hassle!

If the game is liked then you could have optional DLC characters for pro's but I think most of your players will be noobs/average and wont care about upgrades (especially if they have to), until they get tired of the game.. and thats when you release Gaurdian Spirit 2 Smiley  (Just like MK & the rest)

I know you're Pichachu and want to make it like Pokemon but you'll need a TV show, Trading cards and so on, you dont have any of that right now.

IMHO
Thats my 20cents
« Last Edit: March 14, 2011, 12:25:42 PM by Glinka » Logged
Hangedman
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« Reply #112 on: March 14, 2011, 11:55:27 AM »

If you're willing to pay $20 for a game -
Then paying 15$ now and 5$ later for extra content that doesn't exist yet isn't such a bad deal.

It's when they charge you 60$ and then 20$ for content that was a) already paid for because it was already there and b) not worth 20$ (especially if the total game content isn't worth $80) that it's a bad deal.
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« Reply #113 on: March 14, 2011, 12:19:21 PM »

Quote
If you're willing to pay $20 for a game -
Then paying 15$ now and 5$ later for extra content that doesn't exist yet isn't such a bad deal.

Maybe, but some (most) people, including myself, wont look at dollar value and calculate when buying a game. Instead they'll say "I just bought this game ... WTH? It wants more money??!" or "MOM ... the game wants more money .. can I borrow your card again" lol

The only alternative I see is where the DLC costs more than the client or base program. and (&&) where the client or base program is rediculously cheap or free.
But it's only conjecture, I've never actually seen this kind of thing done first hand.

So Melly if you got a plan dont listen to us nobody's! XD
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