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879345 Posts in 32975 Topics- by 24362 Members - Latest Member: Zokk

May 23, 2013, 08:40:35 PM
TIGSource ForumsCommunityCompetitionsVersus (Moderator: Melly)Uncivil [FINISHED]
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Author Topic: Uncivil [FINISHED]  (Read 3122 times)
Sanojian
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« Reply #15 on: February 26, 2011, 01:55:15 PM »

Latest progress (it is starting to resemble a game):

New version: Play Uncivil 0.0.3

Accomplished:
  • Expanded map
  • Added other 4 teams
  • Added lots of new cities
  • Fixed lots of network concurrency issues

Still to do:
  • Make terrain affect combat
  • Add railroads
  • New simple winning conditions for each team
  • Force AI to obey the rules of the game at least, cheating bastard
  • Balance teams
  • Create new soldiers
  • Team alliances
  • Allow players to join any available team

Not gonna happen for this compo:
  • Complicated unique winning conditions for each team
  • Giant, scrollable map of North America
  • World events changing alliances
  • Hyper-intelligent AI capable of conquering you while performing long division
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Sanojian
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« Reply #16 on: February 27, 2011, 03:28:42 PM »

Finished Version: Play Uncivil 0.0.4

Accomplished:
  • Terrain now affects combat
  • AI now follows the game rules
  • Score now equals number of towns owned by 1866
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