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878053 Posts in 32903 Topics- by 24325 Members - Latest Member: hoplite21

May 21, 2013, 04:18:18 AM
TIGSource ForumsCommunityCompetitionsVersus (Moderator: Melly)En-garde! [FINISHED]
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Author Topic: En-garde! [FINISHED]  (Read 9497 times)
Türbo Bröther
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« Reply #30 on: March 18, 2011, 03:26:37 PM »

Oh there is some sort of tactics there though it kinda falls apart due to my game making tools not doing exactly what I tell them to do. But that's the thing with The Games Factory, it decides what it wants to do and then you spend an hour yelling at it before you bend to its whims if you're trying to do something more complex than the shitty built-in game types. It's a great app for making trainwrecks but not for winning competitions.

The black arrows are supposed to be daggers, because both players are fierce rivals who glare death at each other. They just look like black arrows because that's the only colour which would stick out on the background. I probably could have made them bigger so I could colour them more or maybe put an outline around them but I felt that they would have been too big.

I could have done a few things better. Oh well.
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tzachs
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« Reply #31 on: March 18, 2011, 03:53:28 PM »

The black arrows are supposed to be daggers, because both players are fierce rivals who glare death at each other.
Ah, that would have been my second guess...
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Hayden Scott-Baron
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« Reply #32 on: March 19, 2011, 01:19:53 AM »

Increpare, Terry Cavanagh, Sophie H and I tried this game for a while. Here's what we thought.

- hard to figure out what was going on
- great graphics
- amazing voice acting
- point system seemed bizarre
- fun despite confusion
- played for a while
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Makai
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« Reply #33 on: March 21, 2011, 02:16:54 PM »

I had a lot of fun playing this yesterday with my roommate.

We didn't quite understand how the scoring system works, but I assume it was tracking win-streaks?

Great voice acting and graphics too!
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Türbo Bröther
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« Reply #34 on: March 21, 2011, 04:24:56 PM »

Yeah, it's streaks. The idea is that when you lose another player comes in to take over. Methinks I should have written that text file better.
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Makai
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« Reply #35 on: March 22, 2011, 12:39:44 PM »

Granted we didn't actually read the text file...

In the game's defense it was extremely easy to pick up and figure out how to play!
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Türbo Bröther
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« Reply #36 on: March 22, 2011, 06:25:21 PM »

Damn it I knew I shoulda put in extra keys to control every bone in your character's arm. Back to the drawing board!

:D
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