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wademcgillis
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« Reply #2685 on: October 07, 2011, 05:04:29 PM » |
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Just been rejected from AppStore because of a crash bug on Apple's part  None of my projects work when opened manually when using iOS5 because of this. 2 days A.S.J. and counting. ASJ = After Steve Jobs?
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mcc
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« Reply #2686 on: October 07, 2011, 05:33:23 PM » |
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If you can submit apps you should be able to download iOS 5 for testing already?
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_Tommo_
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« Reply #2687 on: October 07, 2011, 06:00:26 PM » |
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In fact i already got the RC, and my games always crash on it. I have my reasons to think it's a bug, but I can't say more. @Wade McGillis yeah 
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eclectocrat
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« Reply #2688 on: October 07, 2011, 06:38:59 PM » |
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In fact i already got the RC, and my games always crash on it. I have my reasons to think it's a bug, but I can't say more.
iOS fragmentation is Apple's dirty little secret. I've talked to a lot of devs whose apps have been broken by 'upgrades'. Good luck.
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mcc
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« Reply #2689 on: October 07, 2011, 11:37:03 PM » |
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In fact i already got the RC, and my games always crash on it. I have my reasons to think it's a bug, but I can't say more. @Wade McGillis yeah  FILE A RADAR
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mcc
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« Reply #2690 on: October 08, 2011, 10:27:23 AM » |
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The hard drive on my old machine is not working and the backup drive is also not working! I need, like, two files off of it (though there's a LOT of files I want off of it eventually)
DVDs flake, seemingly every hard drive I've ever owned eventually breaks. Why can't someone invent a method of storing backup data such that, you know, you still have it after ten years?!
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zacaj
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« Reply #2691 on: October 08, 2011, 11:02:20 AM » |
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The hard drive on my old machine is not working and the backup drive is also not working! I need, like, two files off of it (though there's a LOT of files I want off of it eventually)
DVDs flake, seemingly every hard drive I've ever owned eventually breaks. Why can't someone invent a method of storing backup data such that, you know, you still have it after ten years?!
I wish I could find giant ROM chips that plug in via USB. Those things are indestructable.
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My twitter: @zacaj_Well let's just take a look at this "getting started" page and see-- Download and install cmake
Noooooooo
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mirosurabu
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« Reply #2692 on: October 09, 2011, 09:35:22 AM » |
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Anyone knows what causes sprites to become invisible in flash when you zoom/go fullscreen?
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st33d
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« Reply #2693 on: October 10, 2011, 01:32:13 AM » |
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never had that ever, seriously
my guess is that you're running it on the linux player or there's something else wrong with your code
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_Tommo_
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« Reply #2694 on: October 10, 2011, 01:59:57 AM » |
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 Found out that the crashes in iOS5 was due to a completely unrelated NSAutoRelease pool created in a completely unrelated place. At least now I can publis - (XCode:) NO WAIT YOU CAN'T - even tough GAME_CENTER_ENABLED is defined at Target Level, some files do see it and some others don't so your GC works like shit  I feel mocked up, really.
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Skomakar'n
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« Reply #2695 on: October 10, 2011, 03:38:21 PM » |
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 Found out that the crashes in iOS5 was due to a completely unrelated NSAutoRelease pool created in a completely unrelated place. At least now I can publis - (XCode:) NO WAIT YOU CAN'T - even tough GAME_CENTER_ENABLED is defined at Target Level, some files do see it and some others don't so your GC works like shit  I feel mocked up, really. Would it be too bad to automate a #define at the top of each of your files?
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_Tommo_
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« Reply #2696 on: October 10, 2011, 04:37:20 PM » |
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Tried that, I got a "GAME_CENTER_ENABLED redefinition error" on each file. While it wouldn't still get the #define 10 lines down in the class constructor. I also tried creating a .cpp exclusively for that .h (that's often the problem) but with no results. The solution was to repeatedly fiddle with debugger settings, to clean and rebuild the project, and to swear to multiple religious figures, then it worked just fine 
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eclectocrat
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« Reply #2697 on: October 11, 2011, 06:23:46 AM » |
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XCode 4 FAQ: Q: How do I fix error X? A: The solution is to repeatedly fiddle with debugger settings, to clean and rebuild the project, and to swear to multiple religious figures
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sublinimal
Level 6
"It's kind of hard to explain."
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« Reply #2698 on: October 11, 2011, 08:38:25 AM » |
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Skomakar'n
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« Reply #2699 on: October 11, 2011, 10:35:59 AM » |
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Tried that, I got a "GAME_CENTER_ENABLED redefinition error" on each file. While it wouldn't still get the #define 10 lines down in the class constructor. I also tried creating a .cpp exclusively for that .h (that's often the problem) but with no results. The solution was to repeatedly fiddle with debugger settings, to clean and rebuild the project, and to swear to multiple religious figures, then it worked just fine  You never tried to surround it with #ifndef? The final solution sounds better, though. Do you have any good resources for working with Game Center, by the way?
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