Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1026777 Posts in 41168 Topics- by 32774 Members - Latest Member: supinyo

July 25, 2014, 05:04:13 PM
TIGSource ForumsCommunityCompetitionsVersus (Moderator: Melly)0Space [Finished]
Pages: [1] 2 3 ... 8
Print
Author Topic: 0Space [Finished]  (Read 33447 times)
teknogames
Level 0
***


mr.beau@sbcglobal.net Teknograms
View Profile WWW Email
« on: January 24, 2011, 03:29:50 PM »

A 2-4 local player zero gravity hunting deathmatch game

Here is what it used to look like!

Screens



DOWNLOAD:
CLICK THIS GIANT BUTTON
« Last Edit: March 11, 2011, 12:30:16 PM by teknogames » Logged

QOG
Level 1
*



View Profile WWW Email
« Reply #1 on: January 24, 2011, 03:34:43 PM »

looks pretty awesome.  Smiley Hand Thumbs Up Right
Logged

LiquidAsh
Level 2
**



View Profile WWW
« Reply #2 on: January 24, 2011, 04:40:17 PM »

Looks pretty interesting.  I imagine it will look even more interesting when multiple players are bouncing off of the walls and ceilings.  Have you decide on an objective/goal for the players to beat their competition?
Logged

If you found this post useful, you might enjoy Rollaway.
george
Level 7
**



View Profile Email
« Reply #3 on: January 24, 2011, 05:27:53 PM »

those are some excellent de-corpsing effects, nice work. Will the ground plane always reorient to horizontal like that?
Logged
cactus
Makeout King
Level 5
******



View Profile WWW
« Reply #4 on: January 24, 2011, 05:47:32 PM »

I like the look of this. It looks a little bit complicated to play, I can't figure out how the aiming works at all from the video Droop
Logged
Inanimate
Global Moderator
Level 10
******

☆HERO OF JUSTICE!☆


View Profile
« Reply #5 on: January 24, 2011, 06:07:33 PM »

oh my god that art and that idea  Kiss
Logged
einstein
Level 0
**


˙uıǝʇsuıǝ uɐ ǝɹ,noʎ uǝɥʇ 'sıɥʇ pɐǝɹ uɐɔ noʎ ɟı


View Profile
« Reply #6 on: January 24, 2011, 06:52:42 PM »

Looks like a great idea. I cannot wait until you release a playable demo.
Logged
eigenbom
Level 10
*****



View Profile WWW
« Reply #7 on: January 24, 2011, 08:10:29 PM »

looks good!

does the blood orient to the killers gravity or the victims gravity?

Logged

Will Vale
Level 4
****


will@secondintention.com
View Profile WWW Email
« Reply #8 on: January 24, 2011, 08:34:04 PM »

Great video - it looks like a demake of the zero-G bits of Dead Space Smiley

Do you always head towards the nearest piece of ground (like in Mario Galaxy) or float until you touch a new piece? I couldn't make it out from the video.

Will
Logged
mcc
Level 10
*****


glitch


View Profile WWW Email
« Reply #9 on: January 24, 2011, 08:41:18 PM »

That is a really cool concept of how to implement a "gravity switching" mechanic. Bravo. And I love the floating blood.

You should see if there's a way to make it look all youtube-artifact-y in the final version
Logged

My projects:<br />Games: Jumpman Retro-futuristic platforming iJumpman iPhone version Drumcircle PC+smartphone music toy<br />More: RUN HELLO
teknogames
Level 0
***


mr.beau@sbcglobal.net Teknograms
View Profile WWW Email
« Reply #10 on: January 24, 2011, 10:33:39 PM »

I just made a new engine for the game that cleans up and simplifies a lot of things. Now I think I'm going to work on graphics  Smiley

Quote
Looks pretty interesting.  I imagine it will look even more interesting when multiple players are bouncing off of the walls and ceilings.  Have you decide on an objective/goal for the players to beat their competition?

Oh, I should have described it more clearly, the players are hunting eachother. I have yet to decide if I will do respawning or a 'last one standing' sort of thing.

I favor a survival thing because the game gets tense as you are sifting through all the floating gibs and whatnot. In one test play, my friend didn't shoot me because he at first thought I was another floating body.

Quote
those are some excellent de-corpsing effects, nice work. Will the ground plane always reorient to horizontal like that?

At first I was going to let players decide, but I realized that having the whole screen turn made the game more interesting.

Quote
I like the look of this. It looks a little bit complicated to play, I can't figure out how the aiming works at all from the video

Thanks, I'm hoping that the game will have an acid retro-sci fi look at the end. The aiming works like any 4 directional platform shooter. In the latest version, the screen spin is appended onto the 90 degree limits... Not sure if I will keep it like that though.

Quote
looks good!

does the blood orient to the killers gravity or the victims gravity?
The blood in motion stays in motion unless acted upon by an outside force  Gentleman

Quote
Great video - it looks like a demake of the zero-G bits of Dead Space

Do you always head towards the nearest piece of ground (like in Mario Galaxy) or float until you touch a new piece? I couldn't make it out from the video.

Will
You reorient yourself whenever you hit a wall.

Quote
You should see if there's a way to make it look all youtube-artifact-y in the final version
I tried to do an effect that bent the screen but I was having difficulty getting it to work... I'll keep messing with effects though
Logged

Destral
Level 10
*****


Climbing that mountain...


View Profile WWW Email
« Reply #11 on: January 25, 2011, 12:19:26 AM »

This looks like it's going to be crazy fun to play! Are you planning on implementing online play? The gameplay must be ridiculously fun and unexpected if each player is seeing themselves as being oriented 'properly' and the other players are walking on the walls and upside down on the ceiling.

Very exciting!
Logged

Currently working on: Sword Surfer
teknogames
Level 0
***


mr.beau@sbcglobal.net Teknograms
View Profile WWW Email
« Reply #12 on: January 26, 2011, 02:52:54 PM »

Logged

eigenbom
Level 10
*****



View Profile WWW
« Reply #13 on: January 26, 2011, 03:06:39 PM »

love the aliased look  Smiley
Logged

Ivan
Owl Country
Level 10
*


alright, let's see what we can see

Valaam0
View Profile
« Reply #14 on: January 26, 2011, 03:13:18 PM »

Love the colorpalette!
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Pages: [1] 2 3 ... 8
Print
Jump to:  

Theme orange-lt created by panic