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oyog
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« Reply #75 on: March 10, 2011, 09:30:18 PM » |
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Everything works so well in this game. Controlling how hard I jumped, running to give myself spin after a jump, using the rifle to correct trajectory and save myself from falling into space or lava, that ridiculously perfect reload time.
The kills are so good, every round is so damn intense! Getting that knife kill after both of us missed with our single shot. The shot from off screen that took off my head as I'm floating towards a wall. Getting that perfect shot as both of us sail past each other. That lucky grenade that showed up right above my head.
The replays make it so fucking satisfying.
So badass. My friend and I spent more than an hour playing this.
This is my new favorite game-to-play-drunk.
Now I just want more maps and four player support.
Out of curiosity, and without having the game on the computer I'm on, are replays restricted to the last round played, or are they saved from each round?
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mokesmoe
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« Reply #76 on: March 10, 2011, 10:06:28 PM » |
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It does have 4 player support. You can set the number of players in the options.
You can save replays, although I haven't done it yet so I don't know how it works. There are instructions in a readme file.
Also, I can't get my 360 controller to work with this game.
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fraxcell
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« Reply #77 on: March 11, 2011, 10:16:12 AM » |
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Finally got to play this with someone else, and it's awesome. There's so much strategy in perfectly launching off a wall and tossing a grenade at the perfect angle to bounce off two walls so that you can shoot it and have it explode and kill the other player.
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Shard
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« Reply #78 on: March 11, 2011, 03:39:47 PM » |
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I noticed a bug: when you change the amount of rounds on the option screen, it can only go up.
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Straight from the MKFR!
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mokesmoe
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« Reply #79 on: March 11, 2011, 06:37:56 PM » |
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Works fine for me.
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JigxorAndy
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« Reply #80 on: March 14, 2011, 12:58:27 AM » |
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Very nice job! The movement is awesome! I love the colour palette too.
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Mega
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« Reply #81 on: March 14, 2011, 12:26:59 PM » |
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I think this game kicks the most ass of the entries
How do you vote?
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« Last Edit: March 14, 2011, 12:50:52 PM by Glinka »
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broAhmed
Manbaby
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« Reply #82 on: March 15, 2011, 06:37:18 AM » |
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Lurker here, registering to say that your game is super impressive. Very simple mechanics, but so much fun! Looking forward to getting a few friends over sometime to play this. You sir/mam have my vote!
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mcc
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« Reply #83 on: March 17, 2011, 12:37:39 AM » |
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Okay the moment where you work out the difference between the knife and the laser is just an awesome moment
This game is so well paced
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Nugsy
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« Reply #84 on: March 17, 2011, 07:10:34 AM » |
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Just popping in to say you have my vote! I still play this regularly. 
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kavs
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« Reply #85 on: March 17, 2011, 09:04:53 AM » |
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You should port this to XNA and get it on XBLIG. :D Not sure of how well it would sell, but I'd buy it! This would play so well on a 360, especially if you got online MP working with some kind of leaderboard. :3 Love this game. EDIT: I don't mean that it wouldn't sell well on XBLIG because of the quality, but rather because I'm just not sure how viable the market is.  Either way, would love to see it there as it fits perfectly.
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« Last Edit: March 17, 2011, 06:32:02 PM by kavs »
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tzachs
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« Reply #86 on: March 18, 2011, 03:05:22 PM » |
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It took us a few minutes until we got how to play this correctly, but once we did, it was heaps of fun. Great job! One suggestion would be to be able to restart a level, because once you fly out to space by accident (or fall down to lava) you want to see the level again and figure out what you did wrong.
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mokesmoe
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« Reply #87 on: March 18, 2011, 03:07:36 PM » |
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Just set the same level multiple times in your playlist.
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tzachs
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« Reply #88 on: March 18, 2011, 03:49:08 PM » |
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Yeah, but you don't know in advance that you'd want to replay the level. Only after you die a horrible death that urge arises but it's too late, you've already selected the playlist...
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Hayden Scott-Baron
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« Reply #89 on: March 19, 2011, 01:23:55 AM » |
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Increpare, Terry Cavanagh, Sophie H and I tried this game for a while. Unfortunately we couldn't ever get the transparency bug fixed (even with changing driver settings), and after spending a while getting everything configured it was still pretty confusing. I think the graphics glitches killed it for us, tbh, as some screens made the players invisible.
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