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879415 Posts in 32976 Topics- by 24364 Members - Latest Member: caraag31

May 24, 2013, 03:36:15 AM
TIGSource ForumsDeveloperFeedbackDevLogsConcept art for a game Idea: Run.
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Author Topic: Concept art for a game Idea: Run.  (Read 7686 times)
Tr00jg
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« Reply #30 on: May 17, 2008, 03:37:22 AM »

I've always been wanting to make a "running" game, but picture it with epic music and running across huge plains with Fumito Ueda style graphics/atmosphere.
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Benza
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« Reply #31 on: May 17, 2008, 05:04:26 AM »

Ok, so programming is hard. I'm just working with a shitty little stick figure dude at the moment and he keeps getting stuck in walls. I guess I'm gunna have to work out hit boxes in game maker. Any suggestions?

I've pretty much given up on the whole paper doll animation thing because I wouldn't even know how to begin to do that.
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Melly
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« Reply #32 on: May 17, 2008, 09:09:15 AM »

You're trying to make this as your very first game?

Stop.

Save this idea and think of the simplest thing you can do.

Then do something simpler.
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Benza
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« Reply #33 on: May 18, 2008, 04:02:45 AM »

You're trying to make this as your very first game?
Not my first game, my first platformer though.
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