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891554 Posts in 33549 Topics- by 24784 Members - Latest Member: 1980s

June 19, 2013, 11:48:41 PM
TIGSource ForumsDeveloperFeedbackDevLogsOwlboy Development
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Author Topic: Owlboy Development  (Read 30590 times)
Delicious
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« Reply #15 on: January 25, 2011, 11:38:39 AM »

This looks so great, I can't wait for it. Definitely going to be successful. Perhaps the best visually attractive pixel game I've seen, or atleast one of the best. I love you Snake, you rock.  Hand Metal Right
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« Reply #16 on: January 25, 2011, 12:09:33 PM »

This game has delicious pixel art as well as character designs as well of course. I'm digging the whole aesthetic. Been following this on your site for a while. Glad you've decided to make a devlog here.  Smiley
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JoGribbs
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« Reply #17 on: January 25, 2011, 12:16:23 PM »

I am glad to see development is picking up again. Eagerly await the final, tangible thing.
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« Reply #18 on: January 25, 2011, 12:51:30 PM »

Do want!!!  Kiss
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PsySal
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« Reply #19 on: January 25, 2011, 01:24:25 PM »

So awesome. I love the whole concept of this game, the art is beautiful. Wwooo =) I agree you win the internet today. Also: the design for the guy with the book on his head and the Fu Man Chu is brilliant.
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« Reply #20 on: January 25, 2011, 01:56:00 PM »

Aw man, cool! I heard about this game once or twice, it looks great.  Grin
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« Reply #21 on: January 25, 2011, 01:57:15 PM »

This looks sooo good.
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DavidCaruso
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« Reply #22 on: January 25, 2011, 02:01:33 PM »

Hoooooly shit the art is damn gorgeous.

Looking forward to this. Hopefully it plays as good as it looks. Smiley
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kaboom
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« Reply #23 on: January 25, 2011, 02:22:57 PM »

I've been waiting for this for a while now. finish it.
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Bones
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« Reply #24 on: January 25, 2011, 07:04:00 PM »

Snake you beautiful son of a serpent.
You just made my day/week/month/2011   Hand Any KeyCrazyHand Joystick
I don't need to ass pat these graphics anymore than they already have been but CHRIST CRACKERS it's revolutionary.

Such a large resolution for some of the works, as expected from the likes of Snake.
Been following the development of this game on your website since you announced it so I'm pleased to see a DevLog crop up.
Can't wait to see it all in motion, I'll have to make sure not to wear any pants so that I don't ruin any pairs of pants that I may have on at the time.
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« Reply #25 on: January 25, 2011, 07:48:46 PM »

I enjoyed trying this at the IGF last year. Cool art(especially with that "zooming" 1x-to-2x pixel effect) and setting. Sometimes figuring out how to progress was a bit obscure for me, the confused expo-goer, but maybe playtesting has smoothed that out. Or maybe it's easier when I can sit down with it properly.

I'm hoping to see this on Steam, but any PC release will be considered Beer!
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« Reply #26 on: January 25, 2011, 08:36:38 PM »

Also had fun playing this at GDC last year, was on the kiosk for 30-45 mins but hit some bug that earned me high fives but cut my session short.  Looking forward to playing it again if I can snag a CD from you guys this year.  Beer!
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« Reply #27 on: January 25, 2011, 11:32:00 PM »

Hey everyone.
Actually we were approached by Steam after we got back from GDC 2010. All I could really say was "awesome, thank you, but we need to finish it first so we'll get back to you guys!"
So that's pretty much the skinny on the pc release.
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cosec
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« Reply #28 on: January 26, 2011, 12:10:32 AM »

Been looking forward to this forever! I often put on the owlboy music in the background when I'm working. Jonathan Geer is the shit! And so is Snake of course, his art makes my heart beat.

Will buy this the first day it comes out  Grin

Oh, and out of curiosity, what do you guys do for a living?
« Last Edit: January 26, 2011, 07:01:25 AM by cosec » Logged
kinnas
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« Reply #29 on: January 26, 2011, 12:34:49 AM »

Otus is sooooo dreamy  Kiss
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