
I really hate some of the misconceptions about Java and Javascript.
Java is one of the most platform-agnostic languages. It's also one of the fastest (both of these properties are due to the fact that java is compiled to bytecode and if you still think java is slow, then you are living in 1997).
If you suffer from java incompatibility, it is from your choice of browser or OS. Or you have an outdated version of java.
I don't like browser games and I hate browser games that are implemented with tricks that aren't meant for multimedia. You should really try to port it to flash if you want it to be a browser game.
Does this even work in every mainstream browser. (Firefox 2 or 3, Safari, Opera, Konqueror...)
*sigh* This seems more a matter of personal preference than anything else. Programmers prefer java, and artists prefer Flash ... what else is new? Flash has a lot of limitations that Java Applets don't suffer from. If anything, I would recommend that this programmer
port to a java applet, to open up most of the features of the Java language.
Javascript is incredibly limited, even when compared to Flash, but Java is far more versatile than flash (don't believe me? see here
http://blog.wired.com/music/2008/05/free-music-stud.html for the most glaring example).
Anyway, I can see why a lot of people use Flash. For artists, it is a lot easier to use. You can rapidly develop and deploy animated and interactive applications. Still, Flash has a lot of limitations that programmers, understandably, don't like. The biggest of these is in audio handling, but there are others.
I understand why you would choose Flash, but please let go of the java hate.
