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891328 Posts in 33539 Topics- by 24776 Members - Latest Member: 1derboy

June 19, 2013, 01:37:54 PM
TIGSource ForumsDeveloperFeedbackDevLogsJack the Reaper - SNES-inspired platformer
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Author Topic: Jack the Reaper - SNES-inspired platformer  (Read 49623 times)
Rakugaki-Otoko
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« Reply #360 on: June 09, 2012, 03:31:40 PM »

Why thank you. I appreciate fan-art. and yes, that was just some concept art for something that won't appear in the game.
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Rakugaki-Otoko
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« Reply #361 on: July 19, 2012, 12:14:25 PM »

I'm sorry for my absence. Everything has been going slowly this month, especially with summer allergies hitting me harder than ever this year. Another thing is that a close friend's birthday is coming up, and I'm making her a small game for her birthday, so I've been trying to complete that before next month. Maybe I should make a little devlog for that game or something, I'm not sure, but I will be posting the completed one on here somewhere.

I just want to assure everyone that I'm still also working on Jack the Reaper bit by bit, though everything. It's just the bonus stage stuff I'm working on, so of course I can't really show much here.
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Conker
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« Reply #362 on: July 19, 2012, 01:33:01 PM »

Smiley Awesome. Been loving this game since I saw it.
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Rakugaki-Otoko
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« Reply #363 on: July 19, 2012, 07:05:11 PM »

Thank you very much. I'm very glad to hear that this project is not forgotten like I had assumed.

Also, I'm having a hard time thinking of how to even make a "mini metroidvania" really.
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mokesmoe
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« Reply #364 on: July 23, 2012, 01:18:15 AM »

Try playing Robot Wants Ice Cream, and possibly the sequels. They take place in a single (large) room, and are fairly short.

I've seen a few games in this mini-metroidvania genre. Can't remember the names of any others off the top of my head though.
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Rakugaki-Otoko
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« Reply #365 on: July 23, 2012, 02:25:03 AM »

Ahh, thank you very much for the suggestion! I just finished playing through the first one, and it gives me a good idea of what to shoot for. Luckily, I already made very small sprites for Jack, just for this sort of thing.
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Rakugaki-Otoko
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« Reply #366 on: August 03, 2012, 07:27:12 PM »

Look! Some progress I CAN show without spoiling anything!



Screen transitions for cutscenes!


Now that last month's work is done, I can probably get back to working on this game again!
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Conker
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« Reply #367 on: August 03, 2012, 07:28:05 PM »

 Grin

I really do love this game. Keep it up. :D
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Houndninja
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« Reply #368 on: August 03, 2012, 07:58:41 PM »

Oh man this eats my face off  Evil
Really want this, reminds me of Kirby games actually.
will this be freeware or does it cost internet dollars?
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Rakugaki-Otoko
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« Reply #369 on: August 03, 2012, 07:59:58 PM »

freeware.
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Rakugaki-Otoko
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« Reply #370 on: August 04, 2012, 05:57:17 PM »


new unique enemy: lava fish
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Houndninja
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« Reply #371 on: August 04, 2012, 07:31:01 PM »

Sweet! Definitely getting it then!
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« Reply #372 on: August 04, 2012, 07:36:31 PM »

Are those sinking platforms? I'm not looking forward to have that thing chomping at my heels, too...  Shocked
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Rakugaki-Otoko
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« Reply #373 on: August 04, 2012, 07:37:35 PM »

Yes, they do sink, but the fish is slower than Jack, so it's easy to outrun it. plus there's not anything in the way, really.
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Rakugaki-Otoko
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« Reply #374 on: August 05, 2012, 03:51:29 PM »

I also forgot to show off this. I don't know why I felt it was ok to not have a background in the lava stages, so here this is:

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