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TIGSource ForumsCommunityJams & EventsCompetitionsVersus (Moderator: Melly)Dungeonesque - Hero Vs. Dungeon [Playable v0.1]
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Author Topic: Dungeonesque - Hero Vs. Dungeon [Playable v0.1]  (Read 13737 times)
FinalSin
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« Reply #40 on: February 18, 2011, 04:22:47 PM »

Aww, thanks a lot! That brought a smile to my face. Have a new feature update: the dungeonmaster will be able to choose their boss monster (essentially, themselves) and the dungeon tile style!

The design choices would let you do things such as:



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Destral
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« Reply #41 on: February 20, 2011, 09:32:41 PM »

Very cool Smiley

Have you thought about maybe having different sets of monsters/traps etc depending on the dungeon you choose too? Or maybe have the dungeon type affect the costs of the different monsters, so if you have the green dungeon, green monsters are a little cheaper to deploy, but you can still deploy the other types?
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FinalSin
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« Reply #42 on: February 24, 2011, 03:13:14 AM »

That's a fantastic idea. It won't go into the next build, but I like the idea of 'teams' flavoured along with the dungeon. Cheers!
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FinalSin
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« Reply #43 on: February 28, 2011, 05:03:57 AM »

It looks like I won't have a stable build for the end of the competition. Sad But I will strive to get a rounded version out, for my own sanity, in March.
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« Reply #44 on: February 28, 2011, 11:04:28 AM »

That's too bad, man! I recognize your tileset/style from Desktop Dungeons (it was yours?), and was looking forward to playing. Interesting concept.
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FinalSin
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« Reply #45 on: March 01, 2011, 02:18:10 AM »

Nope, my tileset is from the assemblee stuff (and it's superb). I can't claim any ownership, much as I'd like to be able to draw this well. Tongue
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« Reply #46 on: March 21, 2011, 02:19:16 PM »

I will strive to get a rounded version out, for my own sanity, in March.

Hey! 10 days left in March. Grin Just checking in to see if you're still working on this.

I like the concept of "paying" for harmful things by placing beneficial things. So, as a hero, if you're facing higher than usual resistance, you know somewhere there is a reward.
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