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TIGSource ForumsCommunityJams & EventsCompetitionsVersus (Moderator: Melly)A new challenger appears
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Author Topic: A new challenger appears  (Read 21944 times)
Polygon
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« on: February 04, 2011, 11:42:19 PM »

hello.
a game about jungle warfare.
unnamed as of yet

« Last Edit: February 05, 2011, 12:06:28 AM by Polygon » Logged
Lord Tim
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Overclocked to 20 MHz


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« Reply #1 on: February 04, 2011, 11:46:11 PM »

Where did you come from and why are your pixels so beautiful?
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J. R. Hill
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hi


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« Reply #2 on: February 05, 2011, 12:01:23 AM »

 Hand Thumbs Up Left Cool
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hi
XRA
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.


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« Reply #3 on: February 05, 2011, 01:08:15 AM »

best first post.
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Inanimate
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☆HERO OF JUSTICE!☆


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« Reply #4 on: February 05, 2011, 12:17:34 PM »

 Tears of Joy
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ink.inc
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« Reply #5 on: February 05, 2011, 12:30:09 PM »

Nothing like lowpoly 3d and excellent color choice to get the folks at TIGS all hot and bothered.
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rivon
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« Reply #6 on: February 05, 2011, 03:44:55 PM »

Looks so awesome. I want to have graphic skills like you Smiley
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Polygon
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« Reply #7 on: February 06, 2011, 10:21:00 PM »

hello.
thank you!
i am working on the level editor while i work on the network code.
making it integrate nicely into the game itself so that anyone can make levels.



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mikewest
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« Reply #8 on: February 07, 2011, 08:02:37 AM »

I am pumped for this.
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Nugsy
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« Reply #9 on: February 07, 2011, 09:09:02 AM »

Obligatory Minecraft clone comment.

(Looks good, keep it up!)
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Hangedman
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Two milkmen go comedy


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« Reply #10 on: February 07, 2011, 09:15:21 AM »

hnnggg i thought it was a bamboo forest but it's not but it's still awesome keep it up
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ITIAMOSIWE (Play it on NG!) - Vision
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« Reply #11 on: February 07, 2011, 11:02:04 AM »

Very clean. Can't wait to check this out man.
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Polygon
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« Reply #12 on: February 08, 2011, 02:49:10 PM »

thank you!

while i work on code and some additional graphics, i will update you on gameplay.
it will be multiplayer cannon fodder meets metal gear and battlefield.
sort of.

demo this weekend!
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« Reply #13 on: February 08, 2011, 03:13:43 PM »

Nice graphic design... I like this, Polygon! 
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Polygon
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« Reply #14 on: February 08, 2011, 09:59:19 PM »

got basic networking code working. will model some proper assets and show it off hopefully tomorrow.

started on some tips for the loading screens.


« Last Edit: February 08, 2011, 10:46:01 PM by Polygon » Logged
:^)
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wat a hell


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« Reply #15 on: February 16, 2011, 07:48:35 PM »

Holy crap. Crazy Who are you? Do you have a website? preferably filled with images of other things you've done.
Holy crap.  Epileptic I'm still swooning.
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Polygraph
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« Reply #16 on: February 18, 2011, 08:59:50 PM »

Looks good.

Also,
YOU STOLE MY PREFIX, YOU WHORE.
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JUST AS PLANNED.
Polygon
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« Reply #17 on: February 22, 2011, 11:22:50 PM »

running a bit behind due to life taking over.
but here is progress:


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« Reply #18 on: February 22, 2011, 11:35:55 PM »

O- Oh my gosh.
I am jumping on the bandwagon.
That one over there saying "Volunteers to have Polygon's babies".
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Polygon
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« Reply #19 on: February 22, 2011, 11:48:43 PM »

babies?

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