LATEST BUILD:
http://www.newgrounds.com/dump/item/bc0d3fc96c026327e07fb91554309ce5Hi Guys,
This is my first entry into a TIGS competition. My game was originally inspired by Knight's Ninja Convention
http://forums.tigsource.com/index.php?topic=14442.0 I tried to make a 3 player 2v1 thing based off the "blend in with the crowd" mechanic, but ended up looking for something else to do. But I liked the idea of players blending in, so I kept thinking about it. I came up with this last night, and programmed it today.
UPDATE:
Things to add (I know this isn't an epic game like Sandoval's or Hampuli's, but I want a list if features to add, too) :
declare winner screen
best-of-5 mode
different movement patterns for the squares
Basically, players move through these black/white squares, using their own color for camouflage. Try to sneak up on your opponent while not revealing yourself and then hit it with your generic red pixel bullet! And of course, the squares are moving around while you go!
It's 2 players. Player 1 uses ARROW keys and SHIFT to move/throw his weapon. Player 2 uses ESDF (A button was messing up) and SPACE.
The trick to this game is learning to judge your movements so you can move around through your own colored squares without revealing yourself. Also, you'll do better if you can guess where your opponent is going.
I haven't playtested it much. Let me guys know if you think it's fun. I haven't included a game over screen. You'll only know if you killed a person because they disappear(which can be hard to tell at first, hehe...).
Also, please throw out any suggestions you have for building off this game play, where you think it could go, etc.
THANKS!
EDIT: Ah! Forgot to give a link!
http://www.newgrounds.com/dump/item/1406c01e0d459bff895ce161c18cfe42 <-PLAY
-Bo