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877936 Posts in 32895 Topics- by 24322 Members - Latest Member: AgerraTrel

May 20, 2013, 07:12:05 PM
TIGSource ForumsDeveloperFeedbackDevLogsCodename: Infinite
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Author Topic: Codename: Infinite  (Read 333 times)
Vino
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« on: October 14, 2011, 11:09:02 PM »

It's been a while since I've hung out here, but I think I'll start doing that again.

Anyway, watch this video:

http://www.youtube.com/watch?v=lYZ2C_LN6cQ
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xoorath
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« Reply #1 on: October 15, 2011, 06:27:54 AM »

So you "solved" skyboxes with level of detail?  Hand ClapWink
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JobLeonard
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« Reply #2 on: October 15, 2011, 07:59:06 AM »

Nice. I'll pass this on to some of my more academic friends (coders that happen to be astonomy nerds), maybe they'd like to help out.
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Vino
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« Reply #3 on: October 15, 2011, 01:02:55 PM »

So you "solved" skyboxes with level of detail?  Hand ClapWink

No... I used some LOD techniques to do what I did but that's not the core of what I did. The power of this is being able to move objects (or portions of objects) dynamically into and out of the "skybox" depending on the distance to the camera. Are we talking about the same thing here?
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