|
JasonPickering
|
 |
« on: March 07, 2011, 06:06:41 PM » |
|
Rogueline Premise: you are a hero sent out to defeat a monster. You travel ahead battling monsters and when enough are killed the Boss will attack, How strong will you become before you must face the boss? Rogueline is a RPG that's based on the genre of card games like Munchkin and Thunderstone. Give it a Try! (3.34MB) Check the end of this Devlog for updates and new developments. The Below is where this idea actually started.Jason casts Idea Necromancy... Its Super Effective!! so a long time ago I was working on a game called Tile Quest that I just couldn't get quite right. well I started working on a game for Android thats kind of a mix of a bunch of different stuff and thats when it hit me. I could reuse a lot of the ideas I previously had on Tile Quest. so heres basically what I have now  Premise: The player runs along and taps the screen to jump. they must dodge enemies and also environmental hazards like the water above. they have the Attack bar and once it fills up they can run into an enemy killing it, but if they hit an enemy without a full bar they die (I have hearts now, but I am going to change it to one hit kills). thats it for now and here is a flash demo as I am coding this with flashpunk http://www.swfcabin.com/open/1299374468refresh if you die. P.S. The name is temporary till I think of a good one.
|
|
|
|
« Last Edit: August 15, 2011, 08:10:02 AM by JasonPickering »
|
Logged
|
|
|
|
Doktor_Q
Level 1
|
 |
« Reply #1 on: March 07, 2011, 06:44:42 PM » |
|
Oh, this looks nice. I loved the sprites from TQ, but their sheer static-ness kind of bothered me. This looks to fix that.
|
|
|
|
|
Logged
|
|
|
|
|
HyperDuckChris
|
 |
« Reply #2 on: March 08, 2011, 03:18:19 AM » |
|
I cants believes me eyesiz!
|
|
|
|
|
Logged
|
|
|
|
|
DeadPixel
|
 |
« Reply #3 on: March 08, 2011, 12:03:05 PM » |
|
Yay! I was really sad when Tile Quest failed to materialize, so I'm quite excited to see this. The sprites are just delicious.
|
|
|
|
|
Logged
|
|
|
|
|
HyperDuckKev
|
 |
« Reply #4 on: March 08, 2011, 12:31:20 PM » |
|
motha of gad!
|
|
|
|
|
Logged
|
|
|
|
|
JasonPickering
|
 |
« Reply #5 on: March 08, 2011, 02:25:23 PM » |
|
Alright. glad people remember the original. so heres what is currently going on. the above Swf is just a prototype. so now its back to the drawing board to build a more structured code for the ideas I have later. I have to rewrite my code to allow the randomization I want. my goal is to have lots of levels, with 4-5 different bad guys per level. 2 being in the level at a time. and for anyone who has not seen, here is Monster Roll call. a lot of these will be redone, they are a little bland color wise and I want to have 2 frame idles for most of them although its very hard with such few pixels. I also need them to fit into 20x20 squares, so any of the big ones will probably be either shrunk or reworked as Bosses. let me know which ones are your favorites. Also I plan on having an Encyclopedia where the player can see each enemy they have encountered and any places they have traveled. 
|
|
|
|
|
Logged
|
|
|
|
|
JasonPickering
|
 |
« Reply #6 on: March 10, 2011, 04:59:47 PM » |
|
Well Guys, the engine is caught back up. my goal is to have what you see above, plus a Boss for the fields very soon.
I am looking for people who are able to test on Android Devices, so if you can and would like to let me know and I will get the APK over to you.
|
|
|
|
|
Logged
|
|
|
|
|
The Hug
|
 |
« Reply #7 on: March 10, 2011, 09:31:43 PM » |
|
Hey I have an android phone, and some experience in qa. I'd love to check it out!
|
|
|
|
|
Logged
|
|
|
|
|
DeadPixel
|
 |
« Reply #8 on: March 11, 2011, 05:06:31 AM » |
|
Well Guys, the engine is caught back up. my goal is to have what you see above, plus a Boss for the fields very soon.
I am looking for people who are able to test on Android Devices, so if you can and would like to let me know and I will get the APK over to you.
I have an EVO 4g here that I can test on! Would be happy to.
|
|
|
|
|
Logged
|
|
|
|
|
happymonster
|
 |
« Reply #9 on: March 12, 2011, 11:39:08 AM » |
|
Those sprites are lovely! 
|
|
|
|
|
Logged
|
|
|
|
|
moi
|
 |
« Reply #10 on: March 12, 2011, 02:46:40 PM » |
|
Are you going to use air for android?
|
|
|
|
|
Logged
|
lelebęcülo
|
|
|
|
JasonPickering
|
 |
« Reply #11 on: March 14, 2011, 12:03:29 PM » |
|
Sorry guys I have been sick lately and haven't been able to do much work. I have the first level in and working on a boss battle now. I started with a classic enemy too  I am having trouble making boss battles fun though. right now the slime shoots goo, you jump over them and if your attack bar is full you deflect them. 3 deflects and the boss is dead. not as fun as I had hoped. I might scrap boss battles all together, but leave the code place holders in until I get a better idea. Moi: yes I am using Air for Android. although I haven't got anything running on a device, getting stuff to the emulator was super easy, but the emulator has a terrible frame rate. DeadPixel and The Hug: I will contact you when i have a build I am okay with.
|
|
|
|
|
Logged
|
|
|
|
|
JasonPickering
|
 |
« Reply #12 on: March 16, 2011, 04:54:52 PM » |
|
Alright so I needed an opinion on this so I am trying to make boss battles fun and still use the mechanic of just tapping the screen. so I had an idea something like this.  basically you get a bar that goes up very fast and you tap to stop it. if you stop it above the line the boss loses a heart, if not you lose one heart. different bosses have the bar at different heights and different heart counts. any comments?
|
|
|
|
|
Logged
|
|
|
|
Doktor_Q
Level 1
|
 |
« Reply #13 on: March 17, 2011, 04:32:45 AM » |
|
Seems like a significant break from the way the rest of the game work, I think. If possible, I would like something closer to the normal combat, only harder.
|
|
|
|
|
Logged
|
|
|
|
|
The Hug
|
 |
« Reply #14 on: March 17, 2011, 09:16:59 AM » |
|
Oh pickles. I just realized I have probably the one Android phone without flash support, which means no AIR apps. Game looks nice though!
|
|
|
|
|
Logged
|
|
|
|
|