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877107 Posts in 32847 Topics- by 24287 Members - Latest Member: huntingbird3.0

May 18, 2013, 02:35:12 PM
TIGSource ForumsPlayerGamesWhat are you playing?
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Author Topic: What are you playing?  (Read 150572 times)
John Sandoval
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« Reply #1485 on: June 05, 2012, 07:57:38 PM »

I'll have to check that out.
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crowe
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« Reply #1486 on: June 05, 2012, 08:23:40 PM »



Metal Gear: Ghost Babel is a game you've probably not heard of, because Konami likes to pretend it didn't exist. But it's a clever little game, with gorgeous pixel art and a story that is par for the course -- and, of course, the stealth gameplay of the series.



Mechanically it has much in common with the MSX games, though it does borrow a few things (tapping on walls, for example) from Metal Gear Solid, and unusually for the series the game is broken up into stages (basically to make it more suitable for handheld consumption). But it still has lots of dialog and great characters, and the game itself is pretty damn fun.



And Mei Ling is in it! How about that.


« Last Edit: June 05, 2012, 09:02:41 PM by crowe » Logged

History started badly and hav been geting steadily worse.
SirNiko
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« Reply #1487 on: June 06, 2012, 02:51:36 AM »

Metal Gear Solid for the GBC is excellent.

Once you finish the game, there are bonus challenges for each level such as time trials, item hunts, weapon restrictions and some really strange challenges like one that resembles Donkey Kong. The reward for completing these are out-of-character backstory snippets talking about the motivations of major characters. It was a really nice touch.
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JasonPickering
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« Reply #1488 on: June 06, 2012, 09:27:00 AM »

I am currently addicted to Neuroshima Hex. I got the lite version and have been playing it like crazy. I am going to give it till this weekend and if its still good, I am grabbing the full version. It has a pretty tough learning curve, but its pretty cool. and they just did a huge update to add multiplayer.
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JWK5
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« Reply #1489 on: June 06, 2012, 10:46:55 AM »

Tired Radiant Historia... fuck...

So the game has 230+ nodes in history, in my 6-7 hours of gaming on it I've triggered just under 40...

There are side quests in this game, only one of which that I've encountered thus far was a straight-forward fetch quest (and that was the first one you get to do, so I think it was introductory), most are pretty clever bits where you jump forward or backwards in history to obtain info that will let you prevent events from happening or cause events to happen in order to line things up for the quest. For example, one I did you find a guy's dead body in a cave because he got trapped during a cave-in and (obviously) you can go back in time and try to save him.

Almost all of the side quests reveal information about the main characters and world events so they don't have that same "Why the hell am I killing these rats in your basement?" vibe going on. You can actually make choices in the game that abruptly end it (due to triggering a chain of events leading to tragedy) but you only actually get a 'game over' if you die in battle, any  'dead ends' in history you can jump back in time from. Even when you make a bad choice you learn something (about the world, the characters, the mysteries, etc.) so it is worth it to fuck up history as much as it is to save it.

The battle system is pretty awesome and functions almost like a rapid-paced puzzle game (it is easier to watch than it is to explain, so YouTube that shit). The gist of it is that you and the enemies are each lined up on 3x3 grid and your battle skills have the ability to push, pull, launch, etc. the enemies around the battlefield. You can also change the battle order at whim (but by doing so any characters switched around become vulnerable and take extra damage until their next action). The ultimate goal in battle is to shuffle the enemies around until the are all crammed into one square where you can hit them all at once, which if you manage the turn order well you can completely decimate every enemy on the field in a single combo.

It has a nice quick pace to it, often requires clever thinking, and it is one of the first games to make me feel like I don't need to miser my MP. Because you get more rewards for better clustering/combos I am constantly using all my skills and burning through MP like crazy. Even when I am fighting easy enemies I am still trying to get the highest combo kill I can (and having fun doing it). I'd have to say this is easily the best battle system I've seen in an RPG.

The story is absolutely great, and due to the history manipulating mechanics it all plays out like one big "Choose Your Own Adventure" book. This does have a slight drawback, though, as you do end up having to backtrack through events you've already witnessed. However, you can press 'X' to skip a message window or 'Start' to completely skip the entire dialog/cut scene. This can turn what was 15 minutes of events into 15 seconds and you see enemies on the field before you run into them (and can stun them, turn invisible, or simply evade them) so backtracking is not as agonizing as it otherwise could have been. Also, all the events in history you trigger are recorded (along with notes on them) and you can usually freely jump between major events, both forwards and backwards in time along any of the branching histories.

Overall I am pleased with the game, it got good reviews and I was expecting it to be a good game and I am not disappointed in the least. If you like RPGs and  you can find it and you have a 3/DS it is definitely worth it (though I've heard isn't easy to do offline due to the limited copies made).

Anyways, back to the game! Coffee



EDIT: This game also has a fucking amazing soundtrack, especially for a DS game. They worked some serious wizardry with the music, it sounds as good on the DS as it does in the clip I linked to.
« Last Edit: June 06, 2012, 12:35:21 PM by JWK5 » Logged
crowe
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« Reply #1490 on: June 06, 2012, 03:19:29 PM »



"Not gaming's best story, but maybe it's best storytelling. Darker, sexier, better."
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History started badly and hav been geting steadily worse.
Alec S.
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« Reply #1491 on: June 06, 2012, 03:46:54 PM »



Finally playing Ultima Underworld.  First old-school First Person dungeon crawl that I've really gotten into (I was never able get past the grid based pseudo 3D and unintuitive party based combat system in the Might and Magic game).  I haven't gotten very far yet as I'm still on the first level of the Dungeon, but I'm finding the world very compelling.  I like the idea that its a dungeon that's so large and so many people have been thrown into it that they've formed rudimentary societies.  I've been trying and failing to find the human camp but managed to accidentally find both the Green Goblin and Grey Goblin camps along the way.  I'm really excited and curious to find out what's on the lower levels.
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crowe
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« Reply #1492 on: June 06, 2012, 09:44:33 PM »

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History started badly and hav been geting steadily worse.
John Sandoval
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« Reply #1493 on: June 07, 2012, 03:29:19 AM »

Radiant Historia is pretty amazing!

Got it for 5 bucks from a friend, and it's been worth it thus far.

Though I don't particularly enjoy the battle system (I'm 5 hours in and haven't yet been challenged), I do enjoy the time-travel elements, and having to go into one timeline to obtain skills to progress in another. Really well done.
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C.A. Sinner
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« Reply #1494 on: June 07, 2012, 04:11:29 AM »



Finally playing Ultima Underworld.
incredibly important game for the evolution of crpgs. the first elder scrolls was p much a straight up UUW clone right down to the interface.

anyway ive playing a bit of day z to see what the hype is all about and i gotta say im impressed. i haven't been this wowed by a multiplayer fps, let alone a mod, in ages.
« Last Edit: June 07, 2012, 04:26:56 AM by C.A. Sinclair » Logged

forwardresent
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« Reply #1495 on: June 07, 2012, 03:53:10 PM »

Finished Max Payne 3, HEALTH sort of made the game for me, bullet time dives are cool and everything, but HEALTH... just HEALTH.

Probably going to start playing The Dream Machine soon.
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JWK5
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« Reply #1496 on: June 07, 2012, 04:46:29 PM »

Radiant Historia is pretty amazing!

Got it for 5 bucks from a friend, and it's been worth it thus far.

Though I don't particularly enjoy the battle system (I'm 5 hours in and haven't yet been challenged), I do enjoy the time-travel elements, and having to go into one timeline to obtain skills to progress in another. Really well done.
I am about 8 hours in and the battles just started picking up pace. Things get a lot more interesting once they start introducing the hard hitters and enemies that can't be moved (in combination with the ones that can). I ran into one enemy that was ridiculously well defended and hit like a truck but it was weak to poison. Once I had Raynie poison it the battle turned completely defensive while I waited for the poison to do its thing, it was pretty cool. I've heard in reviews the battles get a lot more involved near the 10 hour mark, it is starting to seem that way.
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SirNiko
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« Reply #1497 on: June 07, 2012, 04:50:03 PM »

http://jayisgames.com/games/hanna-in-a-choppa-2/

Hanna in a Choppa is kind of like Pilotwings the flash game. Each level presents you with some challenge to overcome, such as navigating a narrow passage, a machine full of spinning devices, or a puzzle involving ferrying some cargo to a destination. It is standard flash game fare.

As you progress, you unlock new vehicles. Some are relatively similar, like the balloon is just a slower but stronger version of the chopper, but some are very strange, like the SAM and the ZORB ball. Most missions give you limited choices for your first run, but you eventually get to use any vehicle on any mission.

It's a quick playthrough if you only try to finish each level once, offering less than an hour perhaps. Unfortunately, most of the levels are pretty easy once you get the "Fast" and "Perfect" trophies.

The game shines with optional content. Each level has a "Secret" hidden within, which could be a hidden object to find outside the level boundaries, or an award that appears for beating the level without flipping a switch, or by killing all the enemies, or so forth.

There's also a little in-game quiz where you have to click references in the game (usually quotes from games or books) and try to correctly identify the source.

It's a cute little title that showcases how a simple game can be a lot of fun and have a lot of replay value.

http://jayisgames.com/games/snakes-on-a-cartesian-plane/

Snakes on a Cartesian Plane is a classic game of snake, but contains 28 different variations on the "Snake" theme, each tied to a different kind of snake. It's pretty impressive how many different kinds of snake that they managed to create, and they all feel pretty right. My personal favorites are Ouroboros and the Grass snake.
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JWK5
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« Reply #1498 on: June 09, 2012, 11:57:18 PM »

Acquired Castlevania: Dawn of Sorrow, Castlevania: Portrait of Ruin, Castlevania: Order of Ecclesia, and Dark Spire.

Currently working my way through Castlevania: Dawn of Sorrow and Radiant Historia.
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SirNiko
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« Reply #1499 on: June 10, 2012, 07:25:33 AM »

Huh. Radiant Historia isn't appearing anywhere except on Amazon. Did this game get a really limited release? I was kind of curious about it but I've never seen a game this recent that I couldn't find retail copies in a store.
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