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877408 Posts in 32863 Topics- by 24302 Members - Latest Member: bookwish

May 19, 2013, 12:35:31 PM
TIGSource ForumsPlayerGamesWhat are you playing?
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Author Topic: What are you playing?  (Read 150860 times)
baconman
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« Reply #675 on: November 25, 2011, 09:31:59 AM »

King of Fighters XIII
Dance Dance Revolution (II, Universe 3, 2010)
The Binding of Issac
NeonPlat Adventures
Sonic Generations
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man of doom
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« Reply #676 on: November 25, 2011, 09:42:37 AM »

Lovefilm send me Dead Island so I'm playing that mainly. Been fun so far.
Also I got Dead Pixels last week so hoping my brother might come round this weekend and we can team up.
So lots of zombies really.
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« Reply #677 on: November 25, 2011, 12:28:52 PM »

Dark Messiah Might and Magic and Sins of a Solar Empire (great sci-fi strategy game)
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« Reply #678 on: November 25, 2011, 02:53:28 PM »

In addition to Skyward Sword and Dragon Quarter, I've been playing Lemmings Returns on JayisGames.

http://jayisgames.com/games/lemmings-returns/

If you've played the original Lemmings, you know 90% of how this game works. Lemmings enter through a trapdoor, exit through a gate. They move straight ahead in suicidal fashion unless you intervene.

Rather than assigning powers like traditional Lemmings games, this one has you drawing lines or erasing the background to secure a path to the exit. The vast majority of levels restrict you to only draw or only erase with no choice in the matter, and the size of your brush/eraser is dictated to you per level. This is in addition to the time limit, release rate, and pass quota with which Lemmings players are already familiar.

At first it was rather disappointing. It's slow (there is no fast-forward key) and trying to tab out while playing sometimes causes slow-down that will cause you to run out of time faster than normal. The early stages are mostly perfect clones of stages in the original Lemmings, made incredibly easy by the draw/erase mechanic. You'll get a sense that it's all too easy to simply draw a line from start to finish and win with a wide margin.

This is not the correct tone with which to judge the game. Once you break through the Fun levels to Tricky the game gets clever. (Though you should play Fun to get down the basics)

The draw/erase mechanic presents some unique problems you don't have in the original Lemmings. Some levels will have you drilling precision tunnels through solid material or building bridges into very narrow spaces. You'll find one level must be solved by building a lattice of straight line bridges at angles so the Lemmings can climb back and forth to the top without getting stuck in an intersection too fat to leap. Another level will require you to build a network of one-way tunnels to direct the Lemmings. The severe restriction where you can only build or destroy, rarely do both, leads to challenging levels. You'll also see some really unusual concepts, such as a level where the entrances are buried, and you must quickly unearth them to prevent the Lemmings from dying upon entry.

A word of caution, however: if you dislike twitch games this isn't for you. By the time you reach "Taxing" you'll find yourself with scarcely enough time to reach the quota while waiting for Lemmings to navigate your tunnel. You'll have to draw bridges through narrow spaces very quickly, often with two or three separate lines of Lemmings requiring attention. You rarely can apply a workhorse strategy of blocking the Lemmings at the start and waiting to clear the path before releasing them. You cannot pause to think or make precise movements (You cannot pause at all), and in a few levels you will have no choice but to restart if you miss on the the dozen plus precision cutouts you need to make.

Unlike a lot of browser games that copy a piece of source material, Lemmings Returns mimics the mechanics and physics of the original in a way that makes it very easy to understand the new mechanics. Players unfamiliar with the original game, for example, may have trouble with stages that require you to climb through a thin ceiling. There is justification for him choosing the Lemmings motif over an original design.

The game has a great variety of levels and challenges that will both puzzle you and challenge your reflexes. I recommend you give it a play.
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« Reply #679 on: November 25, 2011, 03:39:06 PM »

nice indie unity game like scribblenauts:
http://cheersgames.com/
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ithamore
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« Reply #680 on: November 26, 2011, 02:35:44 AM »

Treasure Adventure Game. I've completed 25% of it so far, and I'm stuck.

Edit: I've made it to 53%. It's world is so much bigger than I first imagined it to be.
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« Reply #681 on: November 26, 2011, 06:50:46 AM »

Treasure Adventure Game looks gorgeous. Reminds me a lot of An Untitled Story.

I'm going to wait for it to exit Beta, though.
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« Reply #682 on: November 27, 2011, 02:00:59 PM »

Treasure Adventure Game looks gorgeous. Reminds me a lot of An Untitled Story.

I'm going to wait for it to exit Beta, though.

Same here, I couldn't even get through the intro without the game locking up. Sigh.

At least I've really been enjoying Psycho Waluigi, the last level is so boss!
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« Reply #683 on: November 28, 2011, 09:25:07 PM »

fallout 3 new vegas aka a boy and his dog: the game
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« Reply #684 on: November 28, 2011, 11:20:34 PM »

Skyrim. I guess.
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« Reply #685 on: November 29, 2011, 12:09:46 AM »

Just got a copy of the Muchi Pork/Pink Sweets compilation. Cave needs to make Yagawa lead of everything. It's probably going to be the only thing in my Xbox for a while.
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« Reply #686 on: November 29, 2011, 01:44:26 AM »

Serious Sam 3 atm

dota2 finished downloading yesterday, just before i hit the bed, so i start today, yay, no more real life Hand Any Key Hand Any Key

also section 8 waiting to be installed and played
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« Reply #687 on: November 29, 2011, 02:46:24 AM »

Just beat Portal! and now doing the advanced maps and Transmission Received Achievements.

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C.A. Sinner
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« Reply #688 on: November 29, 2011, 09:26:54 AM »

Serious Sam 3 atm
is it good?
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baconman
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« Reply #689 on: November 30, 2011, 04:09:52 AM »

Is anybody else feeling ridiculously underproductive this season? (But like there's a lot to take in, now that games are getting their edge back...)
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