
Man...I wanna love this game so much. It's got some of the most badass action I've seen in a shmup,
kickin' music, giant robots, and COMBINING. But...there's just something lacking in the gameplay. It just feels so unfocused in its design, which is a shame because it has some genuinely cool ideas.
That go completely unexplored.
For example, the game uses three buttons. However, the third button emits a tractor beam BEHIND you which can be used to capture enemies (which is hard to do and gives you no benefits) or attach to the 2P ship to supercharge your weapons (while making you a bigger target and one hit takes out the both of you).
The other cool thing is that you can pick up different attachments to customize your ship, and these change the effect of your second button. Except you're limited to one of TWO: a one-use bomb, or an unlimited-use speed-up that's fast to the point of uncontrollable. If they would've ran with one of these ideas (the one-use powerup, or the permabuff), it could've made for some tight design. But as it is, it just feels unfinished in a very conceptual way.
It's just sad because this game could be
so so much more.