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The Monster King
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« Reply #1770 on: July 30, 2012, 04:31:27 PM » |
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also halo 3, gow 3 and zelda
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crowe
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« Reply #1771 on: July 30, 2012, 04:36:07 PM » |
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I know it's out of fashion these days to post without being a gigantic shithead, but I'd like to point out I got FEAR during the steam sales and it's pretty good. Fear 3 is really bad though, so that's sad.
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History started badly and hav been geting steadily worse.
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SirNiko
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« Reply #1772 on: July 30, 2012, 05:02:41 PM » |
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FEAR had some really neat bits. I liked how you could eavesdrop on your comrades early on, or just miss it because you bumbled on in like a doofus. Some of the scares are really well placed, but some other times I'd hear something and some spooky music would play, but I'd be facing the wrong way to see it, which was lame. The finale was kind of cool in a meta-game way, since you've been conditioned through the whole game to react to it wrongly so you'd die.
Playing "Aura: Fate of the Ages". It's basically Myst with some really iffy animated characters and dialogue, but man I love games where you get to play with machines and try to figure out how they work. I had to consult a walkthrough when I inadvertently managed to turn on a moving bridge, then I couldn't figure out how to turn it back because I was SUPPOSED to have found a diagram how to operate it first. Still, I'm having fun trying to figure out how to turn on this thing so I can input a password to turn on some other thing.
There's nothing wrong with wanting to play a game and not be made to repeat parts when you die. Some people just want a movie with interactive bits in it which is perfectly reasonable. Modern games seem to be moving in that direction anyway, with options to skip levels if you lose too many times, or adjustable difficulty settings that can go way, way down.
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charlestheoaf
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« Reply #1773 on: July 30, 2012, 07:34:42 PM » |
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 Currently playing through Omikron on Dreamcast with the lady (have only gotten to the first Dreamers concert so far). It's very rough around the edges, but we are really getting into it. The setting and aesthetic are very intriguing, and even if it isn't built toward extreme innovation, it has nice variety, and every element is at least a little bit fresh. The subtle, low-fi, somewhat abstract art style really leaves a lot of room for the imagination – and in a very good way! The combat is too rough or odd for me to understand how to actually get good at it (winning usually seems to involve "tactics" that feel like glitches, for the player or for NPCs). Playing on easy difficulty helps to alleviate those problems, and it makes it easier to focus on the really enjoyable and creative aspects of the game.
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crowe
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« Reply #1774 on: July 31, 2012, 05:15:55 AM » |
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History started badly and hav been geting steadily worse.
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Tanner
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« Reply #1775 on: July 31, 2012, 09:22:37 AM » |
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Dang, I love that game.
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First play the game, then let the game play you, then you play game. - Hamletz
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InfiniteStateMachine
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« Reply #1776 on: July 31, 2012, 09:42:45 AM » |
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Still addicted to Yakuza4. I'm halfway through Part2 now.
I love how they constantly change the style of game frequently enough(start of part2) that the game feels totally fresh even 15 hours into it.
I also love having the smaller but dense environment with something happening for every square foot of the game as opposed to a larger area with much sparser interesting events. I can't walk a block in this game without running into something interesting.
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Guillaume
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« Reply #1777 on: July 31, 2012, 10:46:28 AM » |
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meep 
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SirNiko
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« Reply #1778 on: July 31, 2012, 05:00:45 PM » |
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Ratchet and Clank is so much fun.
I wish they would limit the recycled weapons to only one or two per game, though.
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Jasper Byrne
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« Reply #1779 on: August 01, 2012, 12:46:58 PM » |
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 Currently playing through Omikron on Dreamcast with the lady (have only gotten to the first Dreamers concert so far). It's very rough around the edges, but we are really getting into it. The setting and aesthetic are very intriguing, and even if it isn't built toward extreme innovation, it has nice variety, and every element is at least a little bit fresh. The subtle, low-fi, somewhat abstract art style really leaves a lot of room for the imagination – and in a very good way! The combat is too rough or odd for me to understand how to actually get good at it (winning usually seems to involve "tactics" that feel like glitches, for the player or for NPCs). Playing on easy difficulty helps to alleviate those problems, and it makes it easier to focus on the really enjoyable and creative aspects of the game. I loved that game, wish I still had my copy.
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Moczan
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« Reply #1780 on: August 01, 2012, 02:36:56 PM » |
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meep  How is it? I'm a mega fan of every PS2 title, is it worth?
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SirNiko
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« Reply #1781 on: August 01, 2012, 04:09:39 PM » |
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Tools of Destruction feels a bit like the later PS2 games in the series. It's pretty linear - aside from a couple of hidden golden bolts, there's basically no incentive to ever backtrack to a level you've already finished, and most of the levels have only one goal so you never reach a fork and wonder which way to go.
The story, the dialogue, and the variety of the levels and upgrades is pretty spot-on for the series. The developers have done a great job working the jokes into the game itself, so you get a lot of humor without relying on cutscenes only.
The game features a new upgrade system where you can spend gems on various incremental upgrades in addition to the traditional system where you get xp for using each weapon. That's really the only significant departure from the PS2 games, though, aside from the obvious bevy of new weapons and gizmos to collect.
It's more of the same, but because the original formula involves a lot of original weapons and monsters, it still feels fresh.
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charlestheoaf
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« Reply #1782 on: August 02, 2012, 01:02:27 PM » |
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[...]
I loved that game, wish I still had my copy. It definitely feels like the type of game that would be better on the second play-through (it is easy to feel punished over simple mistakes). Good luck finding a copy. By the way, I'm currently playing through Lone Survivor as well! It's great with Xbox controller + joy2key. My last game to finish was another play-through of Silent Hill 2, and Lone Survivor is obviously a good chronological follow-up.
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Kramlack
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« Reply #1783 on: August 02, 2012, 01:11:25 PM » |
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Currently doing my annual run of Mother 3 as well as making my way through a backlog of more serious games on PS3 (Bulletstorm at the moment). So yeah, quite a contrast between games, heh.
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Manuel Magalhães
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« Reply #1784 on: August 02, 2012, 04:28:01 PM » |
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Playing Katawa Shoujo alongside with Demon's Souls. (weird combination, but heh) I'm one hour in Katawa Shoujo and it's pretty good so far.
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