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1057074 Posts in 42936 Topics- by 34883 Members - Latest Member: PTlGhOsT

October 24, 2014, 07:26:17 PM
TIGSource ForumsPlayerGamesWhat are you playing?
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Author Topic: What are you playing?  (Read 352760 times)
IGP
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« Reply #2920 on: May 03, 2013, 10:36:38 AM »

I have been playing Battleblock Theater. It is quite a fun game!
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saibot216
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« Reply #2921 on: May 03, 2013, 10:09:38 PM »

More Far Cry 3: Blood Dragon
So much fun and so funny.
I had an incident where I was sniping the cyber soldiers at a base and after taking out two, three of them jumped into a jeep and the driver drove right into explosive barrels. That... was hilarious.
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pajamashirt
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« Reply #2922 on: May 03, 2013, 11:48:43 PM »

Feels great to be back in Greenvale, ay Zach? It's nice to take a step away from the cramped city life. People weren't kidding about the framerate and audio issues though. The game hitches every now and then when sounds are being queued up. It's a bit annoying, but I gotta say, things do look a lot nicer this time around. What do you think, Zach?

I haven't really noticed the changes to the controls. Navigating the map is still a pain, but hey, it's Deadly Premonition. I can't wait to get caught up in all the side stories and subquests, but first things first- I need my cup of coffee. There's a process for everything, Zach.
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saibot216
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« Reply #2923 on: May 04, 2013, 12:09:05 AM »

My friend and I made a parody video of Deadly Premonition that Swery ended up seeing and loving.
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forwardresent
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« Reply #2924 on: May 04, 2013, 01:38:18 AM »

Some Mercs hopped into a jeep when they were chasing me and span off the road into a Blood Dragon. I watched from a distance, the lasers are beautiful.

I got Deadly Premonition PS3, waiting for a project to finish before I get into it.

Fuck that Candies game.
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vinheim3
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« Reply #2925 on: May 04, 2013, 01:58:05 AM »



Finally up to the "Yourself" level, hoping that's the last. Anyone know what the last 2 inventory items are/how to get them? I've ran each stage like 10x each except Hell. Please tell me it's not in Hell

EDIT: Nevermind, it's not in Hell, also running the last stage gives you just a little less than 1billion candies each, woah

Also Anodyne is so good, dat ambience, surrealism, difficulty and exploration. Gonna attempt the 3 hour achievement later
« Last Edit: May 04, 2013, 03:53:14 AM by vinheim3 » Logged
BLAMBO
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« Reply #2926 on: May 04, 2013, 05:56:44 AM »

Dusting off my GBA. Recommendations? In the mood for some flashcart bootlegs.
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JigxorAndy
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« Reply #2927 on: May 04, 2013, 07:31:05 AM »

Just tried Blood Dragon today, very fun shooter. Silly humour.

I've also been playing lots of LD entries.
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mono
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« Reply #2928 on: May 04, 2013, 07:36:36 AM »

Prison Architect has a pretty amazing tutorial.
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forwardresent
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« Reply #2929 on: May 04, 2013, 08:00:24 AM »

Prison Architect is pretty awesome full stop. Go easy on me if you ever get me in your jail, I usually put myself in permanent solitary.

Dusting off my GBA. Recommendations? In the mood for some flashcart bootlegs.

Advanced Wars, Metroid Fusion, Metroid Zero Mission. Golden Sun was also pretty neat. Metroid Fusion is probably my favourite GBA game though.

I discovered that on Blood Dragon running out of ammo turns it into Mario.
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Rahrahrah
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« Reply #2930 on: May 04, 2013, 09:16:16 AM »

It was such a busy April I missed that Deadly Premonition on the PS3 came out.  Good looking out.  I may head out to pick it up today.  I had it on the 360 and loved it, and hated it, but it also started a Twin Peaks viewing party.

Need more time for games!!  I'm really jones'n for a good table top game.

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halken
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« Reply #2931 on: May 04, 2013, 11:21:49 AM »

Knee deep in the universe of Star Control II. It's quite amazing how different genres are seamlessly merged into one. I'm quite in awe of that feat alone from the designers.

My only gripe is the convoluted star map system (reminding me of Metroid (NES)).
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saibot216
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« Reply #2932 on: May 04, 2013, 02:22:05 PM »

Just tried OFF. That is such a brilliant and creepy game.
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Sar
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« Reply #2933 on: May 04, 2013, 04:06:14 PM »

Dusting off my GBA. Recommendations? In the mood for some flashcart bootlegs.
Tactics Ogre: Knight of Lodis is the worst Tactics Ogre game*, but it's still a damn fine game. If you like that kind of thing.

Any of the Castlevania games are... Castlevania games, if you like that kind of thing. IIRC, Circle of the Moon is the most challenging and they got easier as the series went on.

Actually, now I think about it, I can't remember playing anything other than those and Golden Sun on my GBA. I have a couple of dozen cartridges, I'm sure... I just can't remember what they are.


*(To be fair, there are only two.)
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SirNiko
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« Reply #2934 on: May 04, 2013, 04:09:41 PM »

Drill Dozer for the GBA is pretty magnificent. Revving up the drill and switching gears feels really good, and the later levels do a great job of making use of all the obstacles so you feel like every element is completely explored.

I'm also partial to Wario Ware: Mega Microgames.
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Tuba
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« Reply #2935 on: May 04, 2013, 08:18:38 PM »

Finished all the levels in Duke Nukem 3D: Megaton Edition! Evil

DN3D is probably the game I played the most in my life, played hours and hours of it when I was younger. Also spent a lot of time making my own maps on the level editor, so it's kinda my first experience with "game development". The game has a special place in my heart.

But it has been more than 10 years since I last played it, decided to buy it on Steam to check if it was still good and...

... it is!

Not so mindblowing as it was back in the time but still a good game. A little easier than I remember and having to cycle through weapons and not having a grenade button feels weird to a shooter nowadays. Levels are a little more linear than I remember, not as much backtracking as DOOM for instance, most of them try to simulate real world locations so there are no big mazes like in DOOM and Quake (except for some of the levels in space, which are kind like DOOM levels since they are in space, so fuck logic). Still, they are all full of secrets and a lot more open than what we have on FPS today. A lot of levels let you choose different paths to complete it.

Also, the Megaton Edition on Steam comes with the Atomic Edition expansion and a bunch of map packs not made by 3D Realms that I had never played. The extra episode from Atomic Edition is by far the best one with an excelent pacing, great level design and a lot of new ideas thrown in. The maps not made by 3D Realms feel like fan made stuff, some are huge, confuse, tiresome and full of unnecessary stuff just because someone thought that a big map would be cool. Others are just plain ugly because the people making them didn't know how to work around the limitations of the engine. The "Christmas Episode" is atrocious, with enemies badly balanced and not fitting to the game and awful level design.

Playing through everything was great to learn about good and bad level design in old school FPS. Smiley
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SirNiko
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« Reply #2936 on: May 05, 2013, 06:10:13 AM »

I'm disappointed to hear the map packs aren't that great. I was considering getting Atomic Edition specifically to play those. The level design is what I liked best about Duke - aside from the relatively dull space levels, the levels all mirror real world locations so there's a bit of fun seeing what you'll discover around the next corner. The map packs seemed like they'd follow that trend on account of the versatile themes.

Maybe they'll port Shadow Warrior next.

Following some translation forum links, I found a page of really obscure SNES JRPGs I'd never heard of, but were fan translated to English, so I decided to play one on a lark. "Dual Orb 2" is pretty uniformly bad. The plot is painfully cliche, starting with the silent protagonist breaking into an ancient temple with no good reason to do so, to an almost hilariously predictable death of his father. Combat is a weird game of guessing the enemy weakness from your many elemental spells, and it seems like enemies have arbitrarily chosen weaknesses to various weapons such that you basically have to memorize which monster sprite is usually weak against which character's attacks. There's also a weapon upgrade system where you pay incremental fees for D&Dish +x bonuses to weapons, which is clever in concept but is frustrating when you blow a bunch of gold to get a +7 sword and then find an identical +7 sword in the next dungeon.

The graphics are nice and the dungeons have some decent complexity so far, so it's not that bad. Monsters scale up in XP and gold quickly, so you gain levels fast. It could have been worse.
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mono
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« Reply #2937 on: May 05, 2013, 06:12:03 AM »

Prison Architect is busting my balls. I need to get better at it because it seems like the kind of management game I love; engrossing and lot's of visual feedback.
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Nillo
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« Reply #2938 on: May 05, 2013, 12:49:19 PM »

I'm playing some Tomb Raider. And by that I mean I'm walking five steps forward, turning on Survival Instincts to look for collectible items, then repeating the process.

Also good lord I'm drowning in quick time events
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Polyphonic Entity
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« Reply #2939 on: May 05, 2013, 04:19:51 PM »

Played through Turrican 2 on the Amiga yesterday and started Super Turrican on the SNES. So far Turrican 1 and Mega Turrican are my favs.
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