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1056367 Posts in 42898 Topics- by 34849 Members - Latest Member: WillBarr

October 23, 2014, 03:43:51 AM
TIGSource ForumsPlayerGamesWhat are you playing?
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Author Topic: What are you playing?  (Read 352176 times)
TeeGee
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« Reply #2980 on: May 11, 2013, 01:06:46 PM »

Picked up Catherine on PSN Plus and really liking it so far. I wish more games would tackle "everyday" issues rather than some form of world saving.
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C.A. Silbereisen
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« Reply #2981 on: May 11, 2013, 01:14:34 PM »

E.Y.E: Divine Cybermancy demo

I've heard some good and some bad things about it, figured I'd try it myself. It looks REALLY empty, which is kind of a problem, but we'll see.
i hated that game and i usually like janky-but-interesting shit like that
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« Reply #2982 on: May 11, 2013, 02:35:00 PM »

E.Y.E: Divine Cybermancy demo

I've heard some good and some bad things about it, figured I'd try it myself. It looks REALLY empty, which is kind of a problem, but we'll see.
i hated that game and i usually like janky-but-interesting shit like that
After trying the demo, yeah, I disliked it. Too difficult and, for the wide open spaces that frequent the game, too empty.
So after that I tried the Lost Planet demo, and it was too short for me to get a proper reaction. I enjoyed it a bit though.
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Polyphonic Entity
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« Reply #2983 on: May 11, 2013, 04:08:26 PM »

I recently played the oldest "fluently playable ego-shooter" that I know again. I'm sure no one agrees with me that this is an ego shooter at all tho Cheesy It really depends on how you define the term ego shooter and I admit that my definition is a bit awkward. For me it does not have to do with the perspective, more with a certain realism and feeling of the game, especially the combat.

Realistic guns with limited ammo, quick kills, no constant waves of enemies, maybe a certain style of music really set it apart from most action games of its time afaik. It does have flaws tho, so It's definitely no 100 of 100 points game, more like 70 of 100 points or so. (at the time it came out)

I am aware of the Game Hostages for the Amiga 500, which came out in 1988 (or Maze War in 1970 whatever) if I remember correctly but anyways, this game is the first one I know, that delivers a certain realistic, fluent (!) in your face combat that I associate with Ego Shooters.

https://www.youtube.com/watch?v=AYR5wHYI1Tc

What do you think ?  Beer!
« Last Edit: May 11, 2013, 04:26:43 PM by Hello I haz music :) » Logged
Nillo
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« Reply #2984 on: May 11, 2013, 09:04:32 PM »

I think I've never heard someone describe a game as an "ego shooter" before, whatever that means.
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« Reply #2985 on: May 11, 2013, 11:24:23 PM »



entering the world of SMW rom hacks. Any suggestions for good ones would be appreciated.  Hand Any Key Hand Clap

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« Reply #2986 on: May 12, 2013, 01:32:32 AM »

I think I've never heard someone describe a game as an "ego shooter" before, whatever that means.
it's the german term for fps. we call platformers "jump n runs" too.
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« Reply #2987 on: May 12, 2013, 08:06:48 AM »

Quote
Picked up Catherine on PSN Plus and really liking it so far. I wish more games would tackle "everyday" issues rather than some form of world saving.

Be sure to finish it. Still my favorite 360 game.

Quote
it's the german term for fps. we call platformers "jump n runs" too.

I like those quirky differences.

Right now playing Bioshock Infinite. I think my eyes dilated when I entered Columbia for the first time. Started the game on hard as per recommendation here, and it feels like normal mode.
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« Reply #2988 on: May 12, 2013, 08:12:05 AM »

Currently playing ni no kuni, thomas was alone, mario kart 7( i've played it on the bus on the way to and from work just about every day for well over a year, and it's still fun) and dishonored's knife of dunwall dlc. Great stuff.
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Polyphonic Entity
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« Reply #2989 on: May 12, 2013, 08:16:52 AM »

wikipedia says the term ego shooter equals first person shooter. I think that's right, however, imho the ego does not have to move in a 3D environment  Blink And I think that the game Persian Gulf Inferno had some important elements that deliver the feeling that games like wolfenstein 3D introduced. Imho it really is an overlooked little Gem.
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C.A. Silbereisen
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« Reply #2990 on: May 12, 2013, 08:23:53 AM »

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it's the german term for fps. we call platformers "jump n runs" too.

I like those quirky differences.
the german language is full of these weird pseudo-anglicisms. a couple popular ones are "handy" (cell phone), "beamer" (projector) and "oldtimer" (vintage car).
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« Reply #2991 on: May 13, 2013, 04:13:17 AM »

Currently playing Command and Conquer: Red Alert 2 with a friend at work with DeeZire mod. Nostalgic.
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« Reply #2992 on: May 13, 2013, 05:59:31 PM »

Batman: Arkham Asylum is fun. I've finally gotten around to it and I'm glad I did. I like how the combat is fun enough that they could make a whole mode around it by itself, and did. I also like how challenge mode teaches you all sorts of special takedowns for the stealth segments. Despite having a typical modern unskippable tutorial, I like how many, many of the tricks and traps you can use are optional and not explained via tutorial. Stealth segments feel more like they're just for you to show off, rather than be a challenge.

The Neverwinter D&D MMO entered "Open Beta" and it's pretty fun. Doing dashes in combat and keeping your stamina up makes it more action-oriented than your usual MMO, which is a nice change of pace. Combat is fast and fun, especially with a group, punctuated by frequent boss monsters that require a little more effort to avoid and debuff. The setting isn't that exciting early on, with some pretty traditional medieval fantasy, but maybe later on it opens up. It's got a lot of lore to read into but it's unfortunately all transmitted via text and I find myself just skipping through quest dialogue boxes without reading them which makes me feel like I'm doing it wrong, but I'm still having fun. I like how it's not subscription based, but I wish I could support it by buying something other than healing scrolls and xp boosters and high level weapons. I'll probably play it a bit on weekends.
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« Reply #2993 on: May 13, 2013, 06:04:25 PM »

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« Reply #2994 on: May 13, 2013, 11:08:01 PM »

I still don't know what that means.

Been trying Ragnarok Online 2 for around 5 hours. It's extremely grindy, and I'm not sure if I should stick with it to see if it gets good. I like the crafting system, so if it's anything like WoW's, I'll probably stick with it a little longer. Combat is a lot simpler though, it's very easy to come up with a build from the start. The Khara(achievements/title) system is addicting too.
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« Reply #2995 on: May 14, 2013, 06:54:27 AM »

i played std bits a bunch today. it's still a great universe to get lost in.
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« Reply #2996 on: May 14, 2013, 09:18:03 AM »

I haven't spent that much time with the 3dsXL, but I have been lately.  My girlfriends got all kinds of goodness on it, and I spent about 3 hours playing the new Castlevania(3ds) on it.  Oh wow.. so much fun.  I don't think the 3d is a 'need' but they do some awesome things with it.  The theatre where you bump into the puppets for the first time... totally cool.

I saw Resident evil ds, and some others in the her game bag!!  Persona, Mario's, Luigi's!!
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« Reply #2997 on: May 14, 2013, 12:15:18 PM »

I finally started BioShock Infinite. My first impressions were Shocked this is really pretty which then turned to Yawn another, typical FPS. I had skipped over the first two BioShock games, so I wanted to give this one a try, and had a gift card to Best Buy that was burning a hole in my pocket. Perhaps it will get better, but I've been jaded to the FPS genre for a few years now. Marketing got me, and Reddit.

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« Reply #2998 on: May 14, 2013, 01:24:33 PM »

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I finally started BioShock Infinite. My first impressions were Shocked this is really pretty which then turned to Yawn another, typical FPS.

Pretty much, and I'm only 4 hours in. My eyes probably dilated when I first saw Columbia, and I thought it's a shame the environment isn't put to better use.
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« Reply #2999 on: May 15, 2013, 01:46:19 AM »

Yeah, you spend a lot of time running around shooting people and zipping along really fast on those rails. You don't get a lot of opportunities to appreciate the environment that you're in. I thought it was a pretty solid FPS, and it definitely had one of the more interesting storylines for the genre, but it wasn't what I'd hoped it would be.
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