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1075737 Posts in 44138 Topics- by 36108 Members - Latest Member: DebrisHauler

December 28, 2014, 09:33:49 PM
TIGSource ForumsPlayerGamesSword & Sworcery #2 on iPad AppStore
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Author Topic: Sword & Sworcery #2 on iPad AppStore  (Read 2727 times)
Peevish
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« on: March 24, 2011, 06:53:05 AM »

Superbrothers: Sword & Sworcery EP has been live for just under 11 hours, and it's #2 on the iPad AppStore.

Days like this I wish I had an iPad. I do need an MP3 player, might save up for an iPod Touch.

Played it? Love it? Opinions? Do share.

Game is shrouded in mystery, so let's avoid spoilers.
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Dugan
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« Reply #1 on: March 24, 2011, 07:31:16 AM »

looks very pretty, shame its on ipad as i don't get on well with itunes Sad. Wonder if they will consider an android port?
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cactus
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« Reply #2 on: March 24, 2011, 08:06:30 AM »

Everything about the game looks completely amazing, except for the in game text which kind of ruins the mood a bit.
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WafflePilot
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« Reply #3 on: March 24, 2011, 08:25:15 AM »

Spent about 30mins with it yesterday, really neat game just going around and exploring is a blast... i feel it's what iPad games really should be rather then alot of the unfinished 2-3 month hackjobs that endup in the store
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PlayMeTape
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« Reply #4 on: March 24, 2011, 08:43:16 AM »

Loved it so far. I like that it's divided into sessions and encourages the player to not run through them all in one sitting.

It has however reminded me of why larger teams can be valuable. I haven't played through to the end but it doesn't seem like it's very long which is understandable and great in it's own way. But if a large team focused on developing an experience similar to this one it could turn out incredible.

I love that for the first time in a really long time I've thought "I wonder when I will get to return to that place" while playing. But when I stop playing I'm reminded that the experience is not very long so I know I will probably get to return maybe once or twice and it won't be long until next time. Which kind of takes away from it.

Each session seems to have one really epic moment and playing through those gave me chills and makes me wonder why modern games haven't developed more in this direction.

It's hard to explain what playing it is like and I don't want to spoil anything but it truly is a great experience.

Use any means available to play it!
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C.A. Silbereisen
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« Reply #5 on: March 24, 2011, 10:45:50 AM »

There's an iPhone/iTouch version planned as well, right?
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Supermini_man
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« Reply #6 on: March 24, 2011, 10:47:28 AM »

Yes, it will be released in April.
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C.A. Silbereisen
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« Reply #7 on: March 24, 2011, 10:54:30 AM »

Awesome, can't wait!

I still know very little about the game itself, but the attractive visuals and long development time (for an Appstore game) have me intrigued.
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Golds
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« Reply #8 on: March 24, 2011, 11:56:16 AM »

it's actually only hit #3 in the US app store so far.   WTF
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PGGB
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« Reply #9 on: March 24, 2011, 12:45:14 PM »

I fell in love with Superbrothers and Jim Guthrie the day I saw this video.
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Supermini_man
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« Reply #10 on: March 24, 2011, 01:36:33 PM »

I remember that video, it's still so awesome!   Kiss
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« Reply #11 on: March 24, 2011, 01:52:40 PM »

I'm really enjoying it. The music, especially, is great. I am at a point in the game where I feel a little shut down though, I'm at a point where I've been told that I have to wait for another moon phase to continue on my quest, and I wish they had provided some side games so that I could have something to check out when I get the urge to play and it's still not the right time. That's my only gripe so far. It's unique, and I think it's a pretty awesome way to experience what is essentially an interactive album.
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Peevish
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« Reply #12 on: March 24, 2011, 05:48:40 PM »

I love that for the first time in a really long time I've thought "I wonder when I will get to return to that place" while playing. But when I stop playing I'm reminded that the experience is not very long so I know I will probably get to return maybe once or twice and it won't be long until next time. Which kind of takes away from it.

There are going to be updates and additions, so says the Twitter. Sounds like they'll be free additions, though I don't know if they've come out and said so.
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Andy Wolff
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« Reply #13 on: March 24, 2011, 06:23:38 PM »

I am very glad to hear that this is doing well and (mostly) living up to expectations. If I had an iPad I would be all over this, as I've been very intrigued by everything I've seen and heard of it.

The dialogue/writing I've seen does look pretty bad, but people have been quoting it like mad on twitter, so I guess they like it.
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Rob Lach
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« Reply #14 on: March 24, 2011, 07:18:05 PM »

According to my twitter stream, everyone has an ipad and is playing this game except me. D:
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:)
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« Reply #15 on: March 24, 2011, 08:50:02 PM »

I kind of want to never play this game, because I know it will let me down.
I'd rather live my life thinking its a great game.

From what little bits I've seen of the gameplay it probably isn't all that great.

Ignorance is helpful if you like bliss.
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wat a hell

Andy Wolff
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« Reply #16 on: March 24, 2011, 10:29:02 PM »

Upon further exposure I've learned that people aren't really quoting the game on their own accord; The game apparently has an option to spam you with "TWEET THIS?" messages after you do cool stuff. They've been tracking the results of this on the amusingly named but not otherwise extensively amusing crowdscorcery. Interesting stuff
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mcc
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« Reply #17 on: March 25, 2011, 12:34:43 AM »

Oh, this is transcendent.

I got this a couple days ago but only got the chance to do session 1 this evening. My expectations were quite high and they were still blown away in several ways.

Is the main character female?
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PlayMeTape
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« Reply #18 on: March 25, 2011, 02:12:42 AM »

Is the main character female?
Yes.
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jotapeh
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« Reply #19 on: March 25, 2011, 09:37:35 AM »

According to my twitter stream, everyone has an ipad and is playing this game except me. D:

Yeah this is how I feel. What the heck. I can't afford a giant light screen that can't make calls, only tiny ones that can.
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