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891107 Posts in 33521 Topics- by 24766 Members - Latest Member: karlari84

June 18, 2013, 10:28:46 PM
TIGSource ForumsDeveloperFeedbackDevLogsRed Mists
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Author Topic: Red Mists  (Read 6902 times)
Destral
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« Reply #15 on: June 19, 2011, 01:33:30 PM »

Looking very good, the battle screens remind me a fair bit of the combat in the old Gold Box D&D games (Pool of Radiance, etc). Looking forward to see where this goes
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Daniel Seabra
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« Reply #16 on: June 27, 2011, 12:28:07 PM »

This looks awesome. Those game-type banners...oh man, that is so beautiful.

And the whole tactical idea...let's just say I can get behind a game like this.

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Full speed development has just begun! I hope I will have something playable by the middle of July, as the time I spent not developing the game made my dreams about the project even more ambitious.
Can't wait for July! But be wary not to let your ambitions run you haggard and destroy the game. That would be awful.

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I still don't know which hosting service I should be using. Dreamhost seems to be a better choice than Bluehost, but Dreamhost is marginally more expensive. I don't know what I should do.
Why not consider using a free hosting service unti lthe game is complete or at least far enough to have tons of use?

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Fixed all of the remaining display problems that resulted from increasing the resolution.
I don't know if this was mentioned or not, but consider drawing your sprites in such a way that you can change your resolution at will without having to fix anything. That way, you could perhaps add a resolution change option to the game.
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I'm just some bloke. Going to go to Pasadena, CA, for four years so if you're over there gimme a shout-out. Will be cool to get to know some people.
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« Reply #17 on: June 29, 2011, 12:14:15 PM »

this looks excellent but why is everything so washed out? Or are those the titular 'Mists'?
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InhumanUndeadGames
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« Reply #18 on: July 01, 2011, 12:57:31 PM »

Would you like to do an interview about the creation of the game so far? It'd be my first interview, but I'd post it on my site.
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fraxcell
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« Reply #19 on: July 01, 2011, 12:58:56 PM »

This looks extremely sexy. My only complaint is with the fire effect. It's a little hard to describe exactly what's wrong with it... maybe you could giving it a wider base and having it taper off at the top creating a more triangular shape. Something a little bit more like this:


Looking forward to the demo Smiley
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fraxcell
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« Reply #20 on: July 02, 2011, 03:41:23 PM »

That looks much better. I'm surprised this project isn't getting more attention, it looks really cool.
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« Reply #21 on: July 03, 2011, 03:06:58 PM »

This looks really nice, looking forward to it! I am quite a turnbased strategy/tactics fan and there isn't much to play around with these days.
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« Reply #22 on: July 06, 2011, 01:22:07 AM »

I am really digging the aesthetics you've got going here, really nice!
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Gabriel Verdon
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« Reply #23 on: July 10, 2011, 10:37:29 AM »

 Cool
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BattleBeard
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« Reply #24 on: July 11, 2011, 11:08:33 AM »

 The red mist is coming.

Give me two fiddy.
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Gabriel Verdon
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« Reply #25 on: July 14, 2011, 11:10:01 AM »

Oh man, looking really cool, especially the writing and style you've got going in those screenshots. You're making me want to create an RPG game  Hand Thumbs Up Left Evil Hand Metal Right
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« Reply #26 on: July 15, 2011, 09:14:43 AM »

This looks great so far! I like the new trait selection screen and the font (although I have an irrational attraction to serifs).

And don't worry about Skyrim -- pretty sure they ain't got no tactical battles, so you've get them beat!
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BattleBeard
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« Reply #27 on: July 16, 2011, 11:44:05 AM »

 Looks amazing, so far! I love the way it looks, ranging from the graphics to the gameplay.
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« Reply #28 on: December 11, 2011, 01:23:53 PM »

Wow, how have I not seen this before? Looking great.
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