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TIGSource ForumsDeveloperPlaytestingMasjin [Updates!]
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Author Topic: Masjin [Updates!]  (Read 95841 times)
shojin
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« Reply #240 on: July 23, 2011, 02:48:48 PM »

Woooooooooooooooooo
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Bood_war
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« Reply #241 on: July 23, 2011, 04:13:11 PM »

Sweet.
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Hempuli‽
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« Reply #242 on: July 23, 2011, 04:26:58 PM »

Oh screw it. I'll release it as it is now and add the editor tomorrow. It's not very hard to implement but it's not very important to me either so I guess a small update later will do. Anyway, here's Full Version 1.0! New is (as you know already):

  • Player profiles
  • Profile-specific statistics for your delight
  • New, improved menus
  • A proper readme (WOAH)
  • Musics and more sound effects
  • In-game summary thing (accessible via SPACE)
  • Some bugfixes
  • Some price balancing
  • Builders can now build ramps

FULL VERSION 1.0 GET!

EDIT: I want to make a trailer of sorts, so I think I need to organize a game tomorrow so that I can record the fun!
Things left to do are the level editor, some refining to the in-game summary thing, and fixing certain things with the game menus (they work but there are a couple annoying things related to them). Enjoy!
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Bood_war
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« Reply #243 on: July 23, 2011, 05:50:04 PM »

I must say, team deathmatch is amazing.
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BlueSweatshirt
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« Reply #244 on: July 23, 2011, 05:50:58 PM »

Just had a ton of fun with Bood_War, Ashkin, Hempuli, and Shojin. This game is truly awesome, and I think if more people were exposed to it they would be hooked as well.

Game is in dire need of a tutorial level or something, though. That's honestly probably why it isn't getting more attention! D:
It took me probably a half hour to get completely acquainted with the game, thanks to your guys' help. Seriously needs some kind of beginner's walkthrough.

Aside from that, great, great, great game.  Smiley
I can only imagine how much more fun it would have been with more people playing.

[EDIT]
@Bood_War
Yeah. And we had such epic battles underground. Who'd have thought it huh? Super awesome.
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shojin
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« Reply #245 on: July 23, 2011, 05:51:22 PM »

I must say, team deathmatch is amazing.
OMNOMNOM IT'S ALL FUN AND AMAZING

Just had a ton of fun with Bood_War, Ashkin, Hempuli, and Shojin.(I don't know if Shojin is on TIGS?)
I'm everywhere.

Also, could i possibly get a first post mention of the soundtrack? Or just where ever it'll be promoted from.
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Hempuli‽
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« Reply #246 on: July 23, 2011, 10:35:27 PM »

I must say, team deathmatch is amazing.
OMNOMNOM IT'S ALL FUN AND AMAZING

Just had a ton of fun with Bood_War, Ashkin, Hempuli, and Shojin.(I don't know if Shojin is on TIGS?)
I'm everywhere.

Also, could i possibly get a first post mention of the soundtrack? Or just where ever it'll be promoted from.

Thanks for the game! And yeah, sure; send me an angry letter if you ever notice me forgetting to mention your name.
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shojin
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« Reply #247 on: July 24, 2011, 05:14:55 AM »

Thanks for the game! And yeah, sure; send me an angry letter if you ever notice me forgetting to mention your name.

Should probably mention that Carl Hengen was the guy I wrote it with.


Also, what's TAB do? Looks like a duplicate of show chat, except that I want to use it for the status screen, but it's hardcoded for something else.

Also, I'll just list some of the things I'd like to see tinkered with:
Turrets being more effective
Speed chip getting nerfed a bit
Ninja invisibility with SOME items (possibly through the upgrades?)
Larger motion sensor radius
Checkbox to remove base barriers at the start of a game.
« Last Edit: July 24, 2011, 05:25:54 AM by shojin » Logged

Hempuli‽
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« Reply #248 on: July 24, 2011, 06:13:31 AM »

I intended the tab to be used for that purpose, but it seems it is hardcoded to flip through buttons and text boxes (a lá browsers) and I can't affect that. Really unfortunate and stupid! Sad

-I've buffed turrets now
-Speed chip has been nerfed now (I already got complaints for that)
-I'll think about the ninja invisibility thing
-Radar radius has been increased
-I'll have to add this, yeah!

(When I say they have been added, I mean that I've changed the thing but have yet to upload a fixed version). Also I need to add a volume slider.
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Hempuli‽
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« Reply #249 on: July 24, 2011, 12:18:12 PM »

Ok, I made another update to tweak a couple things. Changelog:
  • Fixed a couple more bugs
  • Turrets have been buffed
  • Speed+ chip has been nerfed
  • There're now 3 items that become invisible with the ninja cloak; they've been marked with a small ninja head (It may be that the ninja is now insanely overpowered!)
  • Radar radius has been increased
  • cybermasons can now fix turrets by standing next to them (hopefully this doesn't make them too OP; we'll see)
  • The safety blocks can be turned off when hosting a game
  • Balanced the audio a bit
  • More price balancing

I also uploaded a neat youtube trailer.


FULL VERSION 1.1 GET!
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BlueSweatshirt
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« Reply #250 on: July 24, 2011, 12:29:44 PM »

I think it'd be good if the cybermason had to drill them for them to be fixed. Also, shouldn't anything be fixable? It'd give another use to the class.  Smiley
Maybe you could make the repairs cost minerals, too.
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Ozoh
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« Reply #251 on: July 24, 2011, 01:05:00 PM »

'Hey Ozoh why can you walk through the dirt'
Grin

Cool video, bro.
Everything recorded on today?

Damn I need to play this game more often.
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Hempuli‽
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« Reply #252 on: July 24, 2011, 02:14:20 PM »

Maybe you could make the repairs cost minerals, too.

Ace idea!
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Hempuli‽
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« Reply #253 on: July 25, 2011, 11:31:38 AM »

Another small update. Changelog:
  • Fixed more bugs (nothing very remarkable though)
  • Added a new level layout variation
  • New item, the hand tele! With it, you can teleport to any teammate who's also holding one. Kinda weird but we'll see what'll happen.

FULL VERSION 1.2 GET!
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FK in the Coffee
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« Reply #254 on: July 25, 2011, 11:48:05 AM »

Hey, looks like you aren't as done with this as you thought you were!
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BlueSweatshirt
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« Reply #255 on: July 25, 2011, 11:53:11 AM »

A great game designer once said, "a game is never finished. The developer just quits working on it."
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Sir Raptor
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« Reply #256 on: July 25, 2011, 12:21:48 PM »

  • New item, the hand tele! With it, you can teleport to any teammate who's also holding one. Kinda weird but we'll see what'll happen.
For the sake of everyone's sanity, I hope the hand tele cannot be used by anyone holding a flag.
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Hempuli‽
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« Reply #257 on: July 25, 2011, 02:35:04 PM »

whoops








Yeah, I guess a game like this where adding new stuff is relatively easy it's very hard to say that 'NOW I'M DONE'. I started talking about a final version solely because I want to move onto other projects!

EDIT: Made teleporting impossible while carrying the flag!
« Last Edit: July 25, 2011, 03:24:09 PM by Hempuli‽ » Logged

sonicblastoise
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« Reply #258 on: July 25, 2011, 02:48:13 PM »

Nooooo you can't be done, I just found out about this game! NOOOOO

Can we host our own servers?

Eff it, I'll just download it and figure it out myself  Cool
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Hempuli‽
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« Reply #259 on: July 26, 2011, 04:45:13 AM »

Ok, more bugfixes and stuff in version 1.3. Changelog:
  • A new really silly domination system; get enough kills during one 'life' and you'll get complimentary messages! (teamkills count but I'm working on that  Embarrassed) Also these dominations can be seen in the status summary screen.
  • You can now see the upgrades of your team without looking into the research menu; they appear as neat little icons on the right-hand side of the screen!
  • Missile packs buffed to be a bit more worthwhile
  • You no longer can teleport when holding a flag (what a stupid thing to forget, haha)

FULL VERSION 1.3 GET!
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