Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

287762 Posts in 9135 Topics- by 6767 Members - Latest Member: sarj269

November 21, 2009, 04:14:28 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsProcedural GenerationThe Adventures of Charles Dumbbell [Finished] Demo
Pages: [1] 2 3 4
Print
Author Topic: The Adventures of Charles Dumbbell [Finished] Demo  (Read 8759 times)
Snake
Rattle n' Roll
Level 0
*
Posts: 95



View Profile WWW
« on: May 31, 2008, 09:16:25 AM »

Ahoy there Tiggers.

I've been lurking around here from time to time, watching things unfold. When the new competition hit it suddenly occured to me how I could make a simple procedural engine, so I did a bit of a spur-of-the-moment thing and put together a bunch of random stuff. Not the most glorious game (had to keep it simple since I can't program to save my life,) but I figured I'd share since it was meant to go with this competition anyway. Anywhoo, here's what I cooked together:

The Adventures of Charles Dumbbell



Charles Dumbbell: A Strongman at the local circuis, part time pilot and adventurer. During one of his many travels, he finds himself lost in the Witch cave (somewhere west of Bloksberg,) a cave that never looks the same twise. Armed only with his jetpack, fists of steel and earth shattering mustache, he must find the witches causing the shifts and put a stop to it once and for all. Will he make it out alive?!




Features:
 - Exploring: Using your bare fists and jetpack, punch your way through the caves to find hidden items and areas.

 - Hexing: On every stage is a witch that will put you under a spell. You will change into a random form, say... a flying dinosaur head, or get set on fire. To break the spell, you are given a random task to complete. Escape the giant Drillshark. Kill your enemies. Dance for the squid monster.


I won't make the deadline with this in time, but if I manage to solve a bug by tomorrow, I will be posting a demo. I've found better ways to make the game, so we'll see if will stay in it's present form.

Edit:

Download demo here:
Demo

Small update. Minor errors fixed.
« Last Edit: June 03, 2008, 04:19:36 AM by Snake » Logged

Terry
TIGSource Editor
Level 10
******
Posts: 2012



View Profile WWW Email
« Reply #1 on: May 31, 2008, 09:25:32 AM »

Wow, this looks fantastic Shocked How did you keep this quiet for so long? Grin

Sounds like it's going to be a lot of fun, too. Looking forward to the demo!
Logged

Alex May
...is probably drunk right now.
Level 10
*
Posts: 2542


hen hao wan


View Profile WWW Email
« Reply #2 on: May 31, 2008, 09:44:00 AM »

Awesome pixel art, and nice random crazy ideas Cheesy

Dance for the squid monster indeed Cheesy
Logged

Caio
Level 10
*****
Posts: 2456


KAH-yoo

caio.lpm@hotmail.com
View Profile
« Reply #3 on: May 31, 2008, 10:02:56 AM »

Holy shit, this looks amazing. Can't wait to dance for the squid monster... Cheesy
Logged
xerus
Vice President of Marketing, Romeo Pie Software
Level 10
*
Posts: 2018


It's pronounced eckserus.

Storm+X+MH
View Profile WWW
« Reply #4 on: May 31, 2008, 11:41:28 AM »

Holy shit.
Logged

Xion
Pixelhead
Level 10
******
Posts: 2950


xionight@live.com Chimera+Gryphon
View Profile WWW Email
« Reply #5 on: May 31, 2008, 12:05:34 PM »

snake? Snake! SNAAAAKE!!!

Looks awsesomelicious.
Logged
xerus
Vice President of Marketing, Romeo Pie Software
Level 10
*
Posts: 2018


It's pronounced eckserus.

Storm+X+MH
View Profile WWW
« Reply #6 on: May 31, 2008, 12:40:28 PM »

Wuh... wait a minute...


Logged

Melly
Global Moderator
Level 10
******
Posts: 7913


Look into my eyes, and hand me your muffins


View Profile
« Reply #7 on: May 31, 2008, 12:52:58 PM »

All hail the mighty Owl!
Logged

Snake
Rattle n' Roll
Level 0
*
Posts: 95



View Profile WWW
« Reply #8 on: May 31, 2008, 01:57:11 PM »

Bug fixed. Hopefully, I can improve the gameplay by tomorrow.

Holy shit, this looks amazing. Can't wait to dance for the squid monster... Cheesy

No squid dancing in the demo so far. Making squids happy is a pretty complex procedure...

Wuh... wait a minute...




Logged

Hideous
That's cool.
Level 10
*****
Posts: 4165


holy shit


View Profile WWW Email
« Reply #9 on: May 31, 2008, 02:03:15 PM »

I love you.
Logged

moi
Level 10
*****
Posts: 4598



View Profile
« Reply #10 on: May 31, 2008, 04:10:01 PM »

Wow that looks great,nice use of colours.
Logged
Melly
Global Moderator
Level 10
******
Posts: 7913


Look into my eyes, and hand me your muffins


View Profile
« Reply #11 on: May 31, 2008, 04:22:02 PM »

Man...

Either this or Ciellus will win the prize for most gorgeous pixel art.
Logged

increpare
Guest
« Reply #12 on: May 31, 2008, 04:33:01 PM »

Man...

Either this or Ciellus will win the prize for most gorgeous pixel art.
Indeed: both are very impressive.
Logged
xerus
Vice President of Marketing, Romeo Pie Software
Level 10
*
Posts: 2018


It's pronounced eckserus.

Storm+X+MH
View Profile WWW
« Reply #13 on: May 31, 2008, 05:46:28 PM »



Oh my god, man.

Welcome to the TIGS forums.  Enjoy your stay.
Logged

Gainsworthy
Level 10
*****
Posts: 2072


Two Trouser Suit

afroman5k@hotmail.com
View Profile Email
« Reply #14 on: May 31, 2008, 07:38:15 PM »

Ahoy there Tiggers.



Features:
 - Exploring: Using your bare fists and jetpack, punch your way through the caves to find hidden items and areas.

 - Hexing: On every stage is a witch that will put you under a spell. You will change into a random form, say... a flying dinosaur head, or get set on fire. To break the spell, you are given a random task to complete. Escape the giant Drillshark. Kill your enemies. Dance for the squid monster.



WHO ARE YOU? And where have you been all this time?
Logged

Hey Kiddles, check out my bonesaw!
Pages: [1] 2 3 4
Print
Jump to:  

Theme orange-lt created by panic