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X3N
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« on: April 25, 2011, 06:55:50 AM » |
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Success stories? I can think of SteamBirds. What else?
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destiny is truth pre-op
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bateleur
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« Reply #1 on: April 25, 2011, 07:27:09 AM » |
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What counts as a success? The Unicyclist was sponsored there and resulted in a competitive auction between six bidders, three of whom stayed in significantly above what I expected to make.
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X3N
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« Reply #3 on: April 25, 2011, 10:45:05 AM » |
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Ah, thanks. The regular search only showed one post from a different thread 
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destiny is truth pre-op
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mirosurabu
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« Reply #4 on: April 26, 2011, 07:08:45 AM » |
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Depict1?
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eddietree
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« Reply #5 on: May 05, 2011, 02:52:55 AM » |
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I feel that that the average money earned on FGL is quite low because most of the games on the site are uninspired and just not fun. My small Flash game, Wasabi, was sold on FGL for about $4.2k for a primary license. The game took me about 2-3 weeks to develop. I'm sure if you make a fun game with enough content, you can very likely make the same if not more.
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xerus
Vice President of Marketing, Romeo Pie Software
Level 10
kpulv
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« Reply #6 on: May 05, 2011, 03:37:19 AM » |
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Depict1?
I made depict1 at a game jam. This dude ported it to flash. $12,000.
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« Last Edit: May 05, 2011, 03:57:53 AM by xerus »
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X3N
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« Reply #7 on: May 05, 2011, 06:45:41 AM » |
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Depict1?
I made depict1 at a game jam. This dude ported it to flash. $12,000. Well shit. I think I should learn Flash.
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destiny is truth pre-op
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Nix
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« Reply #8 on: May 05, 2011, 06:52:21 AM » |
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If don't want to make anything big or long or computationally intensive, Flash is a great platform for easy cash (assuming you don't suck at making games).
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X3N
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« Reply #9 on: May 05, 2011, 07:04:17 AM » |
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If don't want to make anything big or long or computationally intensive, Flash is a great platform for easy cash (assuming you don't suck at making games).
I don't suck at making games albiet everytime I've tried Flash it's been terrible. I'll give Flixel a try next time.
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destiny is truth pre-op
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Nix
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« Reply #10 on: May 05, 2011, 07:10:04 AM » |
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If don't want to make anything big or long or computationally intensive, Flash is a great platform for easy cash (assuming you don't suck at making games).
I don't suck at making games albiet everytime I've tried Flash it's been terrible. I'll give Flixel a try next time. Or just use the standard AS3 multimedia library. It's more than powerful enough to do graphics stuff. I've used both Flixel and raw AS3 (no Flixel) for developing Flash games and I just found Flixel annoying. Flixel is good if you don't know much about game programming, but I didn't like being tied in to a specific style of scene/state management.
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X3N
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« Reply #11 on: May 05, 2011, 07:54:38 AM » |
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If don't want to make anything big or long or computationally intensive, Flash is a great platform for easy cash (assuming you don't suck at making games).
I don't suck at making games albiet everytime I've tried Flash it's been terrible. I'll give Flixel a try next time. Or just use the standard AS3 multimedia library. It's more than powerful enough to do graphics stuff. I've used both Flixel and raw AS3 (no Flixel) for developing Flash games and I just found Flixel annoying. Flixel is good if you don't know much about game programming, but I didn't like being tied in to a specific style of scene/state management. Hm, thanks for the pointer. Do you have a tutorial/book recommendations on building a game engine (my own classes, subclasses, gameloop etc)? Forum search: http://www.attiliocarotenuto.com/flash/121-flash-shmup-tutorial Looks decent. Back on topic.. any other success stories, or games you've developed? Anyone where a part or full-time flash game developer?
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« Last Edit: May 05, 2011, 08:05:00 AM by X3N »
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destiny is truth pre-op
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agersant
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« Reply #12 on: May 05, 2011, 08:33:02 AM » |
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Try checking Median Accepted Bid Value for RPG and look at July 2008. Can someone tell me what game this possibly could have been ?
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Nix
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« Reply #13 on: May 05, 2011, 08:37:12 AM » |
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I was actually going to write a series of tutorials about making an as3 engine over the core API. If I can remember the name of the site that offered to pay me, I might do it. If not, I might do it anyway. It's really not so difficult once you understand how it should be done.
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tametick
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« Reply #14 on: May 05, 2011, 10:26:59 AM » |
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Depict1?
I made depict1 at a game jam. This dude ported it to flash. $12,000. I think that is the uncommon case.
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