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877075 Posts in 32846 Topics- by 24286 Members - Latest Member: himowa

May 18, 2013, 01:07:36 PM
TIGSource ForumsDeveloperFeedbackDevLogsDeep Lands: Open-world, Roguelike-inspired RPG
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Author Topic: Deep Lands: Open-world, Roguelike-inspired RPG  (Read 3807 times)
zircon
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« Reply #15 on: June 24, 2011, 05:44:06 PM »

Hotbar is now about 95% functioning! You can drag and drop items/skills there, and use items. It doesn't work with skills yet, but it will shortly (I just need to make icons for my test skills.)

I also have the dialog system partially implemented. It's going to be complex, as per above descriptions. Whereas many RPGs have a simple "jerk/saint" type of system, you'll instead have a variety of tones/emotions for your generic responses. Making a subtle threat might carry +3 threatening, +1 aggressive, +1 sly. Different NPCs will interpret those numbers in different ways. A shady NPC that looks on you favorably may appreciate your brazeness and coy in making a subtle threat. Or maybe not. Fun stuff!
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zircon
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« Reply #16 on: June 27, 2011, 04:56:19 PM »

More updates! I have hotbar item and skill usage/dragging totally working now. It's pretty cool. NPC dialog is coming along - the text now "types in", which is done using a set of timers and text speed variables. I also have it set up for branching dialog (multiple sub-menus) plus I can store arrays of text within each response option. Nice for variety.

Since this is my first time programming a fully-featured, graphical game by myself, I have to say that I had no idea there was such a huge amount of work involved. Even relatively simple things can take days or weeks, like the revamped UI system. It took awhile to get proper drag-and-drop working; even now, my only solution to differentiate between a single click and a drag was to assign the drag function to the RIGHT mouse button instead of left! Yikes. All things that need to be figured out.
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Duck It! Pseudorandom 2D platformer in HTML5/Impact (play for free!)

Return All Robots! - Old-school action/puzzle hybrid + robots (PC/XBIG)
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