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TIGSource ForumsDeveloperPlaytestingMiracle Adventures in 2113 [BETA]
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Author Topic: Miracle Adventures in 2113 [BETA]  (Read 2855 times)
moonside
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« on: April 27, 2011, 02:33:42 PM »

A two-fisted, three-level game where you dodge bullets and use a magnet to fling them around. 1UPs at 500 and 1000 points.



UPDATE COMING SOON


Some samples from the original soundtrack.
« Last Edit: October 01, 2012, 07:43:36 AM by moonside » Logged

ortoslon
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« Reply #1 on: April 28, 2011, 10:06:48 AM »

foreground objects don't stand out enough from the background
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Phil A
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« Reply #2 on: April 28, 2011, 12:51:33 PM »

I like it! The graphical style is great and I like that on occasions it goes a bit bullet hell (but not too often - I can't handle that).

Not sure if these are helpful at all but...it's a little smoother on Windows than Mac. On my Mac (1920x1080) it goes full screen but there's about a 2 inch band of glitching to the right of the screen. Also on Mac the high scores start to scroll onto screen after game over but disappear within about 0.5 seconds (it's as if a key-press has queued up from before dying but that's just a guess).

So nothing to spoil the game - I found it fun and played several rounds!
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moonside
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« Reply #3 on: May 10, 2011, 11:27:11 AM »

thanks Phil, i updated both links and i think the OS X one should be a little more polished

more music -






!
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moshboy
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« Reply #4 on: May 14, 2011, 01:19:49 PM »

I'm terrible at it but I love the mechanics and it has a great soundtrack and sweet feel.
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moonside
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« Reply #5 on: June 20, 2011, 12:33:36 PM »

i just made a somewhat hefty update with gamepad support (requires an analog stick + d-pad or dual analog sticks, only tested with xbox 360 gamepads so far) and some rebalanced level design.

same download link as above!
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SolarLune
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« Reply #6 on: June 22, 2011, 07:45:02 AM »

I saw this on indiegames - it looks very interesting. I like the magnet idea, as well as the NES graphical style. Keep it up!
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