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878201 Posts in 32909 Topics- by 24328 Members - Latest Member: Pl4n3

May 21, 2013, 10:55:09 AM
TIGSource ForumsDeveloperFeedbackPlatformia - Extreme [WIP]
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H20
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« on: May 09, 2011, 06:49:13 PM »

This is an old-school platform game I'm working on and a "demo" is out that I decided to realease for feedback.
Yes I know there are alot of bugs and you can sometimes get stuck on walls for a second =/. I'm working on it.
Just so you know im not trolling you: http://i.imgur.com/GtNhb.png

DL: http://dl.dropbox.com/u/23535873/Platformia%20Demo.exe

Also music is coming soon I have a british freind who makes techno music alot that I know will help me out Smiley.
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H20
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« Reply #1 on: May 12, 2011, 06:32:04 PM »

No replies? really? I've improved on the engine and added a few more (secret)things if anybody cares.
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lansing
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« Reply #2 on: May 12, 2011, 08:26:01 PM »

I'll bite.

I looked at the screenshot and it doesn't make me want to play it.  There are triangles, some squares, a really tacky background and a strange looking character.  Somehow I don't get the feeling that downloading it and running it would achieve anything more than what the screenshot presents.  I've played platformers before.  Sorry if that's harsh.

Can you say how it differs from other games or why we might want to play it?
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snowyowl
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« Reply #3 on: May 13, 2011, 09:20:52 AM »

First, welcome to the forums!

I'm guessing this is your first game. It's made in Game Maker 6 (so it won't run on Vista or Windows 7 unless it's run through the freely available converter first). I recommend you try Game Maker 7, or even Game Maker 8, which don't have that problem. Yes, I know you spent 20 dollars on the Pro version of Game maker 6, but you're not using any of the features that aren't in the free trial.
The backgrounds are from the built-in resources, the walls are solid blocks of colour, the spikes are red triangles. The main character looks pretty cool, though there's an odd transparency thing going on (seriously, stop using GM6). Still, at least you have some basic art skills, you're just not using them for anything except the player character.
The gameplay is nothing really new. You run, jump over pits, and try not to hit any spikes. I've seen it too many times before. It's no different from the other dozen platformers submitted to YoYo Games every day.

Still, I would never expect anyone's first game to be the next Super Mario. There's a lot you still have to learn, but if I had to say one thing to you for your next game, it would be this:

Make something that stands out. There must be something about your game that makes me want to play it. It could be a thought-provoking story, a new kind of puzzle, or just a lot of beautiful explosions. Platformia doesn't have fun challenges, it doesn't have new things to discover, and it doesn't have any mechanics that I haven't seen before.


Also, it's impossible to leave the help screen.
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H20
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« Reply #4 on: May 13, 2011, 05:14:28 PM »

First, welcome to the forums!

I'm guessing this is your first game. It's made in Game Maker 6 (so it won't run on Vista or Windows 7 unless it's run through the freely available converter first). I recommend you try Game Maker 7, or even Game Maker 8, which don't have that problem. Yes, I know you spent 20 dollars on the Pro version of Game maker 6, but you're not using any of the features that aren't in the free trial.
The backgrounds are from the built-in resources, the walls are solid blocks of colour, the spikes are red triangles. The main character looks pretty cool, though there's an odd transparency thing going on (seriously, stop using GM6). Still, at least you have some basic art skills, you're just not using them for anything except the player character.
The gameplay is nothing really new. You run, jump over pits, and try not to hit any spikes. I've seen it too many times before. It's no different from the other dozen platformers submitted to YoYo Games every day.

Still, I would never expect anyone's first game to be the next Super Mario. There's a lot you still have to learn, but if I had to say one thing to you for your next game, it would be this:

Make something that stands out. There must be something about your game that makes me want to play it. It could be a thought-provoking story, a new kind of puzzle, or just a lot of beautiful explosions. Platformia doesn't have fun challenges, it doesn't have new things to discover, and it doesn't have any mechanics that I haven't seen before.


Also, it's impossible to leave the help screen.

The textures are incomplete and the mechanics aren't solid either and yes I upgraded to GM8 now I do admit its alot better and most of these things except the main character are place holders.
Right now the only special mechanic in it is that you can switch gravity...
Please feel free to provide mechanic ideas Smiley.
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