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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsProcedural GenerationSelf Destruct [Finished]
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Author Topic: Self Destruct [Finished]  (Read 76876 times)
Terry
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« on: June 03, 2008, 12:42:47 AM »



[Download here]
(Zip File, 2.2Mb)


by Annabelle and I.

3 truths and a maybe about Self Destruct:
 - It's a bullet hell shooter!
 - It features random enemy patterns.
 - It was made in one day for this contest!
 - As a result, it might suck just a little... :D

I hope people like it - goodnight everyone :D

[edit] Video up!

« Last Edit: June 11, 2008, 08:02:08 AM by Terry » Logged

Noyb
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« Reply #1 on: June 03, 2008, 01:01:14 AM »

Awesome mechanics and graphics. It strikes a very nice balance between offense and defense without being overly complicated. I only got to wave 46 before my horrible shmup skills caught up with me. Yeah... I'm never going to come close to beating this. By the way, the high scores are broken. They only save the last scores, and even those disappear when you quit.
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Terry
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« Reply #2 on: June 03, 2008, 01:03:08 AM »

bollox, knew I'd forgotten something

edit: Thanks for checking it out Smiley I'll try to fix that in a few days when I do the post contest update. Might even see if I can setup an online scoreboard!
« Last Edit: June 03, 2008, 01:15:23 AM by Terry » Logged

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« Reply #3 on: June 03, 2008, 02:02:25 AM »

This game is pretty fun!  It's a very impressive effort for one day.  I'm not that adept at shooters, but this feels very solid.  Really nice surprise, guys!
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« Reply #4 on: June 03, 2008, 02:38:27 AM »

great fun!
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Kinten
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You be suspicious


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« Reply #5 on: June 03, 2008, 02:51:39 AM »

Well done!
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Alec
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« Reply #6 on: June 03, 2008, 04:09:19 AM »

Way to go guys!  Kiss
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Terry
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« Reply #7 on: June 03, 2008, 06:43:10 AM »

Thanks Smiley I'm going to try and make a small update later on today. Lot of things were kinda rushed at the last minute.
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« Reply #8 on: June 03, 2008, 07:33:51 AM »

Brilliant little game. The difficulty level seems to jump quite suddenly around wave 40.
I'd love to see a video of wave 400
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Sar
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« Reply #9 on: June 03, 2008, 07:40:46 AM »

Thanks Smiley I'm going to try and make a small update later on today. Lot of things were kinda rushed at the last minute.

Man. If you wrote the entire game in a day, I'd be surprised there any bits which weren't rushed at the last minute. Tongue
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Annabelle Kennedy
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« Reply #10 on: June 03, 2008, 09:03:44 AM »

<33333

fantastic!

i have such burnout, and i wish that i could survive to the later waves to see the bigger ships i made haha
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Magnus
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ahhh! EEEGGS!!


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« Reply #11 on: June 03, 2008, 10:14:23 AM »

Sweet  Kiss


Only gotten to wave 55 so far   Tongue
I fail at shootersss
« Last Edit: June 03, 2008, 10:31:35 AM by Magnus » Logged
Akhel
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« Reply #12 on: June 03, 2008, 11:01:02 AM »

You sneaky bastards you! :D

Great game. Hard to believe you made it in one day!
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« Reply #13 on: June 03, 2008, 11:35:12 AM »

This looks wicked Terry, will give it a shot tomorrow.
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Melly
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« Reply #14 on: June 03, 2008, 12:23:12 PM »

Holy crap it's hard. @_@ And awesome. Kiss For one day it's truly impressive.
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« Reply #15 on: June 03, 2008, 01:07:25 PM »

Thank you lots for quertz-support. Good game. Nothing special though. But made in one day, so you probably will get that last release award
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Melly
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« Reply #16 on: June 03, 2008, 02:36:18 PM »

Seriously though, Terry, did YOU ever beat this? It's insanely hard, bullets and enemies fly around too fast for my eyes to make sense of their patterns. It's just too hectic. You might wanna balance this a bit more. I wanna see Anny's other ships! Kiss

Still pretty awesome though.
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Terry
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« Reply #17 on: June 03, 2008, 02:49:57 PM »

I did beat it quite a lot as I was putting it together, but honestly I'm having trouble getting past wave 100 in the contest build... basically at the last minute I worried that it might be too easy, and tweaked a few things. I think I've misjudged it a bit Tongue

Don't worry, I'm going to update it later on tonight. It should be a much more balanced game once I'm finished! (I've already got the online highscore tables more or less working!)
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« Reply #18 on: June 03, 2008, 03:29:09 PM »

I like the difficulty. Could you keep it as a hard mode? Smiley
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Melly
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« Reply #19 on: June 03, 2008, 03:54:41 PM »

I like the difficulty. Could you keep it as a hard mode? Smiley

You're crazy.

But sure, leave it as a Hard mode, but for the love of pancakes, give me a Normal and maybe an Easy!
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