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877480 Posts in 32868 Topics- by 24305 Members - Latest Member: orloff

May 19, 2013, 03:39:12 PM
TIGSource ForumsCommunityCompetitionsOld CompetitionsProcedural GenerationSelf Destruct [Finished]
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Author Topic: Self Destruct [Finished]  (Read 41941 times)
Melly
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This is how being from "da hood" is like, right?


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« Reply #15 on: June 03, 2008, 12:23:12 PM »

Holy crap it's hard. @_@ And awesome. Kiss For one day it's truly impressive.
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C418
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« Reply #16 on: June 03, 2008, 01:07:25 PM »

Thank you lots for quertz-support. Good game. Nothing special though. But made in one day, so you probably will get that last release award
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Melly
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« Reply #17 on: June 03, 2008, 02:36:18 PM »

Seriously though, Terry, did YOU ever beat this? It's insanely hard, bullets and enemies fly around too fast for my eyes to make sense of their patterns. It's just too hectic. You might wanna balance this a bit more. I wanna see Anny's other ships! Kiss

Still pretty awesome though.
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Terry
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« Reply #18 on: June 03, 2008, 02:49:57 PM »

I did beat it quite a lot as I was putting it together, but honestly I'm having trouble getting past wave 100 in the contest build... basically at the last minute I worried that it might be too easy, and tweaked a few things. I think I've misjudged it a bit Tongue

Don't worry, I'm going to update it later on tonight. It should be a much more balanced game once I'm finished! (I've already got the online highscore tables more or less working!)
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Caio
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« Reply #19 on: June 03, 2008, 03:29:09 PM »

I like the difficulty. Could you keep it as a hard mode? Smiley
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Melly
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« Reply #20 on: June 03, 2008, 03:54:41 PM »

I like the difficulty. Could you keep it as a hard mode? Smiley

You're crazy.

But sure, leave it as a Hard mode, but for the love of pancakes, give me a Normal and maybe an Easy!
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Magnus
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« Reply #21 on: June 03, 2008, 04:10:05 PM »

I will beat this thing Angry  only 300 waves left to go now  Tongue


This is amazing for having been made in 1 day!
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Terry
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« Reply #22 on: June 03, 2008, 04:25:24 PM »

Haha, you're going to love this - There's actually a little bug in the game that I didn't notice last night. The game sometimes doesn't capture it when you reach wave 400 (because occasionally at that level more than one wave can come at once). Since it's just a simple == check, it can (and probably will) pass over it and keep going Tongue

So please don't try too hard to get to wave 400 :D The update should make it less of an ordeal anyway!

I'm probably not going to offer variable difficulty levels (not a fan of that myself), but hopefully the new version is a lot better balanced so that everybody can enjoy it Smiley
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Melly
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« Reply #23 on: June 03, 2008, 04:32:36 PM »

Eagerly awaiting. Kiss
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« Reply #24 on: June 03, 2008, 09:11:48 PM »

I really, really liked the mechanic of eating the enemy's bullets. I am going to try it sometime.

Thank you!
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Daniel.
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« Reply #25 on: June 04, 2008, 02:11:31 AM »

I really, really liked the mechanic of eating the enemy's bullets. I am going to try it sometime.

Don't do it, man! I know it sounds cool, but really - bullets are no good for your teeth!
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MekanikDestructiwKommando
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« Reply #26 on: June 04, 2008, 05:34:41 AM »

This game is dope.
I think it might be a better game if you remove the two bars and make them one: so firing lowers your health as does "Shielding" (which lets you take less damage from a single hit then if it hit you regularly, but it drains over time).
Maybe. I could just be not used to it (best wave 40 in about 6 tries); but I upgrade my weapon more often with the Red/Green powerups then I do with absorbing.. absorbing just makes me die because my shield runs out!
Seems like it's smarter to just *not shoot* the red enemies if you already have high shield and level 3/4 bullets.. which means boring gameplay of not shooting the waves :S. But hey, I haven't gotten very far maybe the dynamics change in later levels, what with more bullets and everything.
Is Level 300+ actually possible? (Theory) Wink
« Last Edit: June 04, 2008, 05:46:07 AM by MekanikDestructiwKommando » Logged

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There have always been interactive experiences that go beyond entertainment.  For example, if mafia games are too fun for you, then you can always join the mafia.
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« Reply #27 on: June 04, 2008, 06:44:32 AM »

nicely done!  yup very tought though., . but I'm no shump head so don't go by me.  The music adds a lot to the experiance, a good choice.
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« Reply #28 on: June 04, 2008, 08:52:19 PM »

I really, really liked the mechanic of eating the enemy's bullets. I am going to try it sometime.

Don't do it, man! I know it sounds cool, but really - bullets are no good for your teeth!

My enemies use low-fat crackers as bullets.
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Daniel.
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Melly
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« Reply #29 on: June 04, 2008, 08:54:41 PM »

Hey Terry, where's that lower difficulty update you promised? Smiley
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Games: Minus / Action Escape Kitty
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